mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2025-02-04 12:20:56 +00:00
75dc6cb0b2
- added GZDoom's version of blending for Strife's hazard sectors as an option to the paletteflash CVAR. SVN r3613 (trunk)
32 lines
591 B
C++
32 lines
591 B
C++
#ifndef __A_HEXENGLOBAL_H__
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#define __A_HEXENGLOBAL_H__
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#include "d_player.h"
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class AHolySpirit : public AActor
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{
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DECLARE_CLASS (AHolySpirit, AActor)
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public:
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bool Slam (AActor *thing);
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bool SpecialBlastHandling (AActor *source, fixed_t strength);
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};
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class AFighterWeapon : public AWeapon
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{
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DECLARE_CLASS (AFighterWeapon, AWeapon);
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public:
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};
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class AClericWeapon : public AWeapon
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{
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DECLARE_CLASS (AClericWeapon, AWeapon);
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public:
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};
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class AMageWeapon : public AWeapon
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{
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DECLARE_CLASS (AMageWeapon, AWeapon);
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public:
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};
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#endif //__A_HEXENGLOBAL_H__
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