/* ** i_music.cpp ** Plays music ** **--------------------------------------------------------------------------- ** Copyright 1998-2006 Randy Heit ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** 2. Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in the ** documentation and/or other materials provided with the distribution. ** 3. The name of the author may not be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR ** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES ** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. ** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, ** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT ** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF ** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. **--------------------------------------------------------------------------- ** */ #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #include #include #else #include #include #include #include #include #include #include #include #include #include "mus2midi.h" #define FALSE 0 #define TRUE 1 extern void ChildSigHandler (int signum); #endif #include #include #include #include "i_musicinterns.h" #include "doomtype.h" #include "m_argv.h" #include "i_music.h" #include "w_wad.h" #include "c_console.h" #include "c_dispatch.h" #include "i_system.h" #include "i_sound.h" #include "s_sound.h" #include "m_swap.h" #include "i_cd.h" #include "tempfiles.h" #include "templates.h" #include "stats.h" #include "timidity/timidity.h" #define GZIP_ID1 31 #define GZIP_ID2 139 #define GZIP_CM 8 #define GZIP_ID MAKE_ID(GZIP_ID1,GZIP_ID2,GZIP_CM,0) #define GZIP_FTEXT 1 #define GZIP_FHCRC 2 #define GZIP_FEXTRA 4 #define GZIP_FNAME 8 #define GZIP_FCOMMENT 16 EXTERN_CVAR (Int, snd_samplerate) EXTERN_CVAR (Int, snd_mididevice) static bool MusicDown = true; static BYTE *ungzip(BYTE *data, int *size); MusInfo *currSong; int nomusic = 0; float relative_volume = 1.f; float saved_relative_volume = 1.0f; // this could be used to implement an ACS FadeMusic function //========================================================================== // // CVAR snd_musicvolume // // Maximum volume of MOD/stream music. //========================================================================== CUSTOM_CVAR (Float, snd_musicvolume, 0.5f, CVAR_ARCHIVE|CVAR_GLOBALCONFIG) { if (self < 0.f) self = 0.f; else if (self > 1.f) self = 1.f; else { // Set general music volume. GSnd->SetMusicVolume(clamp(self * relative_volume, 0, 1)); // For music not implemented through the digital sound system, // let them know about the change. if (currSong != NULL) { currSong->MusicVolumeChanged(); } else { // If the music was stopped because volume was 0, start it now. S_RestartMusic(); } } } MusInfo::MusInfo() : m_Status(STATE_Stopped), m_Looping(false), m_NotStartedYet(true) { } MusInfo::~MusInfo () { } bool MusInfo::SetPosition (unsigned int ms) { return false; } bool MusInfo::SetSubsong (int subsong) { return false; } void MusInfo::Update () { } void MusInfo::MusicVolumeChanged() { } void MusInfo::TimidityVolumeChanged() { } FString MusInfo::GetStats() { return "No stats available for this song"; } MusInfo *MusInfo::GetOPLDumper(const char *filename) { return NULL; } MusInfo *MusInfo::GetWaveDumper(const char *filename, int rate) { return NULL; } void I_InitMusic (void) { static bool setatterm = false; Timidity::LoadConfig(); snd_musicvolume.Callback (); nomusic = !!Args->CheckParm("-nomusic") || !!Args->CheckParm("-nosound"); #ifdef _WIN32 I_InitMusicWin32 (); #endif // _WIN32 if (!setatterm) { setatterm = true; atterm (I_ShutdownMusic); #ifndef _WIN32 signal (SIGCHLD, ChildSigHandler); #endif } MusicDown = false; } void I_ShutdownMusic(void) { if (MusicDown) return; MusicDown = true; if (currSong) { S_StopMusic (true); assert (currSong == NULL); } Timidity::FreeAll(); #ifdef _WIN32 I_ShutdownMusicWin32(); #endif // _WIN32 } void I_PlaySong (void *handle, int _looping, float rel_vol, int subsong) { MusInfo *info = (MusInfo *)handle; if (!info || nomusic) return; saved_relative_volume = relative_volume = rel_vol; info->Stop (); info->Play (!!