qzdoom-gpl/src
Randy Heit 4f845508cc - Added D3DCREATE_FPU_PRESERVE to the IDirect3D9::CreateDevice() call.
Normally Direct3D sets the FPU to single precision. We don't want that,
  since it can mean going out of sync with machines that are using the
  standard precision. Additionally, the nodebuilder requires the extra
  precision that single precision lacks.


SVN r455 (trunk)
2007-01-19 02:45:26 +00:00
..
g_doom - Converted the StrifePlayer to DECORATE. Even though it requires exporting 2007-01-12 15:24:10 +00:00
g_heretic - Fixed: Commander Keen's death sequence had one state duplicated. 2006-12-23 12:12:06 +00:00
g_hexen Moved a_puzzleitems.cpp from g_hexen to g_shared 2006-12-25 12:41:31 +00:00
g_raven - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
g_shared - Adjusted AlterWeaponSprite so that it properly handles multiple 2007-01-14 08:58:07 +00:00
g_strife - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
oplsynth SVN r349 (trunk) 2006-10-05 03:30:44 +00:00
sdl - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
sound - Changed the default snd_output under Linux to OSS. 2007-01-16 02:19:25 +00:00
textures - Added Skulltag's REDMAP and GREENMAP. 2007-01-09 16:32:44 +00:00
win32 - Added D3DCREATE_FPU_PRESERVE to the IDirect3D9::CreateDevice() call. 2007-01-19 02:45:26 +00:00
a.nas - Fixed mvlineasm1 and mvlineasm4 so that they can be used with textures 2006-05-11 01:15:15 +00:00
actor.h - Ported GZDoom's deep water splash code so that splashes are handled properly 2007-01-07 09:43:58 +00:00
am_map.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
am_map.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
announcer.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
autosegs.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
autostart.cpp - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
autozend.cpp - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
b_bot.cpp SVN r116 (trunk) 2006-05-16 02:50:18 +00:00
b_bot.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
b_func.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
b_game.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
b_move.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
b_think.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
basicinlines.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
bbannouncer.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
c_bind.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
c_bind.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
c_cmds.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
c_console.cpp SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
c_console.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
c_cvars.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
c_cvars.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
c_dispatch.cpp - Version bump to 2.1.7. 2006-10-31 00:47:05 +00:00
c_dispatch.h SVN r349 (trunk) 2006-10-05 03:30:44 +00:00
c_expr.cpp - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
cmdlib.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
cmdlib.h - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
codepointers.h - Converted the StrifePlayer to DECORATE. Even though it requires exporting 2007-01-12 15:24:10 +00:00
colormatcher.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
colormatcher.h - Removed all the "fast" and unused code from FColorMatcher. Today's 2006-12-01 02:51:56 +00:00
configfile.cpp - Added a dialog that gives the user the chance to fix things if the config 2006-09-20 02:00:19 +00:00
configfile.h - Added a dialog that gives the user the chance to fix things if the config 2006-09-20 02:00:19 +00:00
ct_chat.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
d_dehacked.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
d_dehacked.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
d_dehackedactions.h - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
d_event.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
d_gui.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
d_main.cpp - Added simulation of Heretic's startup screen. 2007-01-06 04:08:24 +00:00
d_main.h - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
d_net.cpp - Added a summonfoe CCMD, which is analagous to summonfriend but forces the 2007-01-16 03:04:00 +00:00
d_net.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
d_netinf.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
d_netinfo.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
d_player.h - Converted the StrifePlayer to DECORATE. Even though it requires exporting 2007-01-12 15:24:10 +00:00
d_protocol.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
d_protocol.h - Added a summonfoe CCMD, which is analagous to summonfriend but forces the 2007-01-16 03:04:00 +00:00
d_ticcmd.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
decallib.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
decallib.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
decorations.cpp - Fixed: Sorting of files in Zips was broken. 2007-01-07 10:18:35 +00:00
dobject.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
dobject.err Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dobject.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
dobjtype.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
dobjtype.h SVN r396 (trunk) 2006-11-29 11:14:40 +00:00
doomdata.h - Added a check to P_CheckMissileSpawn to decrease the monster counter 2006-11-10 12:13:37 +00:00
