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https://github.com/ZDoom/qzdoom-gpl.git
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96777273c4
- exported virtual Actor.MarkPrecacheSounds function.
20 lines
429 B
Text
20 lines
429 B
Text
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class SeqNode native
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{
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enum ESeqType
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{
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PLATFORM,
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DOOR,
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ENVIRONMENT,
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NUMSEQTYPES,
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NOTRANS
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};
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native bool AreModesSameID(int sequence, int type, int mode1);
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native bool AreModesSame(Name name, int mode1);
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native Name GetSequenceName();
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native void AddChoice (int seqnum, int type);
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native static Name GetSequenceSlot (int sequence, int type);
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native static void MarkPrecacheSounds(int sequence, int type);
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}
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