.. |
asm_ia32
|
- Fixed: Building with NOASM defined no longer worked, because the DrawSlab routines in a.asm conflicted with the ones in r_draw.cpp.
|
2011-05-08 04:28:45 +00:00 |
asm_x86_64
|
|
|
fragglescript
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
g_doom
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
g_heretic
|
- fixed: The counters for the whirlwind were initialized too late, the first time they are needed is in P_CheckMissileSpawn, which gets called from inside P_SpawnMissile. Also took the opportunity and moved them to properties that are accessible from DECORATE.
|
2016-02-08 13:34:54 +01:00 |
g_hexen
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
g_raven
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
g_shared
|
- cleaned up the class data organization:
|
2016-02-10 00:46:51 +01:00 |
g_strife
|
Updated for scripting branch merge.
|
2016-02-04 22:41:02 -06:00 |
intermission
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
menu
|
Fixed: Player color slider size/position was wrong when using language strings.
|
2016-02-09 02:49:28 -05:00 |
oplsynth
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
posix
|
Enabled zoom window button on OS X
|
2016-01-31 10:42:16 +02:00 |
r_data
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
resourcefiles
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
sfmt
|
|
|
sound
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
textures
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
thingdef
|
- cleaned up the class data organization:
|
2016-02-10 00:46:51 +01:00 |
timidity
|
Quiet some narrowing conversion warnings from VS2015
|
2016-02-05 22:18:53 -06:00 |
wildmidi
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
win32
|
- fixed message output.
|
2016-02-09 15:06:55 +01:00 |
xlat
|
- Remove all restrictions on what you can do with tags as line special arguments in xlat.
|
2012-01-23 04:18:37 +00:00 |
zscript
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
__autostart.cpp
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |
actionspecials.h
|
- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
|
2016-02-06 21:16:57 +01:00 |
actor.h
|
Add OF_StateChanged handling to NoDelay
|
2016-02-08 22:11:42 -06:00 |
actorptrselect.cpp
|
- fixed inverted NULL pointer check in A_SetAngle.
|
2016-01-24 11:50:21 +01:00 |
actorptrselect.h
|
Merge branch 'master' into gonesolong
|
2014-12-21 21:15:11 -06:00 |
am_map.cpp
|
- added various action specials and parameter extensions defined by Eternity Engine.
|
2016-01-25 18:49:56 +01:00 |
am_map.h
|
- changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts.
|
2010-12-12 17:54:10 +00:00 |
announcer.h
|
|
|
autosegs.h
|
Enable running when built with Clang's -fsanitize=address
|
2016-02-05 16:04:50 -06:00 |
b_bot.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
b_bot.h
|
- Fixed: Adding multiple bots at the same time could cause the game to crash if there were too few bots defined.
|
2014-12-21 19:21:51 +00:00 |
b_func.cpp
|
- removed the implicit fixedvec -> TVector conversions because they caused too many problems. Also reviewed all uses of these and made the necessary adjustments. Problems were present in P_SpawnMissileXYZ and P_Thing_Projectile.
|
2016-01-23 20:44:33 +01:00 |
b_game.cpp
|
Added level transition spawning for missing starts
|
2016-01-30 22:02:27 +13:00 |
b_move.cpp
|
- more refactoring of AActor coordinate access.
|
2016-01-17 18:36:14 +01:00 |
b_think.cpp
|
Merge branch 'master' into scripting
|
2016-01-17 20:57:55 +01:00 |
basicinlines.h
|
- Fixes to compile with GCC 4.5.0.
|
2010-09-01 03:30:18 +00:00 |
basictypes.h
|
|
|
bbannouncer.cpp
|
- Switched to a genericly extensible representation for userinfo.
|
2013-05-12 18:27:03 +00:00 |
c_bind.cpp
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
c_bind.h
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
c_cmds.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
c_console.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
c_console.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_consolebuffer.cpp
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_consolebuffer.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
c_cvars.h
|
Destroy mod-created CVars when 'restart' is invoked
|
2014-12-01 21:04:50 -06:00 |
c_dispatch.cpp
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
c_dispatch.h
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
c_expr.cpp
|
|
|
CMakeLists.txt
|
- fixed: CMake should not disable OpenAL on Windows if it can't find the library (which is neither needed nor requested anymore.)