doomdef.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomdef.h - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
doomerrors.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
doomstat.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
doomstat.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
doomtype.h - Fixed: The VC++ project was not set up to redefine RM using del in 2006-12-29 02:21:47 +00:00
dscript.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dsectoreffect.cpp - Fixed: Using printinv before starting a game crashed. 2006-04-13 03:13:07 +00:00
dsectoreffect.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
dthinker.cpp - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
dthinker.h - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
empty.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
errors.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
f_finale.cpp - Fixed: The ANIMATED parser must read the bytes for the speed as unsigned bytes. 2007-01-02 09:51:04 +00:00
f_finale.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
f_wipe.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
f_wipe.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
farchive.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
farchive.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
files.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
files.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
g_game.cpp - Fixed: APlayerPawn::GiveDefaultInventory() used two different variables 2006-12-29 20:28:23 +00:00
g_game.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
g_hub.cpp SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_hub.h SVN r27 (trunk) 2006-04-11 16:27:41 +00:00
g_level.cpp - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
g_level.h - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
gameconfigfile.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
gameconfigfile.h - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
gccinlines.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
gi.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
gi.h - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
gstrings.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
hu_scores.cpp - Generalized Hexen's class-based spawning to be a property of the player class 2006-07-13 10:17:56 +00:00
hu_stuff.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
i_cd.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_movie.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_net.cpp - Fixed the new network status display for the Linux terminal. 2006-12-29 01:48:47 +00:00
i_net.h - Added some hackery at the start of MouseRead_Win32() that prevents it from 2006-06-30 02:13:26 +00:00
i_video.h Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
info.cpp - Added a summonfoe CCMD, which is analagous to summonfriend but forces the 2007-01-16 03:04:00 +00:00
info.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
infodefaults.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
infomacros.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
lists.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
lumpconfigfile.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
lumpconfigfile.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_alloc.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_alloc.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_argv.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_argv.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_bbox.cpp SVN r26 (trunk) 2006-04-11 08:36:23 +00:00
m_bbox.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
m_cheat.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
m_cheat.h - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
m_crc32.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
m_fixed.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
m_menu.cpp - Added ENDOOM screen. It will only be shown when the game is exited via the 2007-01-06 12:30:34 +00:00
m_menu.h - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
m_misc.cpp - Added a dialog that gives the user the chance to fix things if the config 2006-09-20 02:00:19 +00:00
m_misc.h - Added a dialog that gives the user the chance to fix things if the config 2006-09-20 02:00:19 +00:00
m_options.cpp - Ported GZDoom's deep water splash code so that splashes are handled properly 2007-01-07 09:43:58 +00:00
m_png.cpp - Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting 2006-12-09 00:16:10 +00:00
m_png.h - Removed a few redundant calls to FTexture::GetWidth because all textures 2006-08-22 21:45:12 +00:00
m_random.cpp - Fixed the new network status display for the Linux terminal. 2006-12-29 01:48:47 +00:00
m_random.h - Added random2 function to DECORATE's expression evaluator. This is to 2006-11-26 12:13:12 +00:00
m_swap.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
misc.nas Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
mscinlines.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
mus2midi.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
mus2midi.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
name.cpp SVN r314 (trunk) 2006-08-31 00:16:12 +00:00
name.h SVN r314 (trunk) 2006-08-31 00:16:12 +00:00
namedef.h - Converted the Communicator to DECORATE. 2006-12-25 13:43:11 +00:00
nodebuild.cpp - Fixed: FNodeBuilder::ShoveSegBehind needs to check that the result from 2006-09-23 02:48:39 +00:00
