nashmuhandes
4b5c73b675
Remove all OPL synths from the project.
2016-04-27 21:34:23 +08:00
Christoph Oelckers
2914cdc939
Merge branch 'master' of https://github.com/rheit/zdoom
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# Conflicts:
# src/r_defs.h
2016-04-24 12:19:07 +02:00
Randy Heit
593f6c29ad
Use 2 decimal places for volume sliders, since they move in 0.05 increments
2016-04-23 22:38:55 -05:00
Christoph Oelckers
f4f489b33d
Merge branch 'master' of https://github.com/rheit/zdoom
2016-03-14 22:02:58 +01:00
Christoph Oelckers
51ab60178a
- added portal overlays to automap.
2016-03-13 12:33:58 +01:00
Christoph Oelckers
0bcbacea53
Merge branch 'master' of https://github.com/rheit/zdoom
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# Conflicts:
# src/posix/sdl/hardware.cpp
2016-03-04 01:21:59 +01:00
Michael Labbe
a28c8091fc
UI support for 21:9
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- Can specify aspect ratio 21:9 in video menu
- menu_screenratios cvar can now force 21:9
2016-03-03 17:31:12 -06:00
MaxED
81a5273b58
Added "Miscellaneous Options" -> "Save/Load confirmation" option (defaults to true). When disabled, confirmation dialog won't be shown when performing quicksave/quickload.
2016-03-03 09:59:26 +01:00
Christoph Oelckers
a96d6ab072
Merge remote-tracking branch 'remotes/zdoom/master'
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# Conflicts:
# src/g_level.cpp
# src/p_3dfloors.cpp
# src/p_lnspec.cpp
# src/p_saveg.cpp
# src/p_spec.cpp
# src/r_bsp.cpp
# src/r_data/r_interpolate.cpp
# src/r_data/r_translate.cpp
# src/r_data/sprites.cpp
# src/r_defs.h
# src/r_sky.h
# src/stats.h
# src/textures/texturemanager.cpp
# src/textures/textures.h
# src/version.h
# src/win32/fb_d3d9.cpp
# src/win32/hardware.cpp
# src/win32/i_system.cpp
# wadsrc/static/actors/doom/doomarmor.txt
# wadsrc/static/compatibility.txt
# wadsrc/static/language.enu
# wadsrc/static/mapinfo/common.txt
# wadsrc/static/menudef.txt
# wadsrc/static/xlat/eternity.txt
2016-03-01 18:50:45 +01:00
Randy Heit
55142078d8
Normalize line endings
2016-03-01 09:47:10 -06:00
Christoph Oelckers
205bbac411
Merge branch 'master' of https://github.com/rheit/zdoom
2016-02-25 13:01:51 +01:00
Christoph Oelckers
0f871a1d21
- fixed some language issues with the menu.
2016-02-25 09:27:30 +01:00
Christoph Oelckers
43ae0155bd
Merge branch 'menudef_fix' of https://github.com/Blue-Shadow/zdoom
2016-02-24 14:12:25 +01:00
Blue-Shadow
81cca69303
Fixed "Detailed save messages" option's value
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The value for that option was displayed as "Unknown", instead of "On" or
"Off".
2016-02-24 14:52:29 +03:00
Christoph Oelckers
8362a4516f
Merge branch 'master' of https://github.com/rheit/zdoom
2016-02-24 11:26:35 +01:00
Christoph Oelckers
51da78ba29
- added a compatibility option to allow multiple exits to be triggered.
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This is required by Daedalus's travel tubes which contain a faulty script with some leftover debug code.
2016-02-24 10:35:29 +01:00
Christoph Oelckers
8f53632317
- externalized the GZDoom-exclusive strings in Menudefs.enu
2016-02-21 11:37:31 +01:00
alexey.lysiuk
939823a141
Restored layout of Video Options menu
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Screen size option was missed during the last merge
2016-02-21 10:19:15 +02:00
Christoph Oelckers
dfd7e08307
Merge branch 'master' of https://github.com/rheit/zdoom
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# Conflicts:
# wadsrc/static/menudef.txt
2016-02-21 01:55:15 +01:00
John Palomo Jr
c557c463e4
Converted all of the strings in menudef into language strings.
2016-02-20 20:04:29 +01:00
Christoph Oelckers
87f3a8f0cc
Merge branch 'master' of https://github.com/rheit/zdoom
2016-02-03 13:04:16 +01:00
Christoph Oelckers
66f053f131
- on second thought: this shouldn't explode the speakers with too high values.
2016-02-02 15:02:06 +01:00
Christoph Oelckers
e12174ffc1
Merge branch 'master' of https://github.com/rheit/zdoom
2016-02-02 14:53:48 +01:00
Christoph Oelckers
c002c2fde9
- added a mastervolume setting for DUMB because its default volume is far less than all the other music options.