|
2016-02-07 13:30:28 +01:00 |
cmdlib.cpp
|
- Fixed a wrong linux macro in an ifdef.
|
2015-04-02 13:18:37 +02:00 |
cmdlib.h
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
|
2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
|
|
|
colormatcher.h
|
|
|
compatibility.cpp
|
Added compatibility flag for point-on-line algorithm
|
2015-09-15 16:45:20 +03:00 |
compatibility.h
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
configfile.cpp
|
- fixed: ConfigSections were not properly deallocated
|
2015-11-25 13:40:18 +01:00 |
configfile.h
|
- allow renaming of config sections and added migration code to rename the old autoload sections to the more flexible naming system that's planned.
|
2015-04-06 11:21:28 +02:00 |
ct_chat.cpp
|
Use a null check instead of strlen in ShoveChatStr
|
2014-12-23 21:33:47 -06:00 |
d_dehacked.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
d_dehacked.h
|
|
|
d_event.h
|
Added recordmap for recording demos from console
|
2014-11-01 17:47:29 +13:00 |
d_gui.h
|
Added support for Command/Meta key
|
2014-08-03 12:18:15 +03:00 |
d_iwad.cpp
|
Added support for GOG paths
|
2015-08-28 19:14:25 +02:00 |
d_main.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
d_main.h
|
- automatically create autoload section based on IWADINFO.
|
2015-04-06 13:52:08 +02:00 |
d_net.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
d_net.h
|
- Fixed: Part of Net_CheckLastReceived treated Net_Arbitrator as a node number rather than a player number.
|
2015-02-09 20:16:57 +00:00 |
d_netinf.h
|
|
|
d_netinfo.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
d_player.h
|
- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
|
2016-02-10 00:17:00 +01:00 |
d_protocol.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
d_protocol.h
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
d_ticcmd.h
|
|
|
decallib.cpp
|
Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
|
2016-01-17 19:50:34 +01:00 |
decallib.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
dobject.cpp
|
Merge branch 'master' into scripting
|
2016-01-17 20:57:55 +01:00 |
dobject.h
|
- fixed: It is not guaranteed that the class object that is created by FindClassTentative actually matches the real object that is required later, so it needs to be replaced wherever it could be referenced once the real object is created.
|
2016-02-09 23:08:51 +01:00 |
dobjgc.cpp
|
Merge branch 'master' into scripting
|
2016-01-21 12:45:06 -06:00 |
dobjtype.cpp
|
- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
|
2016-02-10 00:17:00 +01:00 |
dobjtype.h
|
- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
|
2016-02-10 00:17:00 +01:00 |
doomdata.h
|
- allow setting the FloatbobPhase through UDMF.
|
2015-11-29 11:28:26 +01:00 |
doomdef.cpp
|
|
|
doomdef.h
|
Added compatibility flag for point-on-line algorithm
|
2015-09-15 16:45:20 +03:00 |
doomerrors.h
|
|
|
doomstat.cpp
|
- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomstat.h
|
- redid autoload handler and resource file filtering to use the newly defined method with multi-part names.
|
2015-04-06 11:57:12 +02:00 |
doomtype.h
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
dscript.h
|
|
|
dsectoreffect.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
|
|
|
dthinker.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-20 19:13:14 -06:00 |
dthinker.h
|
- Fixed errors and warnings when compiling with GCC. (Unfortunately, the VC++ debug builds
|
2012-10-18 03:19:27 +00:00 |
edata.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
edata.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
empty.cpp
|
|
|
errors.h
|
|
|
f_wipe.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
f_wipe.h
|
|
|
farchive.cpp
|
- Fixed: Because PClass is a child of DObject now, attempts to serialize them get caught by
|
2012-10-30 01:38:05 +00:00 |
farchive.h
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
files.cpp
|
Merge branch 'master' into openal
|
2015-03-24 17:59:08 +01:00 |
files.h
|
Merge remote-tracking branch 'zdoom/master' into openal
|
2014-06-28 23:29:48 -07:00 |
g_doomedmap.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
g_game.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
g_game.h
|
Remove disconnecting players safely
|
2014-10-05 18:04:11 +13:00 |
g_hub.cpp
|
- changed some data init code to delete the data it wants to initialize first.
