.. |
fragglescript
|
- moved the three remaining variables from PClassInventory to PClassActor so that PClassInventory can be removed.
|
2017-02-08 18:11:23 +01:00 |
g_inventory
|
- fixed Skulltag rune bugs.
|
2017-02-15 16:37:45 +01:00 |
g_shared
|
- added A_Morph function.
|
2017-02-26 21:20:47 +01:00 |
g_statusbar
|
|
|
gl
|
|
|
intermission
|
- allow blocking controller input in the menu.
|
2017-02-26 20:59:24 +01:00 |
math
|
- implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it.
|
2016-10-17 15:17:48 +02:00 |
menu
|
|
|
posix
|
|
|
r_data
|
|
|
rapidjson
|
|
|
resourcefiles
|
|
|
scripting
|
- added a BOUNCE_NotOnShootables flag that hopefully helps addressing the biggest glitch in the bouncing code.
|
2017-02-26 22:31:43 +01:00 |
sfmt
|
|
|
sound
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-27 03:19:33 +08:00 |
textures
|
|
|
timidity
|
- Add missing GCCPRINTF to timidity cmsg function.
|
2016-12-10 14:02:12 +01:00 |
wildmidi
|
|
|
win32
|
|
|
xlat
|
|
|
__autostart.cpp
|
|
|
actionspecials.h
|
- added a new argument to GlassBreak to allow it to spawn other types of debris than GlassJunk by passing a spawn ID.
|
2017-02-26 23:07:16 +01:00 |
actor.h
|
|
|
actorptrselect.cpp
|
|
|
actorptrselect.h
|
|
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am_map.cpp
|
|
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am_map.h
|
|
|
announcer.h
|
|
|
autosegs.h
|
|
|
b_bot.cpp
|
|
|
b_bot.h
|
|
|
b_func.cpp
|
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
|
2016-12-10 16:36:19 +01:00 |
b_game.cpp
|
|
|
b_move.cpp
|
- removed the fatal errors for invalid actor->movedir.
|
2017-02-04 16:29:01 +01:00 |
b_think.cpp
|
|
|
basictypes.h
|
|
|
bbannouncer.cpp
|
|
|
c_bind.cpp
|
|
|
c_bind.h
|
|
|
c_cmds.cpp
|
|
|
c_console.cpp
|
|
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c_console.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_consolebuffer.cpp
|
|
|
c_consolebuffer.h
|
|
|
c_cvars.cpp
|
|
|
c_cvars.h
|
|
|
c_dispatch.cpp
|
|
|
c_dispatch.h
|
|
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c_expr.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
c_functions.cpp
|
|
|
c_functions.h
|
- added a 'brief' mode to linetarget and info.
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2017-02-25 21:48:15 +01:00 |
CMakeLists.txt
|
|
|
cmdlib.cpp
|
|
|
cmdlib.h
|
- ncopystring is not needed anymore.
|
2017-02-19 01:14:31 +01:00 |
colormatcher.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
colormatcher.h
|
|
|
compatibility.cpp
|
|
|
compatibility.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
configfile.cpp
|
Added support for long lines in config file
|
2016-12-28 11:38:38 +01:00 |
configfile.h
|
|
|
ct_chat.cpp
|
- wrapped the entire DSBarInfo class in a container and completely decoupled it from DBaseStatusBar.
|
2017-01-20 11:11:22 +01:00 |
d_dehacked.cpp
|
- fixed armor save percentage values in Dehacked.
|
2017-02-16 19:29:07 +01:00 |
d_dehacked.h
|
|
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d_event.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-25 03:19:36 +08:00 |
d_gui.h
|
|
|
d_iwad.cpp
|
|
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d_main.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-26 19:31:46 +08:00 |
d_main.h
|
|
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d_net.cpp
|
|
|
d_net.h
|
Relicense all Doom Source Code License files to GPL.
