qzdoom-gpl/src/thingdef
Randy Heit 1c71c1dce1 - Added support for random state durations. Instead of defining a frame like this:
POSS A 10 A_Look
  You can define it as:
    POSS A random(10,20) A_Look
  and the state will last a random duration between 10 and 20 tics, inclusive.

SVN r3847 (trunk)
2012-08-23 01:00:30 +00:00
..
olddecorations.cpp - Added support for random state durations. Instead of defining a frame like this: 2012-08-23 01:00:30 +00:00
thingdef.cpp - Trying to replace an actor that does not exist is now a warning rather than an error. 2012-08-12 03:36:49 +00:00
thingdef.h - Trying to replace an actor that does not exist is now a warning rather than an error. 2012-08-12 03:36:49 +00:00
thingdef_codeptr.cpp - Add the bob offset to the missiles spawned by P_SpawnMissile(), P_SpawnMissileAngle(), P_SpawnMissileAngleSpeed(), A_MissileAttack, A_ComboAttack, A_BasicAttack, A_CustomMissile, A_CustomComboAttack, A_ThrowGrenade, A_SpawnDebris, and A_Burst. 2012-07-30 00:05:24 +00:00
thingdef_data.cpp - Ignore the Skulltag-based SERVERSIDEONLY flag in actor definitions. 2012-08-22 21:35:47 +00:00
thingdef_exp.cpp - Added ACS_NamedExecuteWithResult for DECORATE expressions. Since this is a pretty long name, 2012-02-21 19:24:02 +00:00
thingdef_exp.h - added DavidPH's sqrt for DECORATE submission. 2012-04-22 08:17:27 +00:00
thingdef_expression.cpp - Fix some GCC 4.7.1 warnings. 2012-07-07 03:43:11 +00:00
thingdef_function.cpp - added DavidPH's sqrt for DECORATE submission. 2012-04-22 08:17:27 +00:00
thingdef_parse.cpp - Trying to replace an actor that does not exist is now a warning rather than an error. 2012-08-12 03:36:49 +00:00
thingdef_properties.cpp - Added two new PlayerPawn properties: 2012-08-14 03:24:59 +00:00
thingdef_states.cpp - Added support for random state durations. Instead of defining a frame like this: 2012-08-23 01:00:30 +00:00
thingdef_type.h - Made several DECORATE errors which do not involve parsing non-fatal. 2008-12-29 23:03:38 +00:00