|
2010-12-13 10:02:45 +00:00 |
g_hub.h
|
|
|
g_level.cpp
|
- removed a warning.
|
2016-01-30 12:59:15 +01:00 |
g_level.h
|
Merge commit '772a5724313f2ad0bd6828fcc28545a9ee5e6068' into scripting
|
2016-01-17 20:00:45 +01:00 |
g_mapinfo.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
g_skill.cpp
|
Merge commit '38df0665e3a2018cf1d0028a36357df6c7e908e9' into scripting
|
2016-01-17 19:50:34 +01:00 |
gameconfigfile.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gameconfigfile.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
gametype.h
|
- removed gamemode check for shareware message. It also uses LANGUAGE conditionals now.
|
2010-10-11 22:10:15 +00:00 |
gccinlines.h
|
Fixed GNU inline assembly for Clang
|
2014-08-03 12:19:07 +03:00 |
gi.cpp
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gi.h
|
- print proper information about non-actor mapthings.
|
2015-04-03 22:23:42 +02:00 |
gitinfo.cpp
|
- Use gitinfo.h instead of svnrevision.h for versioning.
|
2013-06-22 21:49:51 -05:00 |
gstrings.h
|
- removed obsolete quit message #defines.
|
2013-08-11 13:36:48 +02:00 |
GuillotineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
GuillotineBinPack.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
hu_scores.cpp
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
hu_stuff.h
|
- Added scoreboard toggling.
|
2014-10-02 21:03:15 +01:00 |
i_cd.h
|
|
|
i_movie.h
|
|
|
i_net.cpp
|
Don't spam Dropped packet messages for disconnected players
|
2015-04-22 22:35:38 -05:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
- cleaned up the class data organization:
|
2016-02-10 00:46:51 +01:00 |
info.h
|
- cleaned up the class data organization:
|
2016-02-10 00:46:51 +01:00 |
keysections.cpp
|
- Fixed a KEYCONF parser issue with empty lines.
|
2015-07-16 19:43:30 +02:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
|
|
m_alloc.h
|
|
|
m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
m_bbox.cpp
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_cheat.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
m_cheat.h
|
|
|
m_crc32.h
|
|
|
m_fixed.h
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
m_joy.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
m_joy.h
|
- merged menu branch back into trunk.
|
2010-09-14 17:28:18 +00:00 |
m_misc.cpp
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_misc.h
|
- Moved autoload initialization to a separate function so that the rest of the ini can be loaded as before. Some platforms do indeed place zdoom.pk3 elsewhere.
|
2015-04-27 14:15:03 -04:00 |
m_png.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
m_png.h
|
|
|
m_random.cpp
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_random.h
|
Fixed division by zero in RNG
|
2016-01-04 12:16:09 +02:00 |
m_specialpaths.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
|
2014-06-28 10:59:56 +03:00 |
md5.cpp
|
|
|
md5.h
|
|
|
memarena.cpp
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
memarena.h
|
- use FSharedStringArena to handle AActor's tag strings properly. They were names before which are not case sensitive and could cause problems.
|
2011-01-12 00:17:13 +00:00 |
mscinlines.h
|
|
|
mus2midi.cpp
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
mus2midi.h
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
name.cpp
|
Quiet a couple GCC warnings
|
2016-02-05 16:07:18 -06:00 |
name.h
|
- Make FName::NameManager::Inited a static member variable.
|
2013-03-24 02:35:29 +00:00 |
namedef.h
|
Turns out this token wasn't needed.