|
2016-04-27 22:04:59 +08:00 |
d_netinf.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
d_netinfo.cpp
|
|
|
d_player.h
|
|
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d_protocol.cpp
|
- converted player serializer and everything it needs.
|
2016-09-21 01:18:29 +02:00 |
d_protocol.h
|
|
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d_ticcmd.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2016-09-24 20:32:27 +08:00 |
decallib.cpp
|
|
|
decallib.h
|
- floatified the decal code.
|
2016-03-22 22:07:38 +01:00 |
dobject.cpp
|
|
|
dobject.h
|
Prevents possible pointer miss-alignment error
|
2017-02-23 21:01:09 +01:00 |
dobjgc.cpp
|
|
|
dobjtype.cpp
|
|
|
dobjtype.h
|
- fixed: When loading a savegame the player class in the userinfo needs to be updated.
|
2017-02-15 11:55:08 +01:00 |
doomdata.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2016-09-24 20:32:27 +08:00 |
doomdef.cpp
|
Relicense all Doom Source Code License files to GPL.
|
2016-04-27 22:04:59 +08:00 |
doomdef.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-25 03:19:36 +08:00 |
doomerrors.h
|
|
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doomstat.cpp
|
|
|
doomstat.h
|
|
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doomtype.h
|
|
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dscript.h
|
Normalize line endings
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2016-03-01 09:47:10 -06:00 |
dsectoreffect.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-05 20:13:39 +08:00 |
dsectoreffect.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
dthinker.cpp
|
|
|
dthinker.h
|
|
|
edata.cpp
|
|
|
edata.h
|
- at least get the terms being used right. Of course it's not EDF (which would way beyond the scope of what's intended here) but only Extradata, that's being supported.
|
2016-01-12 09:13:55 +01:00 |
empty.cpp
|
|
|
errors.h
|
|
|
events.cpp
|
- fixed: DStaticEventHandler did not declare its pointers.
|
2017-02-26 10:59:05 +01:00 |
events.h
|
- fixed: DStaticEventHandler did not declare its pointers.
|
2017-02-26 10:59:05 +01:00 |
f_wipe.cpp
|
Relicense all Doom Source Code License files to GPL.
|
2016-04-27 22:04:59 +08:00 |
f_wipe.h
|
|
|
files.cpp
|
|
|
files.h
|
- Added missing GCCPRINTF to FileWriter::Printf.
|
2016-12-10 14:02:12 +01:00 |
g_doomedmap.cpp
|
Fixed format strings warnings reported by GCC/Clang
|
2016-12-24 23:51:08 +01:00 |
g_game.cpp
|
|
|
g_game.h
|
|
|
g_hub.cpp
|
|
|
g_hub.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
g_level.cpp
|
- added a new thinker statnum STAT_STATIC which do not get deleted between levels.
|
2017-02-25 16:56:49 +01:00 |
g_level.h
|
- added a NOMENU option for skills.
|
2017-02-26 22:10:35 +01:00 |
g_levellocals.h
|
|
|
g_mapinfo.cpp
|
|
|
g_pch.h
|
|
|
g_pch2.h
|
- tried to add precompiled headers to fastmath sources as well, but VC++ doesn't seem to want to play along. So I left this stuff in but disabled the precompilation until a solution can be found.
|
2016-04-10 13:54:42 +02:00 |
g_skill.cpp
|
- added a NOMENU option for skills.
|
2017-02-26 22:10:35 +01:00 |
gameconfigfile.cpp
|
- remove windows header #include from gameconfigfile.cpp, because it isn't needed.
|
2016-04-10 12:33:35 +02:00 |
gameconfigfile.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
gametype.h
|
|
|
gi.cpp
|
- allow setting a global dialogue lump through gameinfo.
|
2017-02-26 17:22:02 +01:00 |
gi.h
|
- allow setting a global dialogue lump through gameinfo.
|
2017-02-26 17:22:02 +01:00 |
gitinfo.cpp
|
- Use gitinfo.h instead of svnrevision.h for versioning.
