class DoomBuilderCamera : Actor
{
	States
	{
	Spawn:
		TNT1 A 1;
		Stop;
	}
}


class SecurityCamera : Actor native 
{
	default
	{
		+NOBLOCKMAP 
		+NOGRAVITY
		+DONTSPLASH
	}
	default
	{
		RenderStyle "None";
		CameraHeight 0;
	}
}

class AimingCamera : SecurityCamera native 
{
}