|
2016-02-06 13:52:08 -06:00 |
nodebuild.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
|
- fixed: _M_X64 macro was misnamed _M_IX64.
|
2014-05-14 13:04:47 +02:00 |
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
- Fixed: Undefined negative double to unsigned int conversion in FNodeBuilder::PointToAngle.
|
2016-01-18 16:03:37 -05:00 |
p_3dfloors.cpp
|
- fixed: When changing 'noclip2' some minor lateral velocity should be set to ensure that all internal variables contain proper values.
|
2016-01-29 11:11:10 +01:00 |
p_3dfloors.h
|
- fixed some Linux/GCC warnings.
|
2016-02-02 01:04:59 +01:00 |
p_3dmidtex.cpp
|
Use absolute value of Y scale for 3D midtex
|
2016-02-01 21:07:09 -06:00 |
p_3dmidtex.h
|
- Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz
|
2012-04-10 03:18:04 +00:00 |
p_acs.cpp
|
Fixed regression with getting/setting user variables
|
2016-02-07 15:32:55 +02:00 |
p_acs.h
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_buildmap.cpp
|
- removed the option to toggle portals with SetLineSpecial.
|
2016-02-05 14:34:01 +01:00 |
p_ceiling.cpp
|
- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
|
2016-01-06 13:30:28 +01:00 |
p_conversation.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_conversation.h
|
- Update scripting branch to trunk.
|
2012-07-14 03:04:41 +00:00 |
p_doors.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_effect.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_effect.h
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_enemy.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
p_enemy.h
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_floor.cpp
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_glnodes.cpp
|
- fixed crash when trying to cache nodes for a map that has no two-sided walls and no minisegs.
|
2016-01-31 01:05:31 +01:00 |
p_interaction.cpp
|
Updated for scripting branch merge.
|
2016-02-04 22:41:02 -06:00 |
p_lights.cpp
|
- made sector_t::damageamount an int so that it can hold TELEFRAG_DAMAGE.
|
2016-01-06 12:56:35 +01:00 |
p_linkedsectors.cpp
|
- uncouple sector tag storage from the sector data to allow multiple tags per sector.
|
2015-04-19 12:33:27 +02:00 |
p_lnspec.cpp
|
- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
|
2016-02-06 21:16:57 +01:00 |
p_lnspec.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
p_local.h
|
Updated for scripting branch merge.
|
2016-02-04 22:41:02 -06:00 |
p_map.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_maputl.cpp
|
- p_maputl.cpp done.
|
2016-01-20 14:04:47 +01:00 |
p_mobj.cpp
|
Add OF_StateChanged handling to NoDelay
|
2016-02-08 22:11:42 -06:00 |
p_pillar.cpp
|
- added a SECF_SILENTMOVE flag.
|
2016-01-06 02:16:33 +01:00 |
p_plats.cpp
|
- handle intermediate special values in thinkers. They also need to take care of the related damage variables and flags.
|
2016-01-06 13:30:28 +01:00 |
p_pspr.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_pspr.h
|
Revert "Merge pull request #359 from Leonard2/master"
|
2015-09-18 17:41:16 +02:00 |
p_saveg.cpp
|
- fixed: The counters for the whirlwind were initialized too late, the first time they are needed is in P_CheckMissileSpawn, which gets called from inside P_SpawnMissile. Also took the opportunity and moved them to properties that are accessible from DECORATE.
|
2016-02-08 13:34:54 +01:00 |
p_saveg.h
|
- merged automap branch into trunk.
|
2010-08-27 15:20:05 +00:00 |
p_sectors.cpp
|
- fixed: 3D lights should override the sidedef's regular light completely, that includes relative light added by UDMF's 'light' property.
|
2016-01-29 14:55:31 +01:00 |
p_setup.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
p_setup.h
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
p_sight.cpp
|
- fixed some Linux/GCC warnings.