|
2013-06-22 21:49:51 -05:00 |
gstrings.h
|
|
|
GuillotineBinPack.cpp
|
|
|
GuillotineBinPack.h
|
|
|
hu_scores.cpp
|
|
|
hu_stuff.h
|
Relicense all Doom Source Code License files to GPL.
|
2016-04-27 22:04:59 +08:00 |
i_cd.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
i_module.cpp
|
|
|
i_module.h
|
- Added support for GTK3 (thanks to "MineyMe" and edward-san)
|
2016-11-12 18:32:09 -05:00 |
i_net.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2016-08-29 17:28:07 +08:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
- added default obituaries for damage types.
|
2017-02-26 21:36:06 +01:00 |
info.h
|
|
|
keysections.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_alloc.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_argv.cpp
|
|
|
m_argv.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_bbox.cpp
|
|
|
m_bbox.h
|
|
|
m_cheat.cpp
|
|
|
m_cheat.h
|
|
|
m_crc32.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_fixed.h
|
|
|
m_joy.cpp
|
|
|
m_joy.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
m_misc.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2016-10-22 15:06:09 +08:00 |
m_misc.h
|
|
|
m_png.cpp
|
|
|
m_png.h
|
|
|
m_random.cpp
|
|
|
m_random.h
|
- read snapshots from zip.
|
2016-09-22 01:28:05 +02:00 |
m_swap.h
|
|
|
md5.cpp
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
md5.h
|
|
|
memarena.cpp
|
|
|
memarena.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
name.cpp
|
- fixed: The TabCommands array needs to be cleared before the NameManager is destroyed.
|
2016-09-13 10:43:53 +02:00 |
name.h
|
|
|
namedef.h
|
|
|
nodebuild.cpp
|
|
|
nodebuild.h
|
- removed the separate SSE2 version of the node builder's ClassifyLine function and all code associated with it.
|
2017-02-26 12:47:16 +01:00 |
nodebuild_classify_nosse2.cpp
|
- removed the separate SSE2 version of the node builder's ClassifyLine function and all code associated with it.
|
2017-02-26 12:47:16 +01:00 |
nodebuild_events.cpp
|
- added custom math routines for reliability.
|
2016-03-11 15:45:47 +01:00 |
nodebuild_extract.cpp
|
Fixed issue with extraction of built GL nodes
|
2017-01-12 16:24:55 +02:00 |
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
- fixed: When finding the highest floor plane on a given side of a linedef, the necessary tests may not depend on the actual highest floor, which may originate from the other side of the line and cause valid planes that are between the currently set plane and the actual highest floor to be skipped.
|
2017-02-15 13:14:59 +01:00 |
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_3dmidtex.h
|
|
|
p_acs.cpp
|
|
|
p_acs.h
|
|
|
p_actionfunctions.cpp
|
|
|
p_blockmap.h
|
|
|
p_buildmap.cpp
|
- scriptified MorphProjectile and CustomSprite.
|
2017-01-20 01:11:36 +01:00 |
p_ceiling.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-05 20:13:39 +08:00 |
p_checkposition.h
|
|
|
p_conversation.cpp
|
|
|
p_conversation.h
|
|
|
p_doors.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-17 18:33:16 +08:00 |
p_effect.cpp
|
- scriptified the particle fountains.
|
2017-01-13 19:29:54 +01:00 |
p_effect.h
|
|
|
p_enemy.cpp
|
|
|
p_enemy.h
|
- allow the VM to run on one global stack per thread.
|
2016-11-30 17:15:01 +01:00 |
p_floor.cpp
|
|
|
p_glnodes.cpp
|
|
|
p_interaction.cpp
|
|
|
p_lights.cpp
|
|
|
p_linkedsectors.cpp
|
|
|
p_lnspec.cpp
|
|
|
p_lnspec.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
p_local.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-27 03:19:33 +08:00 |
p_map.cpp
|
|
|
p_maputl.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-05 20:13:39 +08:00 |
p_maputl.h
|
- fixed: Non-actor classes never called InitializeDefaults to set up their special variables.
