qzdoom-gpl/wadsrc/static/zscript/heretic
2016-11-23 21:26:59 +01:00
..
beast.txt - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
chicken.txt - scriptified Chicken and Pig - not tested yet, because other things have priority. 2016-11-22 12:21:55 +01:00
clink.txt - converted more Heretic actors. 2016-10-17 10:07:12 +02:00
dsparil.txt - turned everything I could into non-action functions. 2016-10-22 17:49:08 +02:00
hereticammo.txt - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
hereticarmor.txt - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
hereticartifacts.txt - fixed a lost '='. 2016-11-16 21:12:16 +01:00
hereticdecorations.txt - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
hereticimp.txt - fixed: State labels were resolved in the calling function's context instead of the called function one's. 2016-11-14 14:12:27 +01:00
heretickeys.txt - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
hereticmisc.txt - scriptified a_hereticmisc.cpp. 2016-11-18 21:34:06 +01:00
hereticplayer.txt - converted some Heretic stuff to ZScript for testing. 2016-10-16 22:32:52 +02:00
hereticweaps.txt - fixed: All functions that are callable from weapon states and not members of Actor need to be declared 'action'. 2016-11-13 14:20:30 +01:00
ironlich.txt - scriptified the Ironlich. 2016-11-23 21:26:59 +01:00
knight.txt - Scriptified Heretic's knight. 2016-11-11 22:14:29 +01:00
mummy.txt - converted more Heretic actors. 2016-10-17 10:07:12 +02:00
snake.txt - converted more Heretic actors. 2016-10-17 10:07:12 +02:00
wizard.txt - scriptified Heretic's wizard. 2016-11-11 23:32:13 +01:00