|
2016-02-02 01:04:59 +01:00 |
p_slopes.cpp
|
- ignore COMPAT_POINTONSIDE in a few places where the side effects of the old P_PointOn*Side functions are either not needed or problematic:
|
2016-01-15 12:56:27 +01:00 |
p_spec.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
p_spec.h
|
Merge branch 'NewEESpecials'
|
2016-02-05 01:01:39 +01:00 |
p_states.cpp
|
Merge branch 'master' into gonesolong
|
2014-12-21 21:15:11 -06:00 |
p_switch.cpp
|
- p_sight.cpp, p_spec.cpp and p_switch.cpp refactored.
|
2016-01-20 14:20:14 +01:00 |
p_tags.cpp
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
p_tags.h
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
p_teleport.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_terrain.cpp
|
- fixed message output.
|
2016-02-09 15:06:55 +01:00 |
p_terrain.h
|
Merge branch 'master' into scripting
|
2016-01-17 20:57:55 +01:00 |
p_things.cpp
|
Merge branch 'scripting'
|
2016-02-04 15:17:22 -06:00 |
p_tick.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
p_tick.h
|
|
|
p_trace.cpp
|
- refactoring complete. The source compiles again with the renamed position variable.
|
2016-01-20 15:12:51 +01:00 |
p_trace.h
|
- Improve the TFlags code and fix the new errors.
|
2015-10-13 00:30:06 +02:00 |
p_udmf.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
p_udmf.h
|
- merge USDF branch into trunk.
|
2010-08-20 12:20:51 +00:00 |
p_usdf.cpp
|
Merge commit 'fb9231a38db2025eb77bfd246f36d985cbbccd2e' into scripting
|
2015-04-28 09:57:01 +02:00 |
p_user.cpp
|
- split up PClass::Derive and its child functions because part of them is also needed when initializing an inherited native class with the properties of its parent - but calling the base version in PClass is not possible.
|
2016-02-10 00:17:00 +01:00 |
p_writemap.cpp
|
- Strife game code refactored for coordinates.
|
2016-01-19 11:50:07 +01:00 |
p_xlat.cpp
|
- allow multiple line IDs as well using the same method as for sector tags.
|
2015-04-19 17:51:34 +02:00 |
parsecontext.cpp
|
- Work around GCC 4.8 bug 54570
|
2014-01-02 19:41:53 -05:00 |
parsecontext.h
|
- Added modulus to FParseContext/xlat.
|
2012-01-23 02:47:51 +00:00 |
pathexpander.cpp
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
- refactored p_mobj.cpp and the first half of p_map.cpp.
|
2016-01-20 01:48:57 +01:00 |
po_man.h
|
- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
|
2014-12-25 18:46:50 +01:00 |
portal.cpp
|
- added the case '0: switch the portal of to P_ChangePortal.
|
2016-02-07 00:30:27 +01:00 |
portal.h
|
- added Line_SetPortalTarget action special so that portals can be assigned new targets. Setting the target to 0 disables the portal.cpp. Static linked portals can not be reassigned.
|
2016-02-06 21:16:57 +01:00 |
r_3dfloors.cpp
|
- Redo r4164 fix: Don't clear fake planes when clearing skybox planes.
|
2013-03-02 01:54:40 +00:00 |
r_3dfloors.h
|
- Fix brokenness of preceding commit.
|
2011-04-14 04:24:07 +00:00 |
r_bsp.cpp
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
r_bsp.h
|
- mpved all software renderer specific code for the portals into the render sources.
|
2016-02-05 15:39:06 +01:00 |
r_defs.h
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
r_draw.cpp
|
Fix R_DrawFogBoundary for right-edge exclusivity
|
2016-01-31 06:51:11 -06:00 |
r_draw.h
|
- Added additive blending for floors and ceilings.
|
2012-08-09 04:31:31 +00:00 |
r_drawt.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_local.h
|
- moved R_AlignFlat out of renderer into main game code (r_ to p_.)
|
2011-07-05 13:33:02 +00:00 |
r_main.cpp
|
- mpved all software renderer specific code for the portals into the render sources.