nodebuild.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
nodebuild_classify_nosse2.cpp - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
nodebuild_classify_sse2.cpp - ClassifyLine now chooses either SSE2 or regular x87 math depending on whether 2006-06-06 21:39:08 +00:00
nodebuild_events.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
nodebuild_extract.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
nodebuild_gl.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
nodebuild_utility.cpp Fixed things I broke for Visual C++ while fixing the source for GCC 4.2. 2006-12-29 03:48:00 +00:00
p_acs.cpp - Converted the StrifePlayer to DECORATE. Even though it requires exporting 2007-01-12 15:24:10 +00:00
p_acs.h - Added a check to P_CheckMissileSpawn to decrease the monster counter 2006-11-10 12:13:37 +00:00
p_buildmap.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_ceiling.cpp - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
p_conversation.cpp - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
p_conversation.h SVN r314 (trunk) 2006-08-31 00:16:12 +00:00
p_doors.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_effect.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_effect.h - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_enemy.cpp - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
p_enemy.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_floor.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_interaction.cpp - Merged FActorInfo::FindStateExact and FActorInfo::FindState into one function 2006-12-16 14:06:21 +00:00
p_lights.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
p_lnspec.cpp - Converted the Communicator to DECORATE. 2006-12-25 13:43:11 +00:00
p_lnspec.h - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
p_local.h - Ported GZDoom's deep water splash code so that splashes are handled properly 2007-01-07 09:43:58 +00:00
p_map.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_maputl.cpp - Fixed: The Cacodemon doesn't have a melee attack defined as I mistakenly 2006-12-23 23:09:23 +00:00
p_mobj.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_pillar.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
p_plats.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_pspr.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
p_pspr.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_saveg.cpp - Fixed: Polyobjects are serialized before players, which means that a call 2006-11-21 05:43:34 +00:00
p_saveg.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
p_sectors.cpp - Added a StartConversation special that allows automatic activation of Strife 2006-06-03 12:30:11 +00:00
p_setup.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_setup.h Fixed index variable in P_OpenMapData. 2006-06-15 08:26:13 +00:00
p_sight.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_spec.cpp - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
p_spec.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_switch.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_teleport.cpp - Converted the Heretic sound sequences and the particle fountains to DECORATE. 2006-12-02 15:38:50 +00:00
p_terrain.cpp - Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting 2006-12-09 00:16:10 +00:00
p_terrain.h - Fixed: The global WeaponSection string was never freed. It has been replaced 2006-10-31 14:53:21 +00:00
p_things.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
p_tick.cpp - Fixed default.cbd and Makefile.mingw for current code state. 2006-05-21 02:10:16 +00:00
p_tick.h - Fixed default.cbd and Makefile.mingw for current code state. 2006-05-21 02:10:16 +00:00
p_trace.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_trace.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
p_user.cpp - Converted the StrifePlayer to DECORATE. Even though it requires exporting 2007-01-12 15:24:10 +00:00
p_writemap.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
p_xlat.cpp - Moved the sector type translation for Doom format maps into a simple lump 2006-10-25 16:21:08 +00:00
po_man.cpp - Fixed: Polyobjects are serialized before players, which means that a call 2006-11-21 05:43:34 +00:00
r_anim.cpp - Fixed: The ANIMATED parser must read the bytes for the speed as unsigned bytes. 2007-01-02 09:51:04 +00:00
r_bsp.cpp - Added a new MapMarker actor. Instead of appearing in the 3D view, it appears 2006-10-20 04:04:04 +00:00
r_bsp.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
r_data.cpp Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
r_data.h - Fixed: Summoned friendly monsters added to the total kill count. 2006-09-20 08:09:00 +00:00
r_defs.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
r_draw.cpp - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
r_draw.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
r_drawt.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
r_jpeg.h GCC fixes for recent code changes. 2006-08-31 01:30:22 +00:00
r_local.h - Texture animation improvements: 2006-05-18 01:42:50 +00:00
r_main.cpp - Added Skulltag's REDMAP and GREENMAP. 2007-01-09 16:32:44 +00:00
r_main.h - Added Skulltag's REDMAP and GREENMAP. 2007-01-09 16:32:44 +00:00
r_plane.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
r_plane.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
r_polymost.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
r_polymost.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_segs.cpp - Version bump to 2.1.7. 2006-10-31 00:47:05 +00:00