2016-02-02 14:45:32 +01:00
Christoph Oelckers
e73e26c15a
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-31 21:11:21 +01:00
coelckers
c3cc98b5f3
Merge pull request #523 from alexey-lysiuk/osx_fullscreen
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Final touches to fullscreen mode on OS X
2016-01-31 16:56:35 +01:00
alexey.lysiuk
bb00c9b588
Added menu option to control fullscreen toggle shortcut on OS X
2016-01-31 10:34:17 +02:00
Christoph Oelckers
8bc7a0a24e
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-30 23:01:36 +01:00
John Palomo Jr
d8f7785ad9
Added dimamount and dimcolor to display options menu.
2016-01-30 16:44:50 -05:00
Christoph Oelckers
afcd755c7a
- changed autoaim menu option to a slider which allows a more precise control of the property.
...
- having a value of 5000 as the default for autoaim makes no sense, since this is an angle value that will always be clamped to [0..35]. So now 35 is both the default and the maximum.
2016-01-30 13:43:39 +01:00
Christoph Oelckers
68501dc784
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-05 12:23:50 +01:00
John Palomo Jr
b8b81e9809
Added turn180 to the controls menu.
2016-01-01 13:27:44 -05:00
Christoph Oelckers
3bad7f9b55
Merge branch 'master' of https://github.com/rheit/zdoom
2016-01-01 00:46:00 +01:00
MajorCooke
eed6680a67
Added support for weapon states User#.
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- Added keybinds for the user state triggering.
- Added WRF_USER# flags which must be specified in order to use.
- # can be 1-4.
2015-12-31 16:46:16 -06:00
Christoph Oelckers
86797b419f
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-30 12:28:55 +01:00
Christoph Oelckers
1def61e3e3
- allow changing the reverb and resampling mode setting for WildMidi.
...
- fixed: WildMidi did not initialize the reverb data structures.
- removed the menu option for midi_timiditylike.
2015-12-30 10:14:18 +01:00
Christoph Oelckers
e0f9a59a9a
- add WildMidi config file CVAR to menu.
2015-12-29 22:14:40 +01:00
Christoph Oelckers
41f91148a1
Merge branch 'master' of https://github.com/rheit/zdoom
2015-12-02 09:31:27 +01:00
Christoph Oelckers
888f356e58
- use the recently added text input menu item to add the config file for GUS, the patch set for Fluidsynth and the timidity.exe path for Timidity++ to the menu. Even though there is no proper file select box, this is still better than nothing.
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- changed the text input item so that it realigns itself to show the entire text when in text input mode.
2015-11-28 12:43:01 +01:00
Christoph Oelckers
a5b43dfb66
Merge branch 'master' of https://github.com/rheit/zdoom
2015-11-03 23:55:41 +01:00
alexey.lysiuk
c93bc2561e
Added Toggle Run action to Customize Controls menu
2015-10-15 10:33:28 +03:00
Christoph Oelckers
4e1723eeb7
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
wadsrc/static/compatibility.txt
2015-09-19 12:32:22 +02:00
alexey.lysiuk
ee7eb3253a
Added compatibility flag for point-on-line algorithm
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It's possible to use original but buggy implementations of P_PointOnLineSide() and P_PointOnDivlineSide() function
See http://forum.zdoom.org/viewtopic.php?f=2&t=49544
2015-09-15 16:45:20 +03:00
Christoph Oelckers
3ddc3d8feb
Merge branch 'master' of https://github.com/rheit/zdoom
...
Conflicts:
src/CMakeLists.txt
2015-04-27 09:41:06 +02:00
Christoph Oelckers
aecff68a4d
- cleanup of sound system startup and menu handling:
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* added global functions that check whether FMod and OpenAL are present, without initializing the sound backend.
* make sound init code more fault tolerant. It will now try to switch between FMod and OpenAL if the currently active one cannot be found but the other one can.
* added 'ifoption' checks for sound backend to menu code.
* only show sound backends which are present and hide the options for the ones which are not.
2015-04-26 12:13:21 +02:00
Christoph Oelckers
ab1d90038c
Merge branch 'master' of https://github.com/rheit/zdoom
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Conflicts:
src/p_3dfloors.cpp
2015-04-25 19:45:27 +02:00
Christoph Oelckers
1f2a431d15
Merge branch 'master' into openal
2015-04-24 09:21:06 +02:00
Randy Heit
7ee1853403
Remove OpenAL and Sound Manager output options for FMOD
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- OpenAL never actualy worked properly and was removed in later FMODs.
- Sound Manager was deprecated by Apple long ago and is not supported for
64-bit applications. It was also removed in later FMODs.
2015-04-22 19:09:33 -05:00
Christoph Oelckers
a65c9bec40
- move video options override out of menudef.z.
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This is to allow easier merging with future ZDoom changes
It was done this way only to avoid having to deal with SVN's poor merging capabilities but with Git this is no longer an issue.
The OpenGL submenus will remain where they are, though.
2015-04-04 10:37:31 +02:00
Christoph Oelckers
c249157876
Merge branch 'master' into openal
2015-03-24 17:59:08 +01:00