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# Conflicts: # src/CMakeLists.txt # src/basicinlines.h # src/m_fixed.h # src/r_3dfloors.h # src/r_bsp.cpp # src/r_bsp.h # src/r_draw.cpp # src/r_draw.h # src/r_main.cpp # src/r_main.h # src/r_plane.h # src/r_segs.h # src/r_swrenderer.cpp # src/r_things.cpp # src/r_things.h # src/win32/fb_d3d9.cpp # src/win32/fb_ddraw.cpp # wadsrc_lights/static/doomdefs.txt # wadsrc_lights/static/hticdefs.txt
53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
// Emacs style mode select -*- C++ -*-
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//-----------------------------------------------------------------------------
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//
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// $Id:$
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// DESCRIPTION:
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// AutoMap module.
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//
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//-----------------------------------------------------------------------------
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#ifndef __AMMAP_H__
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#define __AMMAP_H__
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struct event_t;
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class FSerializer;
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void AM_StaticInit();
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void AM_ClearColorsets(); // reset data for a restart.
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// Called by main loop.
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bool AM_Responder (event_t* ev, bool last);
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// Called by main loop.
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void AM_Ticker (void);
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// Called by main loop,
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// called instead of view drawer if automap active.
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void AM_Drawer (void);
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// Called to force the automap to quit
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// if the level is completed while it is up.
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void AM_Stop (void);
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void AM_NewResolution ();
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void AM_ToggleMap ();
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void AM_LevelInit ();
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void AM_SerializeMarkers(FSerializer &arc);
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#endif
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