qzdoom-gpl/src/sound
Randy Heit b3b0886b64 Merge branch 'scripting'
Conflicts:
	src/actor.h
	src/g_doom/a_doomweaps.cpp
	src/g_hexen/a_blastradius.cpp
	src/p_enemy.cpp
	src/p_enemy.h
	src/thingdef/thingdef.h
	src/thingdef/thingdef_codeptr.cpp
	wadsrc/static/actors/constants.txt
2016-02-04 15:17:22 -06:00
..
efx.h [OpenAL branch] 2010-08-13 07:07:26 +00:00
except.h - reshuffled some stuff to satisfy Linux compilers (hopefully) 2015-04-27 13:19:34 +02:00
fmod_wrap.h Merge branch 'master' into scripting 2015-04-28 14:45:13 +02:00
fmodsound.cpp Use a 64k stream buffer for all streams, not just net streams 2016-01-14 20:41:09 -06:00
fmodsound.h - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
i_music.cpp - extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices: 2015-12-31 23:03:53 +01:00
i_music.h - extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices: 2015-12-31 23:03:53 +01:00
i_musicinterns.h Port recent SMF changes to XMI and HMI: 2016-01-20 18:37:05 -06:00
i_sound.cpp - Fixed: Crash when automatically switching sound backends due to failure. 2016-01-29 23:10:10 -05:00
i_sound.h - cleanup of sound system startup and menu handling: 2015-04-26 12:13:21 +02:00
i_soundinternal.h - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
mpg123_decoder.cpp - reshuffled some stuff to satisfy Linux compilers (hopefully) 2015-04-27 13:19:34 +02:00
mpg123_decoder.h Use the properly-sized type for ssize_t 2014-09-12 19:36:13 -07:00
music_cd.cpp - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
music_dumb.cpp - on second thought: this shouldn't explode the speakers with too high values. 2016-02-02 15:02:06 +01:00
music_fluidsynth_mididevice.cpp - extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices: 2015-12-31 23:03:53 +01:00
music_gme.cpp - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
music_hmi_midiout.cpp Port recent SMF changes to XMI and HMI: 2016-01-20 18:37:05 -06:00
music_midi_base.cpp Slap WildMidi onto snd_listmididevices's output for Windows 2015-12-29 17:55:20 -06:00
music_midi_timidity.cpp - changed default frequency for Timidity++ to 44100kHz. 2016-01-05 14:09:34 +01:00
music_midistream.cpp - fixed: When MIDI->Open returns failure, the MIDI device needs to be deleted. Otherwise the dead device object can trigger an assert later. 2016-01-27 10:39:21 +01:00
music_mus_midiout.cpp Merge branch 'master' of https://github.com/rheit/zdoom 2015-12-31 23:05:13 +01:00
music_mus_opl.cpp - extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices: 2015-12-31 23:03:53 +01:00
music_pseudo_mididevice.cpp - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
music_smf_midiout.cpp Make sure all unhandled delayed MIDI events generate NOPs 2016-01-20 18:27:04 -06:00
music_softsynth_mididevice.cpp - Since our OPL chips are emulated, we can give them a feature that real OPL2 chips lacked: 2012-11-02 03:25:50 +00:00
music_stream.cpp - got rid of std::auto_ptr, courtesy of Blzut3's patch. 2015-04-25 17:50:57 +02:00
music_timidity_mididevice.cpp - extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices: 2015-12-31 23:03:53 +01:00
music_wildmidi_mididevice.cpp Merge branch conflicts fix 2016-01-21 10:49:57 +13:00
music_win_mididevice.cpp - Do not call midiOutSetVolume() when playing with the "Microsoft GS Wavetable Synth" on 2010-01-26 05:11:04 +00:00
music_xmi_midiout.cpp Port recent SMF changes to XMI and HMI: 2016-01-20 18:37:05 -06:00
oaldef.h - On Windows, use LoadLibrary/GetProcAddress to load OpenAL function addresses. 2016-02-01 14:02:25 +01:00
oalload.h - fixed: oalload.h should only do stuff is NO_OPENAL is not defined. 2016-02-01 18:49:12 +01:00
oalsound.cpp - On Windows, use LoadLibrary/GetProcAddress to load OpenAL function addresses. 2016-02-01 14:02:25 +01:00
oalsound.h Fixed build with Creative Labs OpenAL SDK 2016-02-02 10:29:23 +02:00
sndfile_decoder.cpp - reshuffled some stuff to satisfy Linux compilers (hopefully) 2015-04-27 13:19:34 +02:00
sndfile_decoder.h Use a TArray for SoundDecoder::readAll 2014-06-27 21:51:05 -07:00