r_segs.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_sky.cpp - Fixed: Weapons did not give you double ammo at baby and nightmare skills. 2006-09-09 01:14:13 +00:00
r_sky.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_state.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
r_things.cpp - Added Skulltag's REDMAP and GREENMAP. 2007-01-09 16:32:44 +00:00
r_things.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
s_advsound.cpp SVN r314 (trunk) 2006-08-31 00:16:12 +00:00
s_environment.cpp - Started adding action function declarations to objects. 2006-11-29 04:51:16 +00:00
s_playlist.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
s_playlist.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
s_sndseq.cpp - Replaced several calls to S_GetSoundPlayingInfo with S_IsActorPlayingSomething 2006-12-24 23:08:49 +00:00
s_sndseq.h - Fixed: The C code in AltSoundRenderer::CopyAndClip() did not shift the sample 2006-05-26 04:38:22 +00:00
s_sound.cpp - Replaced several calls to S_GetSoundPlayingInfo with S_IsActorPlayingSomething 2006-12-24 23:08:49 +00:00
s_sound.h - Replaced several calls to S_GetSoundPlayingInfo with S_IsActorPlayingSomething 2006-12-24 23:08:49 +00:00
sc_man.cpp - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
sc_man.h - Fixed all the warnings from GCC 4.2, including a handful that were 2006-12-29 03:38:37 +00:00
sc_man_scanner.h - Finished the framework for specifying all action functions externally, 2006-12-04 23:25:59 +00:00
sc_man_scanner.re - Finished the framework for specifying all action functions externally, 2006-12-04 23:25:59 +00:00
skins.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
skins.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
st_start.h - Integrated the fatal error display into the text logger. 2007-01-14 02:25:19 +00:00
st_stuff.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
st_stuff.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
statnums.h - Added a new MapMarker actor. Instead of appearing in the 3D view, it appears 2006-10-20 04:04:04 +00:00
stats.cpp - Moved the vid_fps display to the upper-right of the screen. 2006-09-14 03:06:09 +00:00
stats.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
stringtable.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
stringtable.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
tables.cpp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tables.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
tagitem.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
tarray.h - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
tempfiles.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
tempfiles.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
templates.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
thingdef.cpp - Adjusted AlterWeaponSprite so that it properly handles multiple 2007-01-14 08:58:07 +00:00
thingdef.h - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
thingdef_codeptr.cpp - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
thingdef_exp.cpp - Fixed some warnings flagged by GCC 4.1.1, which brings up an interesting 2006-12-09 00:16:10 +00:00
thingdef_specials.gperf Added some missing specials to thingdef_specials.gperf. 2006-08-16 21:59:45 +00:00
thingdef_specials.h - Updated thingdef_specials.h for the new thingdef_specials.gperf file. 2006-08-17 00:19:26 +00:00
tmap.nas Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
tmap2.nas Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
tmap3.nas Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
v_collection.cpp Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
v_collection.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
v_draw.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
v_font.cpp - Added a GTK+ version of the IWAD selection dialog box. That brings the 2007-01-16 01:53:43 +00:00
v_font.h SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
v_palette.cpp - Added Skulltag's REDMAP and GREENMAP. 2007-01-09 16:32:44 +00:00
v_palette.h - Added Skulltag's REDMAP and GREENMAP. 2007-01-09 16:32:44 +00:00
v_pfx.cpp - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
v_pfx.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
v_text.cpp SVN r446 (trunk) 2007-01-09 04:40:58 +00:00
v_text.h - Assembly code is disabled when building with __APPLE__ defined, for now. 2006-09-19 23:25:51 +00:00
v_video.cpp Note: I have not tried compiling these recent changes under Linux. I wouldn't 2006-12-19 04:09:10 +00:00
v_video.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
vectors.h - Replaced the vector math routines with the ones I developed for the FP code. 2007-01-19 02:00:39 +00:00
version.h - Added a summonfoe CCMD, which is analagous to summonfriend but forces the 2007-01-16 03:04:00 +00:00
w_wad.cpp - Fixed: Sorting of files in Zips was broken. 2007-01-07 10:18:35 +00:00
w_wad.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
w_zip.h - Fixed compilation with mingw again. 2006-04-21 01:22:55 +00:00
weightedlist.h - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
wi_stuff.cpp - Added customizable border textures. They will be defined with the 2007-01-05 22:08:57 +00:00
wi_stuff.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00
zstrformat.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
zstring.cpp - Turned on warning level 4 just to see what it would produce: a lot of 2006-12-21 04:34:43 +00:00
zstring.h - Fixed: cycle_t was still a DWORD and not a QWORD under GCC. 2006-09-14 00:02:31 +00:00