cmake_minimum_required( VERSION 2.4 ) project(ZDoom) list( APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} ) include( CreateLaunchers ) # Generator expression are available some time in CMake 2.8. Due to # cmake_minimum_required, we can assume a minor version of > 7 implies major >= 2 if(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7) option( NO_GENERATOR_EXPRESSIONS "Disable generator expressions (for building pk3s with IDEs)." OFF ) else(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7) set( NO_GENERATOR_EXPRESSIONS ON ) endif(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7) # Simplify pk3 building, add_pk3(filename srcdirectory) function( add_pk3 PK3_NAME PK3_DIR ) get_target_property(ZIPDIR_EXE zipdir LOCATION) # Generate target name. Just use "pk3" for main pk3 target. string( REPLACE "." "_" PK3_TARGET ${PK3_NAME} ) if( ${PK3_TARGET} STREQUAL "zdoom_pk3" ) set( PK3_TARGET "pk3" ) endif( ${PK3_TARGET} STREQUAL "zdoom_pk3" ) if( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE ) add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR} COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} $ DEPENDS zipdir ${PK3_DIR} ) else( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE ) add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR} DEPENDS zipdir ${PK3_DIR} ) endif( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE ) add_custom_target( ${PK3_TARGET} ALL DEPENDS ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ) endfunction( add_pk3 ) IF( NOT CMAKE_BUILD_TYPE ) SET( CMAKE_BUILD_TYPE Debug CACHE STRING "Choose the type of build, options are: Debug Release RelWithDebInfo MinSizeRel." FORCE ) ENDIF( NOT CMAKE_BUILD_TYPE ) set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created." ) set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create." ) if( MSVC ) # Allow the user to use ZDOOM_OUTPUT_DIR as a single release point. # Use zdoom, zdoomd, zdoom64, and zdoomd64 for the binary names option( ZDOOM_OUTPUT_OLDSTYLE "Don't use Release/Debug directories." OFF ) else( MSVC ) set( ZDOOM_OUTPUT_OLDSTYLE OFF ) endif( MSVC ) if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." ) endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" ) set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}") find_package( BZip2 ) find_package( JPEG ) find_package( ZLIB ) if( MSVC ) # Eliminate unreferenced functions and data # Perform identical COMDAT folding set( REL_LINKER_FLAGS "/opt:ref /opt:icf /nodefaultlib:msvcrt" ) # String pooling # Function-level linking # Disable run-time type information set( ALL_C_FLAGS "/GF /Gy /GR-" ) # Avoid CRT DLL dependancies in release builds set( REL_C_FLAGS "/MT" ) # Debug allocations in debug builds set( DEB_C_FLAGS "/D _CRTDBG_MAP_ALLOC" ) # Disable warnings for unsecure CRT functions from VC8+ if( MSVC_VERSION GREATER 1399 ) set( ALL_C_FLAGS "${ALL_C_FLAGS} /wd4996" ) endif( MSVC_VERSION GREATER 1399 ) # The CMake configurations set /GR and /MD by default, which conflict with our settings. string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELEASE ${CMAKE_CXX_FLAGS_RELEASE} ) string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_MINSIZEREL ${CMAKE_CXX_FLAGS_MINSIZEREL} ) string(REPLACE "/MD " " " CMAKE_CXX_FLAGS_RELWITHDEBINFO ${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELEASE ${CMAKE_C_FLAGS_RELEASE} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_MINSIZEREL ${CMAKE_C_FLAGS_MINSIZEREL} ) string(REPLACE "/MD " " " CMAKE_C_FLAGS_RELWITHDEBINFO ${CMAKE_C_FLAGS_RELWITHDEBINFO} ) string(REPLACE " /GR" " " CMAKE_CXX_FLAGS ${CMAKE_CXX_FLAGS} ) endif( MSVC ) set( CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${REL_LINKER_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS_MINSIZEREL "${CMAKE_EXE_LINKER_FLAGS_MINSIZEREL} ${REL_LINKER_FLAGS}" ) set( CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO} ${REL_LINKER_FLAGS}" ) set( CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${ALL_C_FLAGS}" ) set( CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" ) set( CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${ALL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} ${REL_C_FLAGS}" ) set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} ${DEB_C_FLAGS} -D_DEBUG" ) option(FORCE_INTERNAL_ZLIB "Use internal zlib") option(FORCE_INTERNAL_JPEG "Use internal jpeg") option(FORCE_INTERNAL_BZIP2 "Use internal bzip2") if( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) message( STATUS "Using system zlib" ) else( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) message( STATUS "Using internal zlib" ) add_subdirectory( zlib ) set( ZLIB_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/zlib ) set( ZLIB_LIBRARIES z ) set( ZLIB_LIBRARY z ) endif( ZLIB_FOUND AND NOT FORCE_INTERNAL_ZLIB ) if( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) message( STATUS "Using system jpeg library" ) else( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) message( STATUS "Using internal jpeg library" ) add_subdirectory( jpeg-6b ) set( JPEG_INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/jpeg-6b ) set( JPEG_LIBRARIES jpeg ) set( JPEG_LIBRARY jpeg ) endif( JPEG_FOUND AND NOT FORCE_INTERNAL_JPEG ) if( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) message( STATUS "Using system bzip2 library" ) else( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) message( STATUS "Using internal bzip2 library" ) add_subdirectory( bzip2 ) set( BZIP2_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/bzip2" ) set( BZIP2_LIBRARIES bz2 ) set( BZIP2_LIBRARY bz2 ) endif( BZIP2_FOUND AND NOT FORCE_INTERNAL_BZIP2 ) set( LZMA_INCLUDE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/lzma/C" ) add_subdirectory( lzma ) add_subdirectory( tools ) add_subdirectory( game-music-emu ) add_subdirectory( dumb ) add_subdirectory( gdtoa ) add_subdirectory( wadsrc ) add_subdirectory( src ) if( NOT WIN32 AND NOT APPLE ) add_subdirectory( output_sdl ) endif( NOT WIN32 AND NOT APPLE )