qzdoom-gpl/src/textures
Marisa Heit 9388597443 Add 1 pixel tall and wide texture support to the renderer
- These require manual detection and overriding of the scaling factors to
  0, because a right shift of (32-0) bits wraps around to 0 and results in
  no shift at all rather than leaving the register zeroed out.
2016-11-01 00:08:16 -05:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - fixed: The serialiter functionfor FDoorAnimation accessed the invalid destination pointer when loading a savegame. 2016-10-21 19:24:40 +02:00
automaptexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
bitmap.cpp - renamed some fixed point stuff in the texture composition code. 2016-03-24 16:16:45 +01:00
bitmap.h - renamed some fixed point stuff in the texture composition code. 2016-03-24 16:16:45 +01:00
buildtexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
canvastexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
ddstexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
emptytexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
flattexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
imgztexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
jpegtexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
multipatchtexture.cpp - fixed: UseOffsets can only be handled after the patch is has been set up. 2016-10-26 15:02:20 +02:00
patchtexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
pcxtexture.cpp - Fixed: Modern versions of GCC on PowerPC inserted padding to the end of pragma packed structures. 2016-03-13 01:14:08 -05:00
pngtexture.cpp - allow the compact and pretty writers for JSON to coexist by wrapping the whole stuff into another class that calls the proper one as needed. Due to the implementation it is not possible to decide at run time how this should behave so there have to be two different objects for either mode. 2016-09-21 21:57:24 +02:00
rawpagetexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
texture.cpp Add 1 pixel tall and wide texture support to the renderer 2016-11-01 00:08:16 -05:00
texturemanager.cpp - added a 'listall' option to FTextureManager::ListTextures, so that the multipatchtexture lookup can find multiple older versions with the same use type. 2016-10-26 11:56:15 +02:00
textures.h - added a 'listall' option to FTextureManager::ListTextures, so that the multipatchtexture lookup can find multiple older versions with the same use type. 2016-10-26 11:56:15 +02:00
tgatexture.cpp Normalize line endings 2016-03-01 09:47:10 -06:00
warpbuffer.h - merged FWarpTexture and FWarp2Texture, making the choice of effect a parameter of the WarpBuffer function. 2016-04-30 12:36:55 +02:00
warptexture.cpp - fixed parameters for warp type 2. 2016-05-04 13:25:26 +02:00