|
2017-01-29 18:23:39 +01:00 |
p_mobj.cpp
|
|
|
p_pillar.cpp
|
|
|
p_plats.cpp
|
|
|
p_portals.cpp
|
|
|
p_pspr.cpp
|
|
|
p_pspr.h
|
|
|
p_pusher.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-05 20:13:39 +08:00 |
p_saveg.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
p_saveg.h
|
|
|
p_scroll.cpp
|
|
|
p_secnodes.cpp
|
|
|
p_sectors.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-09 19:18:18 +08:00 |
p_setup.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-26 00:53:09 +08:00 |
p_setup.h
|
|
|
p_sight.cpp
|
- fixed: Sight checks through portals must disable all early-outs.
|
2017-02-24 19:01:19 +01:00 |
p_slopes.cpp
|
|
|
p_spec.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-26 19:31:46 +08:00 |
p_spec.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-26 19:31:46 +08:00 |
p_states.cpp
|
- made the Skins array scripting friendly and exported it.
|
2017-02-17 21:51:23 +01:00 |
p_switch.cpp
|
|
|
p_tags.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
p_tags.h
|
- moved all 'sectorptr - &level.sectors[0]' constructs into a subfunction.
|
2017-01-07 20:02:25 +01:00 |
p_teleport.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-05 20:13:39 +08:00 |
p_terrain.cpp
|
|
|
p_terrain.h
|
|
|
p_things.cpp
|
|
|
p_tick.cpp
|
|
|
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
|
|
p_udmf.cpp
|
- the UDMF health key for actors was not correctly implemented. This addresses the problem by adding a second one and documenting 'Health' as implemented.
|
2017-02-26 23:21:56 +01:00 |
p_udmf.h
|
|
|
p_usdf.cpp
|
- allow specifying specials in ZSDF by name.
|
2017-02-26 17:05:04 +01:00 |
p_user.cpp
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-27 03:19:33 +08:00 |
p_xlat.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
parsecontext.cpp
|
- do not use strtol for parsing critical values that can get large.
|
2017-02-01 11:19:55 +01:00 |
parsecontext.h
|
|
|
pathexpander.cpp
|
|
|
pathexpander.h
|
Merge branch conflicts fix
|
2016-01-21 10:49:57 +13:00 |
po_man.cpp
|
|
|
po_man.h
|
- split DObject::Destroy into the main method, a native OnDestroy and a scripted OnDestroy method and made the main method non-virtual
|
2017-01-12 22:49:18 +01:00 |
portal.cpp
|
|
|
portal.h
|
|
|
r_3dfloors.cpp
|
|
|
r_defs.h
|
|
|
r_draw_pal.cpp
|
|
|
r_draw_pal.h
|
|
|
r_drawt_pal.cpp
|
|
|
r_plane.cpp
|
Removed RenderCamera, RenderBeforeThing, RenderAfterThing. Serialization preparations.
|
2017-01-23 23:05:51 +02:00 |
r_renderer.h
|
|
|
r_segs.cpp
|
Restored effect of negative horizontal texture scale in software renderer
|
2017-02-14 12:33:27 +02:00 |
r_sky.cpp
|
|
|
r_sky.h
|
|
|
r_state.h
|
|
|
r_thread.cpp
|
|
|
r_thread.h
|
Fix null pointer crash in rt column drawers if rt_init is not called before the first draw
|
2016-12-09 15:07:49 +01:00 |
r_utility.cpp
|
|
|
r_utility.h
|
- fixed player visibility determination by tracking and translating the actual actor position in addition to the camera position through portals. I hope this fixes the randomly appearing player sprites for good.
|
2016-12-29 22:19:09 +01:00 |
r_walldraw.cpp
|
|
|
Rect.h
|
|
|
s_advsound.cpp
|
- scriptified PowerStrength.
