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filter
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Split ANIMATED into three parts, filtered by game that uses them
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2016-10-15 21:40:24 -05:00 |
graphics
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Move extra font characters into filter directories
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2016-02-04 13:23:36 -06:00 |
maparrows
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
mapinfo
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Merge branch 'master' into zscript
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2016-12-02 21:14:56 +01:00 |
sbarinfo
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
shaders/d3d
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sounds
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sprites
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- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
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2015-04-27 10:24:49 +02:00 |
textures
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xlat
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- update xlat/eternity.txt for reference.
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2016-08-03 13:16:14 +02:00 |
zscript
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- allow A_M_Refire to be called without state label because this seems to have been used in existing DECORATE mods. This way of calling it will revert to the old behavior of jumping one state forward instead of to a state label.
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2016-12-11 13:07:25 +01:00 |
althudcf.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
animdefs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
compatibility.txt
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- fixed: The math for emulating the old slop overflow was not correct and made the affected sectors in void.wad display incorrectly.
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2016-12-03 14:42:06 +01:00 |
confont.lmp
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Updated console font by GFD.
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2016-02-14 09:27:20 +01:00 |
dbigfont.lmp
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decaldef.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
defbinds.txt
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dehsupp.txt
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- moved the 'brainexplode' state to the rocket, which is the actor which actually uses it.
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2016-11-14 15:02:44 +01:00 |
etc.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
fontdefs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_epi3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc1.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc2.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
in_htc3.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
indexfont
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iwadinfo.txt
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- added identification for delaweare.wad to the list of supported IWADs.
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2016-06-02 12:04:35 +02:00 |
language.eng
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- moved bobbing menu strings into the correct file.
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2016-08-16 11:20:22 +02:00 |
language.enu
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Added a slider to control the intensity of underwater screen blending.
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2016-11-11 17:18:39 +08:00 |
language.fr
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ita
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
language.ptb
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
lockdefs.txt
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Adds //%Title property to all locks to make parsing LOCKDEFS by map editors more feasible.
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2016-07-12 23:52:04 +02:00 |
menudef.txt
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Added a slider to control the intensity of underwater screen blending.
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2016-11-11 17:18:39 +08:00 |
netnotch.dat
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notch.dat
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reverbs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbarinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sbigfont.lmp
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sndinfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
sndseq.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
spaldoom.lmp
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spalhtic.lmp
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teaminfo.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
terrain.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textcolors.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
textures.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
things.h.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
vga-rom-font.16
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x11r6rgb.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
xhairs.txt
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
zscript.txt
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changed ZScript include mechanism.
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2016-12-03 13:16:09 +01:00 |