|
2016-02-05 15:39:06 +01:00 |
r_main.h
|
Remove extra magnitude from magic texture mapping values
|
2014-08-07 22:43:23 -05:00 |
r_plane.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
r_plane.h
|
Merge branch 'portals2_visual'
|
2016-02-05 00:10:46 -05:00 |
r_renderer.h
|
- Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
|
2012-02-16 22:58:17 +00:00 |
r_segs.cpp
|
Remove fudging from the end of (O)WallMost
|
2016-02-05 16:08:20 -06:00 |
r_segs.h
|
- mpved all software renderer specific code for the portals into the render sources.
|
2016-02-05 15:39:06 +01:00 |
r_sky.cpp
|
- Fixed: When using PALVERS on the sky, it used the scaling from the true color version. (Side Note: I changed a line that scales the sky position according to the y scaling factor. This is because a 2x high resolution sky at 2048x256 wasn't positioned the same as a 1024x128 unscaled version. I moved the expression to the > 200 height path only, but I'm not sure if it's even still needed.)
|
2012-11-30 23:36:02 +00:00 |
r_sky.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_state.h
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
r_swrenderer.cpp
|
- fixed: Software renderer's colormap variables should not be accessed from common renderer interface code.
|
2015-06-04 09:20:55 +02:00 |
r_swrenderer.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_things.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
r_things.h
|
Merged mirrors with portals; Render part of mirrors done, render part of portals needs further testing
|
2015-06-07 04:19:17 +03:00 |
r_utility.cpp
|
Merge branch 'master' into scripting
|
2016-01-19 13:43:11 +01:00 |
r_utility.h
|
- more cleanup on portal implementation:
|
2016-02-05 23:15:56 +01:00 |
Rect.h
|
Use a better packing algorithm for the texture atlases
|
2016-01-08 22:37:06 -06:00 |
s_advsound.cpp
|
- extended $mididevice to add an optional parameter, which has the following meaning for the different MIDI devices:
|
2015-12-31 23:03:53 +01:00 |
s_environment.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
s_playlist.cpp
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
s_playlist.h
|
|
|
s_sndseq.cpp
|
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
|
2012-08-23 00:15:41 +00:00 |
s_sndseq.h
|
- Precache sounds played by ASoundSequence actors. (This includes Heretic's ambient sounds.)
|
2012-08-23 00:15:41 +00:00 |
s_sound.cpp
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
s_sound.h
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
sc_man.cpp
|
- added the EE-Extradata parser I wrote for GZDoom so I can use the Vaporware demo map for testing portal stuff.
|
2016-02-05 23:51:28 +01:00 |
sc_man.h
|
Merge branch 'master' into scripting
|
2015-04-28 14:45:13 +02:00 |
sc_man_scanner.re
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
|
2015-04-28 10:59:50 +02:00 |
sc_man_tokens.h
|
Merge commit '8e0151b4c1b88eaf295042ea2d545a83b4b99acc' into scripting
|
2015-04-28 10:59:50 +02:00 |
skins.cpp
|
|
|
skins.h
|
|
|
SkylineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
|
Switch to the bottom-left picker for the Skyline Bin Packer
|
2016-01-10 21:54:28 -06:00 |
st_start.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
st_stuff.cpp
|
- removed the last static character arrays from FLevelLocals.
|
2014-05-13 23:16:13 +02:00 |
st_stuff.h
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
statistics.cpp
|
Make finishgame CCMD net-aware
|
2016-01-27 13:19:15 -06:00 |
statnums.h
|
- Changed TThinkerIterator loops back to MAXPLAYERS loops.
|
2014-11-15 08:58:29 +00:00 |
stats.cpp
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
stats.h
|
- sync source with latest GZDoom:
|
2011-12-06 08:36:28 +00:00 |
stringtable.cpp
|
Use flexible array members for structs that end with var-sized arrays
|
2014-04-03 16:33:33 -05:00 |
stringtable.h
|
|
|
strnatcmp.c
|
- resurrected some old statistics code I had and made some minor enhancements to be of more use.
