mirror of
https://github.com/ZDoom/qzdoom-gpl.git
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3d40dbb659
a mild performance increase it's not what I hoped it would do... - Moved portal initialization for the portal things to P_SpawnSpecials instead of having the things self-initialize in PostBeginPlay. This was done to ensure that the portals are fully set up when the game begins. Otherwise there is no decent way to let the renderer post-process this information during setup. - Changed: For 800x600 the default scaling handling of the options menu makes it become too small so for any resolution with a width between 800 and 959 it has been reverted to the regular clean scaling factor. SVN r2055 (trunk) |
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wadsrc.vcproj |