_looping, subsong); info->m_NotStartedYet = false; if (info->m_Status == MusInfo::STATE_Playing) currSong = info; else currSong = NULL; // Notify the sound system of the changed relative volume snd_musicvolume.Callback(); } void I_PauseSong (void *handle) { MusInfo *info = (MusInfo *)handle; if (info) info->Pause (); } void I_ResumeSong (void *handle) { MusInfo *info = (MusInfo *)handle; if (info) info->Resume (); } void I_StopSong (void *handle) { MusInfo *info = (MusInfo *)handle; if (info) info->Stop (); if (info == currSong) currSong = NULL; } void I_UnRegisterSong (void *handle) { MusInfo *info = (MusInfo *)handle; if (info) { delete info; } } MusInfo *I_RegisterURLSong (const char *url) { StreamSong *song; song = new StreamSong(url, 0, 0); if (song->IsValid()) { return song; } delete song; return NULL; } MusInfo *I_RegisterSong (const char *filename, BYTE *musiccache, int offset, int len, int device) { FILE *file; MusInfo *info = NULL; DWORD id; const char *fmt; BYTE *ungzipped; if (nomusic) { return 0; } if (offset != -1) { file = fopen (filename, "rb"); if (file == NULL) { return 0; } if (len == 0 && offset == 0) { fseek (file, 0, SEEK_END); len = ftell (file); fseek (file, 0, SEEK_SET); } else { fseek (file, offset, SEEK_SET); } if (fread (&id, 4, 1, file) != 1) { fclose (file); return 0; } fseek (file, -4, SEEK_CUR); } else { file = NULL; id = *(DWORD *)musiccache; } #ifndef _WIN32 // non-windows platforms don't support MDEV_MIDI so map to MDEV_FMOD if (device == MDEV_MMAPI) device = MDEV_FMOD; #endif // Check for gzip compression. Some formats are expected to have players // that can handle it, so it simplifies things if we make all songs // gzippable. ungzipped = NULL; if ((id & MAKE_ID(255,255,255,0)) == GZIP_ID) { if (offset != -1) { BYTE *gzipped = new BYTE[len]; if (fread(gzipped, 1, len, file) != (size_t)len) { delete[] gzipped; fclose(file); return NULL; } ungzipped = ungzip(gzipped, &len); delete[] gzipped; } else { ungzipped = ungzip(musiccache, &len); } if (ungzipped == NULL) { fclose(file); return NULL; } musiccache = ungzipped; id = *(DWORD *)ungzipped; } // Check for MUS format if (id == MAKE_ID('M','U','S',0x1a)) { /* MUS are played as: - OPL: - if explicitly selected by $mididevice - when snd_mididevice is -3 and no midi device is set for the song Timidity: - if explicitly selected by $mididevice - when snd_mididevice is -2 and no midi device is set for the song FMod: - if explicitly selected by $mididevice - when snd_mididevice is -1 and no midi device is set for the song - as fallback when both OPL and Timidity failed unless snd_mididevice is >= 0 MMAPI (Win32 only): - if explicitly selected by $mididevice (non-Win32 redirects this to FMOD) - when snd_mididevice is >= 0 and no midi device is set for the song - as fallback when both OPL and Timidity failed and snd_mididevice is >= 0 */ if ((snd_mididevice == -3 && device == MDEV_DEFAULT) || device == MDEV_OPL) { info = new MUSSong2 (file, musiccache, len, MIDI_OPL); } else if (device == MDEV_TIMIDITY || (device == MDEV_DEFAULT && snd_mididevice == -2)) { info = new TimiditySong (file, musiccache, len); } else if (snd_mididevice == -4 && device == MDEV_DEFAULT) { info = new MUSSong2(file, musiccache, len, MIDI_Timidity); } if (info != NULL && !info->IsValid()) { delete info; info = NULL; device = MDEV_DEFAULT; } if (info == NULL && (snd_mididevice == -1 || device == MDEV_FMOD) && device != MDEV_MMAPI) { TArray midi; bool midi_made = false; if (file == NULL) { midi_made = ProduceMIDI((BYTE *)musiccache, midi); } else { BYTE *mus = new BYTE[len]; size_t did_read = fread(mus, 1, len, file); if (did_read == (size_t)len) { midi_made = ProduceMIDI(mus, midi); } fseek(file, -(long)did_read, SEEK_CUR); delete[] mus; } if (midi_made) { info = new StreamSong((char *)&midi[0], -1, midi.Size()); if (!info->IsValid()) { delete info; info = NULL; } } } #ifdef _WIN32 if (info == NULL) { info = new MUSSong2 (file, musiccache, len, MIDI_Win); } #endif // _WIN32 } // Check for MIDI format else { if (id == MAKE_ID('M','T','h','d')) { // This is a midi file /* MIDI are played as: OPL: - if explicitly selected by $mididevice - when snd_mididevice is -3 and no midi device is set for the song Timidity: - if explicitly selected by $mididevice - when snd_mididevice is -2 and no midi device is set for the song FMOD: - if explicitly selected by $mididevice - when snd_mididevice is -1 and no midi device is set for the song - as fallback when Timidity failed unless snd_mididevice is >= 0 MMAPI (Win32 only): - if explicitly selected by $mididevice (non-Win32 redirects this to FMOD) - when snd_mididevice is >= 0 and no midi device is set for the song - as fallback when Timidity failed and snd_mididevice is >= 0 */ if (device == MDEV_OPL || (snd_mididevice == -3 && device == MDEV_DEFAULT)) { info = new MIDISong2 (file, musiccache, len, MIDI_OPL); } else if (device == MDEV_TIMIDITY || (snd_mididevice == -2 && device == MDEV_DEFAULT)) { info = new TimiditySong (file, musiccache, len); } else if (snd_mididevice == -4 && device == MDEV_DEFAULT) { info = new MIDISong2(file, musiccache, len, MIDI_Timidity); } if (info != NULL && !info->IsValid()) { delete info; info = NULL; device = MDEV_DEFAULT; } #ifdef _WIN32 if (info == NULL && device != MDEV_FMOD && (snd_mididevice >= 0 || device == MDEV_MMAPI)) { info = new MIDISong2 (file, musiccache, len, MIDI_Win); } #endif // _WIN32 } // Check for various raw OPL formats else if (len >= 12 && (id == MAKE_ID('R','A','W','A') || // Rdos Raw OPL id == MAKE_ID('D','B','R','A') || // DosBox Raw OPL id == MAKE_ID('A','D','L','I'))) // Martin Fernandez's modified IMF { DWORD fullsig[2]; if (file != NULL) { if (fread (fullsig, 4, 2, file) != 2) { fclose (file); return 0; } fseek (file, -8, SEEK_CUR); } else { memcpy(fullsig, musiccache, 8); } if ((fullsig[0] == MAKE_ID('R','A','W','A') && fullsig[1] == MAKE_ID('D','A','T','A')) || (fullsig[0] == MAKE_ID('D','B','R','A') && fullsig[1] == MAKE_ID('W','O','P','L')) || (fullsig[0] == MAKE_ID('A','D','L','I') && (fullsig[1] & MAKE_ID(255,255,0,0)) == MAKE_ID('B',1,0,0))) { info = new OPLMUSSong (file, musiccache, len); } } // Check for game music else if ((fmt = GME_CheckFormat(id)) != NULL && fmt[0] != '\0') { info = GME_OpenSong(file, musiccache, len, fmt); } // Check for module formats else { info = MOD_OpenSong(file, musiccache, len); } } if (info == NULL) { // Check for CDDA "format" if (id == (('R')|(('I')<<8)|(('F')<<16)|(('F')<<24))) { if (file != NULL) { DWORD subid; fseek (file, 8, SEEK_CUR); if (fread (&subid, 4, 1, file) != 1) { fclose (file); return 0; } fseek (file, -12, SEEK_CUR); if (subid == (('C')|(('D')<<8)|(('D')<<16)|(('A')<<24))) { // This is a CDDA file info = new CDDAFile (file, len); } } } // no FMOD => no modules/streams // 1024 bytes is an arbitrary restriction. It's assumed that anything // smaller than this can't possibly be a valid music file if it hasn't // been identified already, so don't even bother trying to load it. // Of course MIDIs shorter than 1024 bytes should pass. if (info == NULL && (len >= 1024 || id == MAKE_ID('M','T','h','d'))) { // Let FMOD figure out what it is. if (file != NULL) { fclose (file); file = NULL; } info = new StreamSong (offset >= 0 ? filename : (const char *)musiccache, offset, len); } } if (info && !info->IsValid ()) { delete info; info = NULL; } if (file != NULL) { fclose (file); } if (ungzipped != NULL) { delete[] ungzipped; } return info; } MusInfo *I_RegisterCDSong (int track, int id) { MusInfo *info = new CDSong (track, id); if (info && !info->IsValid ()) { delete info; info = NULL; } return info; } //========================================================================== // // ungzip // // VGZ files are compressed with gzip, so we need to uncompress them before // handing them to GME. // //========================================================================== BYTE *ungzip(BYTE *data, int *complen) { const BYTE *max = data + *complen - 8; const BYTE *compstart = data + 10; BYTE flags = data[3]; unsigned isize; BYTE *newdata; z_stream stream; int err; // Find start of compressed data stream if (flags & GZIP_FEXTRA) { compstart += 2 + LittleShort(*(WORD *)(data + 10)); } if (flags & GZIP_FNAME) { while (compstart < max && *compstart != 0) { compstart++; } } if (flags & GZIP_FCOMMENT) { while (compstart < max && *compstart != 0) { compstart++; } } if (flags & GZIP_FHCRC) { compstart += 2; } if (compstart >= max - 1) { return NULL; } // Decompress isize = LittleLong(*(DWORD *)(data + *complen - 4)); newdata = new BYTE[isize]; stream.next_in = (Bytef *)compstart; stream.avail_in = (uInt)(max - compstart); stream.next_out = newdata; stream.avail_out = isize; stream.zalloc = (alloc_func)0; stream.zfree = (free_func)0; err = inflateInit2(&stream, -MAX_WBITS); if (err != Z_OK) { delete[] newdata; return NULL; } err = inflate(&stream, Z_FINISH); if (err != Z_STREAM_END) { inflateEnd(&stream); delete[] newdata; return NULL; } err = inflateEnd(&stream); if (err != Z_OK) { delete[] newdata; return NULL; } *complen = isize; return newdata; } void I_UpdateMusic() { if (currSong != NULL) { currSong->Update(); } } // Is the song playing? bool I_QrySongPlaying (void *handle) { MusInfo *info = (MusInfo *)handle; return info ? info->IsPlaying () : false; } // Change to a different part of the song bool I_SetSongPosition (void *handle, int order) { MusInfo *info = (MusInfo *)handle; return info ? info->SetPosition (order) : false; } // Sets relative music volume. Takes $musicvolume in SNDINFO into consideration void I_SetMusicVolume (float factor) { factor = clamp(factor, 0, 2.0f); relative_volume = saved_relative_volume * factor; snd_musicvolume.Callback(); } CCMD(testmusicvol) { if (argv.argc() > 1) { relative_volume = (float)strtod(argv[1], NULL); snd_musicvolume.Callback(); } else Printf("Current relative volume is %1.2f\n", relative_volume); } //========================================================================== // // STAT music // //========================================================================== ADD_STAT(music) { if (currSong != NULL) { return currSong->GetStats(); } return "No song playing"; } //========================================================================== // // CCMD writeopl // // If the current song can be played with OPL instruments, dump it to // the specified file on disk. // //========================================================================== CCMD (writeopl) { if (argv.argc() == 2) { if (currSong == NULL) { Printf ("No song is currently playing.\n"); } else { MusInfo *dumper = currSong->GetOPLDumper(argv[1]); if (dumper == NULL) { Printf ("Current song cannot be saved as OPL data.\n"); } else { dumper->Play(false, 0); // FIXME: Remember subsong. delete dumper; } } } else { Printf ("Usage: writeopl "); } } //========================================================================== // // CCMD writewave // // If the current song can be represented as a waveform, dump it to // the specified file on disk. The sample rate parameter is merely a // suggestion, and the dumper is free to ignore it. // //========================================================================== CCMD (writewave) { if (argv.argc() >= 2 && argv.argc() <= 3) { if (currSong == NULL) { Printf ("No song is currently playing.\n"); } else { MusInfo *dumper = currSong->GetWaveDumper(argv[1], argv.argc() == 3 ? atoi(argv[2]) : 0); if (dumper == NULL) { Printf ("Current song cannot be saved as wave data.\n"); } else { dumper->Play(false, 0); // FIXME: Remember subsong delete dumper; } } } else { Printf ("Usage: writewave [sample rate]"); } }