|
2017-01-16 22:27:49 +01:00 |
s_environment.cpp
|
|
|
s_playlist.cpp
|
|
|
s_playlist.h
|
|
|
s_sndseq.cpp
|
|
|
s_sndseq.h
|
|
|
s_sound.cpp
|
|
|
s_sound.h
|
|
|
sc_man.cpp
|
- fixed warning.
|
2017-02-01 19:07:41 +01:00 |
sc_man.h
|
|
|
sc_man_scanner.re
|
|
|
sc_man_tokens.h
|
|
|
serializer.cpp
|
|
|
serializer.h
|
- moved DisplayName, the last remaining PlayerPawn meta property, to PClassActor so that PClassPlayerPawn could be removed.
|
2017-02-08 19:42:24 +01:00 |
skins.cpp
|
|
|
skins.h
|
Normalize line endings
|
2016-03-01 09:47:10 -06:00 |
SkylineBinPack.cpp
|
*BinPack fixes -- disjointRects only defined #ifdef _DEBUG
|
2016-01-18 14:45:23 -06:00 |
SkylineBinPack.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
|
|
st_stuff.h
|
Merge branch 'master' of https://github.com/coelckers/gzdoom
|
2017-02-05 20:13:39 +08:00 |
statistics.cpp
|
- refactored global sides array to be more VM friendly.
|
2017-01-08 18:46:17 +01:00 |
statnums.h
|
- added a new thinker statnum STAT_STATIC which do not get deleted between levels.
|
2017-02-25 16:56:49 +01:00 |
stats.cpp
|
|
|
stats.h
|
Proper RDTSC implementation for x86_64 targets
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2017-01-31 17:51:12 +02:00 |
stringtable.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
stringtable.h
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strnatcmp.c
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strnatcmp.h
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tagitem.h
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tarray.h
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teaminfo.cpp
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- scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit.
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2017-02-18 01:20:07 +01:00 |
teaminfo.h
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tempfiles.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
tempfiles.h
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templates.h
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tflags.h
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v_blend.cpp
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v_collection.cpp
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
v_collection.h
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v_draw.cpp
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v_font.cpp
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v_font.h
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v_palette.cpp
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- refactored global sides array to be more VM friendly.
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2017-01-08 18:46:17 +01:00 |
v_palette.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
v_pfx.cpp
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v_pfx.h
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v_text.cpp
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- fixed stringtable access in menus.
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2017-02-12 14:28:38 +01:00 |
v_text.h
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v_video.cpp
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v_video.h
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vectors.h
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- fixed: TVector::Resized needs to consider that the input vector has a length of 0. In this case just performing the normal calculations results in an invalid vector.
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2016-10-03 11:00:26 +02:00 |
version.h
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Removed DYNLIGHT preprocessor definition
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2017-02-22 23:02:58 +02:00 |
virtual.h
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- scriptified the entire OptionMenu class and all still existing native subclasses.
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2017-02-13 00:08:20 +01:00 |
w_wad.cpp
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- scriptified the Minotaur.
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2016-11-26 01:14:47 +01:00 |
w_wad.h
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w_zip.h
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weightedlist.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
wi_stuff.cpp
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wi_stuff.h
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-02-25 03:19:36 +08:00 |
x86.cpp
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- discontinue using the MMX assembly version of DoBlending.
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2016-12-07 14:40:18 +01:00 |
x86.h
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Normalize line endings
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2016-03-01 09:47:10 -06:00 |
xs_Float.h
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zstrformat.cpp
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- removed special treatment for not using stdint.h with MSVC. Current compiler versions have this file.
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2016-03-24 11:30:11 +01:00 |
zstring.cpp
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- made adjustments to text input menu to work with scripts.
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2017-02-12 21:45:37 +01:00 |
zstring.h
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zzautozend.cpp
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- allow defining native fields through scripts. Internally this only requires exporting the address, but not the entire field.
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2016-11-22 19:20:31 +01:00 |