Rachael Alexanderson
eb5d56b0d9
- fixed: typo
2017-03-13 08:19:59 -04:00
Rachael Alexanderson
d152719e9e
Merge https://github.com/nashmuhandes/gzdoom-gpl into qzdoom-current
2017-03-13 08:18:49 -04:00
nashmuhandes
59103868ce
Merge branch 'master' of https://github.com/coelckers/gzdoom
2017-03-12 12:42:55 +08:00
Magnus Norddahl
2b9a970402
Fix default palette for voxel BGRA slab data and support translated 8-bit slab data in true color mode
2017-03-12 12:42:44 +08:00
Christoph Oelckers
447e0b0c0d
- Added a check to allow shader storage buffers on GL 4.3 Intel drivers. It doesn't work if GLSL version is set to 4.0 and the feature activated via extension.
2017-03-12 12:42:37 +08:00
Rachael Alexanderson
fafd2712e0
Merge ../qzdoom
2017-03-11 18:08:09 -05:00
Rachael Alexanderson
ece0862e5f
Merge https://github.com/coelckers/gzdoom
2017-03-11 17:50:34 -05:00
Rachael Alexanderson
bfc8c614a0
- Forbade return scripts from triggering on save load.
2017-03-11 17:39:57 -05:00
Rachael Alexanderson
df5b685950
- Forbade return scripts from triggering on save load.
2017-03-11 17:34:05 -05:00
Magnus Norddahl
ca75777a70
Fix default palette for voxel BGRA slab data and support translated 8-bit slab data in true color mode
2017-03-11 14:51:32 -05:00
Christoph Oelckers
14e9c37a6f
- Added a check to allow shader storage buffers on GL 4.3 Intel drivers. It doesn't work if GLSL version is set to 4.0 and the feature activated via extension.
2017-03-11 14:20:14 -05:00
Rachael Alexanderson
e4ff812424
Merge https://github.com/coelckers/gzdoom
2017-03-11 14:19:50 -05:00
Rachael Alexanderson
684fbb2233
Revert "- fixed: enable shadow maps on Intel cards if it is otherwise supported."
...
This reverts commit 70e80c152b
.
2017-03-11 14:19:32 -05:00
Magnus Norddahl
38ad6ce6b7
Fix ssao being applied to skybox portals
2017-03-11 17:20:06 +01:00
Christoph Oelckers
355bbf4829
- removed debug output from recent translation additions.
2017-03-11 14:58:59 +02:00
alexey.lysiuk
b8ba2d20e5
Do not draw crosshair on automap with alternative HUD enabled
2017-03-11 14:58:33 +02:00
Rachael Alexanderson
70e80c152b
- fixed: enable shadow maps on Intel cards if it is otherwise supported.
2017-03-11 01:05:56 -05:00
Magnus Norddahl
818fcfea10
Merge remote-tracking branch 'qzdoom/shadowmaps' into qzdoom
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# Conflicts:
# wadsrc/static/language.enu
2017-03-10 22:31:17 +01:00
Magnus Norddahl
b407ea2164
Change gl_light_shadowmap to default to being off
2017-03-10 22:12:13 +01:00
Magnus Norddahl
59ec97d2d5
Fix shadow map acne and the attenuate flag
2017-03-10 22:08:55 +01:00
Magnus Norddahl
b660493051
Add menu option for disabling shadow maps and detecting if storage buffers are available or not
2017-03-10 19:10:40 +01:00
nashmuhandes
cea6091c88
Merge branch 'master' of https://github.com/raa-eruanna/qzdoom-gpl
2017-03-11 01:32:44 +08:00
Rachael Alexanderson
65d67b704c
Merge ../qzdoom
2017-03-10 12:07:55 -05:00
Rachael Alexanderson
a4ba32342b
Merge https://github.com/coelckers/gzdoom
...
