qzdoom-gpl/wadsrc/static
Randy Heit 29e486495b - Fixed: The sign in Eternall.wad, map25 on line 2236 rendered at the wrong height because Doom
ignored the Y locations of patches drawn on two-sided midtextures and always drew them at the
  top of the texture. Added a compatibility flag.

SVN r3205 (trunk)
2011-05-13 03:29:48 +00:00
..
acs
actors - Added optional fullthrustdistance to A_RadiusThrust to specify the distance at which thrust 2011-05-11 04:31:31 +00:00
graphics
maparrows - externalized the vector graphics for the automap arrows and the key. 2010-10-16 22:37:30 +00:00
mapinfo - added some initial configurability to statistics intermission screen: 2010-11-06 09:28:17 +00:00
sbarinfo - added a new 'playertype' command for SBARINFO that checks by class type not display name. 2010-12-27 16:14:26 +00:00
shaders/d3d
sounds
sprites
textures
xlat - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt - Fixed: The sign in Eternall.wad, map25 on line 2236 rendered at the wrong height because Doom 2011-05-13 03:29:48 +00:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt
dehsupp.txt
etc.h.txt - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
fontdefs.txt - fixed: The GAMEINFO parser did not correctly handle NOSPRITERENAME 2010-10-23 22:33:39 +00:00
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt - removed all portal fudging that was necessary to make thing based portals work the same as line based portals. Using an actor flag on the skybox thing the visplane code now checks what kind of portal is used and uses the proper logic accordingly. As a result the "Portals" compatibility flag no longer exists. 2010-12-24 13:43:36 +00:00
language.enu - fixed typo in Firemace obituary. 2010-11-08 06:57:28 +00:00
language.fr - removed gamemode check for shareware message. It also uses LANGUAGE conditionals now. 2010-10-11 22:10:15 +00:00
language.ita
lockdefs.txt
menudef.txt - Fixed: The sign in Eternall.wad, map25 on line 2236 rendered at the wrong height because Doom 2011-05-13 03:29:48 +00:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
things.h.txt - merged 3dfloors2 branch into trunk. 2011-01-29 11:09:38 +00:00
vga-rom-font.16
x11r6rgb.txt
xhairs.txt