qzdoom-gpl/src/menu
Randy Heit dc1f5f0220 - Add more information when trying to load old savegames.
- When loading a game from the menu, do not hide the fullscreen console until we know we can
  load the save. Otherwise, the gamestate goes invalid if the save is no good.

SVN r3187 (trunk)
2011-04-17 17:27:31 +00:00
..
colorpickermenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
joystickmenu.cpp - Fixed: FOptionMenuItemJoyMap::SetSelection() did not convert from menu selection number to joyaxis number. 2010-09-19 04:04:34 +00:00
listmenu.cpp - Am I the only one who thinks that static_casts can create really clunky code? (Thanks, GCC, for your overly paranoid warning settings that necessitate such ugliness. :( ) 2010-09-22 06:52:48 +00:00
loadsavemenu.cpp - Add more information when trying to load old savegames. 2011-04-17 17:27:31 +00:00
menu.cpp - Enable menu mouse navigation on SDL systems. 2011-01-22 03:02:58 +00:00
menu.h - fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done. 2010-12-15 00:09:31 +00:00
menudef.cpp - added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first 2010-12-15 11:45:39 +00:00
menuinput.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00
messagebox.cpp - fixed: The message for trying to quickload in netgames used the wrong display mode for the message menu. 2010-11-03 23:33:57 +00:00
optionmenu.cpp - fixed: DOptionMenu::FirstSelectable should not be called when the menu already has a valid selection. 2010-09-29 00:54:14 +00:00
optionmenuitems.h - Fixed: Pressing left or right on a video mode option line should play "menu/cursor", not "menu/change". 2010-11-03 02:33:22 +00:00
playerdisplay.cpp - fixed: The class selection menu crashed when no item in the menu was selected. 2010-09-15 20:11:32 +00:00
playermenu.cpp - fixed: The player setup menu set the playerlass CVAR to the actual class name, not the display name as expected. 2010-12-26 09:01:36 +00:00
readthis.cpp - fixed: The help screens were stretched on 16:9 displays 2011-01-14 09:22:09 +00:00
videomenu.cpp - merged menu branch back into trunk. 2010-09-14 17:28:18 +00:00