# Conflicts:
# src/r_plane.cpp
2017-03-10 11:57:41 -05:00
nashmuhandes
c0fc53b54a
Merge branch 'master' of https://github.com/coelckers/gzdoom
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# Conflicts:
# src/r_plane.cpp
2017-03-11 00:39:29 +08:00
Magnus Norddahl
d637ee5624
Fix span dynamic light rendering glitch
2017-03-10 16:23:16 +01:00
Magnus Norddahl
1996c1bc0b
Fix crash HOM effect when vid_hw2d is off
2017-03-10 15:40:33 +01:00
Magnus Norddahl
2f2dcaf5fe
Fix crash when vid_hw2d is off
2017-03-10 15:40:15 +01:00
Christoph Oelckers
f1630cebf3
- backported Line_Align... fix.
2017-03-10 12:09:15 +01:00
Christoph Oelckers
5b9fece062
- fixed bad definition of FBlockThingsIterator.Next(). When implementing the BlockLinesIterator apparently some incorrect code got modified.
...
- fixed an uninitialized variable in P_CheckSight.
2017-03-10 10:38:30 +01:00
nashmuhandes
f87f149f91
Merge branch 'master' of https://github.com/nashmuhandes/GZDoom-GPL
2017-03-10 17:25:54 +08:00
nashmuhandes
8abb4a861a
Updated voxel drawer licensing info.
2017-03-10 17:21:40 +08:00
nashmuhandes
2b82758c8f
Revert "Removed irrelevant voxel code notice in the README (the software renderer doesn't even exist in the current iteration)"
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This reverts commit 361feaaadc
.
2017-03-10 17:18:54 +08:00
Nash Muhandes
37640b0882
Update Readme.md
2017-03-10 17:17:16 +08:00
nashmuhandes
fd7bf42ba6
Merge branch 'master' of https://github.com/coelckers/gzdoom
2017-03-10 16:55:34 +08:00
Rachael Alexanderson
cb9f2e2eb0
- fixed: P_AlignFlat's y-offset data was ignored when calculating plane offsets for the final render
2017-03-10 00:18:20 -05:00
Rachael Alexanderson
84460d2f84
Merge ../qzdoom
2017-03-09 19:37:29 -05:00
Rachael Alexanderson
62bd4a360b
- Fixing r_voxel's license.
2017-03-09 19:34:33 -05:00
Rachael Alexanderson
0d5cb0536e
- enable multiprocessor compilation with MSVC++ using /MP for MSBuild
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- Target NEON processors for ARM.
2017-03-10 00:44:25 +01:00
Rachael Alexanderson
df8d59cbc5
Merge ../qzdoom
2017-03-09 18:19:46 -05:00
Rachael Alexanderson
022d9b3949
- enable multiprocessor compilation with MSVC++ using /MP for MSBuild
...
- Target NEON processors for ARM.
2017-03-09 18:08:09 -05:00
Rachael Alexanderson
b1c7913400
- fix compiling issue. It compiles. It runs. Beyond that - not 100% sure. (Used GZDoom's 3.0_work branch version of win32gliface.cpp)
2017-03-09 17:48:13 -05:00
Rachael Alexanderson
dfb4e1c3a6
Merge https://github.com/coelckers/gzdoom
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# Conflicts:
# src/win32/win32gliface.h
# src/win32/win32iface.h
2017-03-09 17:11:03 -05:00
Christoph Oelckers
609e4c78b4
- fixed: NOINFIGHTSPECIES checked the wrong target actor.
2017-03-09 18:44:32 +01:00
Christoph Oelckers
f8391ce97e
- there was something missing...
2017-03-09 17:44:00 +01:00
Christoph Oelckers
3113faedcf
- fixed bad syntax.
2017-03-09 17:42:25 +01:00
Christoph Oelckers
878e6015df
- made all iterator classes natively abstract so that they do not get a ConstructNative method so that OP_NEW can refuse creating them without the need to mark them as abstract.
...
- block creation of actors with the 'new' instruction. Unlike the above these cannot be made abstract because without ConstructNative they cannot be serialized.
2017-03-09 17:21:37 +01:00
Christoph Oelckers
20c56f6dda
- added SectorTagIterator and LineIDIterator script classes.
2017-03-09 17:05:51 +01:00
Christoph Oelckers
420f71fc4f
- added a BlockLinesIterator script class.
2017-03-09 16:45:48 +01:00
ZZYZX
4dd1910d6d
Fixed the size of the local params array for WorldTick/UiTick
2017-03-09 15:38:49 +01:00