ZZYZX
|
f4a546aee6
|
Moved menus to ui side, moved AlterWeaponSprite to ui side, moved StaticEventHandler to play side (except ui virtuals)
|
2017-03-03 23:15:18 +02:00 |
|
ZZYZX
|
77546ad5c2
|
Added non-playsim console-called event
|
2017-02-06 15:52:20 +02:00 |
|
ZZYZX
|
f816537992
|
Setting Order directly (while the event handler is registered) will result in all sorts of broken behavior. Made readonly.
|
2017-02-03 20:44:27 +02:00 |
|
ZZYZX
|
03f7c39ea7
|
Fixed mouse input in event handlers. Added RequireMouse field in event handler to signify that native mouse should be turned on for certain handlers.
|
2017-02-03 20:34:34 +02:00 |
|
ZZYZX
|
b4565c3800
|
Exposed Shift/Ctrl/Alt to the scripts
|
2017-02-03 16:15:53 +02:00 |
|
ZZYZX
|
0d96517f5f
|
Implemented RenderOverlay hook that executes directly after level and statusbar
|
2017-02-03 13:29:34 +02:00 |
|
ZZYZX
|
9bb4cf1c03
|
User input events first take
|
2017-02-03 12:28:40 +02:00 |
|
ZZYZX
|
7fa50c22e5
|
Added player events
|
2017-02-02 20:26:56 +02:00 |
|
ZZYZX
|
bc1194d03b
|
Added ordering for handlers - by int value returned by virtual function GetOrder(); Also, some handlers (WorldUnloaded and WorldThingDestroyed) are now executed in reverse order.
|
2017-02-02 19:57:00 +02:00 |
|
ZZYZX
|
89c475c2d1
|
Added WorldThingDamaged hook
|
2017-01-31 04:35:44 +02:00 |
|
ZZYZX
|
9942a59866
|
Almost forgot (x2): thing revived world event
|
2017-01-31 04:11:09 +02:00 |
|
ZZYZX
|
066b22af0a
|
Almost forgot: WorldTick hook, since ZScript doesn't have delays
|
2017-01-31 03:24:46 +02:00 |
|
ZZYZX
|
71f62af6db
|
Implemented WorldThingDied (calls at the same point as SCRIPT_Kill); Added Inflictor parameter for WorldThingDied.
|
2017-01-31 02:07:00 +02:00 |
|
ZZYZX
|
27c8140c46
|
Replaced specialized event handlers with Event structure passed to a method; returned the check for virtual implementation to make sure that we don't waste time initializing the event data.
|
2017-01-31 01:28:47 +02:00 |
|
ZZYZX
|
5751f84350
|
Moved empty virtual methods to script side
|
2017-01-30 11:56:03 +02:00 |
|
ZZYZX
|
2382a76be5
|
Made separate .Find in Static handlers for convenience.
|
2017-01-30 09:33:06 +02:00 |
|
ZZYZX
|
c7e3ff2356
|
Static event handlers can create/register/unregister other static event handlers.
|
2017-01-30 09:28:27 +02:00 |
|
ZZYZX
|
0598c18ad8
|
Added WorldEventHandler with WorldThingSpawned. WorldThingDestroyed is not implemented because you already can attach an object that would check master's state.
|
2017-01-30 08:47:15 +02:00 |
|
ZZYZX
|
09ca1f610d
|
Removed World*Unsafe handlers (merged with WorldLoaded/WorldUnloading); Removed the concept of 'map-local static' handlers, static handlers are now only those that run globally.
|
2017-01-30 07:50:09 +02:00 |
|
ZZYZX
|
3e093a20ff
|
First take at serialization
|
2017-01-24 00:17:12 +02:00 |
|
ZZYZX
|
35ec14f465
|
Made the EventHandler class tree a bit more branchy. Now disallowing creation of Static* via EventHandler.Create.
|
2017-01-23 20:48:57 +02:00 |
|
ZZYZX
|
302af61686
|
Added per-thing render hooks
|
2017-01-23 20:48:57 +02:00 |
|
ZZYZX
|
2aadd1e13c
|
Forgot to add events.txt
|
2017-01-23 20:48:57 +02:00 |
|