|
2010-09-18 16:08:10 +00:00 |
strnatcmp.h
|
- resurrected some old statistics code I had and made some minor enhancements to be of more use.
|
2010-09-18 16:08:10 +00:00 |
tables.cpp
|
|
|
tables.h
|
- added conversion macros to convert floating point angles to angle_t, using xs_Float.h, and replaced all occurences in the code with them (let's hope I found everything.)
|
2016-02-08 12:10:53 +01:00 |
tagitem.h
|
|
|
tarray.h
|
- some GCC fixed by Edward-san.
|
2015-04-29 11:28:04 +02:00 |
teaminfo.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
teaminfo.h
|
- made all references to the GameNames array an inline function call to allow easier modification later
|
2010-10-12 07:14:31 +00:00 |
tempfiles.cpp
|
|
|
tempfiles.h
|
Removed unnecessary SDL #include's
|
2014-12-16 22:56:09 +02:00 |
templates.h
|
|
|
tflags.h
|
Quiet some narrowing conversion warnings from VS2015
|
2016-02-05 22:18:53 -06:00 |
v_blend.cpp
|
- Update to latest version in trunk.
|
2012-10-17 04:24:54 +00:00 |
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
v_font.cpp
|
- Removed what appears to be a debug breakpoint.
|
2016-01-23 19:36:13 -05:00 |
v_font.h
|
- added a few FString variants for frequently called functions.
|
2016-02-05 10:52:10 +01:00 |
v_palette.cpp
|
- Fixed: Memory error when loading BMF palettes.
|
2012-08-06 09:49:15 +00:00 |
v_palette.h
|
- added menu entries for HUD flash options.
|
2012-05-01 18:20:04 +00:00 |
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
- fixed: Since no DrawText calls actually use the non-functional DTA_DestWidth, DTA_DestHeight or DTA_Translation and GCC cannot handle the fudging of the varargs, these will now trigger an assertion. No need to try to make something work that's always a programming error.
|
2014-12-25 21:08:31 +01:00 |
v_text.h
|
- added a few FString variants for frequently called functions.
|
2016-02-05 10:52:10 +01:00 |
v_video.cpp
|
- fixed: The FPS display should use the actual font info to calculate its size, not just assume that each character is 8*8 pixels.
|
2016-02-04 01:20:35 +01:00 |
v_video.h
|
Use a different var to track unset DTA_FillColor instead of a default value
|
2015-04-22 22:18:44 -05:00 |
valgrind.inc
|
|
|
vectors.h
|
- ...now where did that 'F' come from...?
|
2013-02-16 10:48:03 +00:00 |
version.h
|
Merge branch 'ChaseThresholdScript' of https://github.com/MajorCooke/zdoom
|
2016-02-08 13:06:08 +01:00 |
w_wad.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
w_wad.h
|
- added a few FString variants for frequently called functions.
|
2016-02-05 10:52:10 +01:00 |
w_zip.h
|
|
|
weightedlist.h
|
- Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group.
|
2012-06-22 03:30:57 +00:00 |
wi_stuff.cpp
|
- Removed duplicate autoskip code.
|
2016-01-24 14:44:47 +00:00 |
wi_stuff.h
|
- Fixed an incorrect memset parameter in wi_stuff.cpp.
|
2016-01-19 13:20:32 +00:00 |
x86.cpp
|
- added an errorlog option.
|
2016-02-09 14:20:49 +01:00 |
x86.h
|
|
|
xs_Float.h
|
- Fixed a dangerous typo in xs_Float code.
|
2015-07-16 19:54:27 +02:00 |
zstrformat.cpp
|
Add Printf extension %H
|
2013-09-25 20:46:45 -05:00 |
zstring.cpp
|
- fixed: FString's 'Strip...' functions could crash on empty strings.
|
2015-08-27 12:48:43 +02:00 |
zstring.h
|
- fixed some places where FStrings were incorrectly used.
|
2016-02-05 10:40:45 +01:00 |
zzautozend.cpp
|
Eliminate .mreg section
|
2015-03-14 22:16:05 -05:00 |