class SkyViewpoint : Actor native { default { +NOSECTOR +NOBLOCKMAP +NOGRAVITY +DONTSPLASH } } class SkyPicker : Actor native { default { +NOSECTOR +NOBLOCKMAP +NOGRAVITY +DONTSPLASH } } class SkyCamCompat : SkyViewpoint native { } class StackPoint : SkyViewpoint native { } class UpperStackLookOnly : StackPoint { } class LowerStackLookOnly : StackPoint { } class SectorSilencer : Actor { default { +NOBLOCKMAP +NOGRAVITY +DONTSPLASH RenderStyle "None"; } override void BeginPlay () { Super.BeginPlay (); CurSector.Flags |= Sector.SECF_SILENT; } override void OnDestroy () { if (CurSector != null) { CurSector.Flags &= ~Sector.SECF_SILENT; } Super.OnDestroy(); } }