Rachael Alexanderson
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b550079a41
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Merge branch 'maint-1.3' of https://github.com/raa-eruanna/qzdoom into qzdoom-current
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2017-03-13 08:20:38 -04:00 |
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Rachael Alexanderson
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eb5d56b0d9
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- fixed: typo
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2017-03-13 08:19:59 -04:00 |
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Rachael Alexanderson
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d152719e9e
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Merge https://github.com/nashmuhandes/gzdoom-gpl into qzdoom-current
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2017-03-13 08:18:49 -04:00 |
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Rachael Alexanderson
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9bb0844a7f
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Merge branch 'maint2.4' of https://github.com/coelckers/gzdoom into maint-1.3
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2017-03-13 06:47:26 -04:00 |
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ZZYZX
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0176c29ec2
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Will not emit OP_SCOPE if self type can be checked at compile time.
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2017-03-12 20:27:38 +01:00 |
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ZZYZX
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91e83bf3c6
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Fixed DECORATE scope for duplicates
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2017-03-12 20:27:38 +01:00 |
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ZZYZX
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bd889cc8f1
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Fixed various virtualscope oddities; set scope for DECORATE classes to play.
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2017-03-12 20:27:38 +01:00 |
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alexey.lysiuk
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23130678a1
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Fixed compilation errors and warnings in Mac PowerPC target
Tested with GCC 5.2 on 10.4 (32-bit only) and Clang from Xcode 8.2 on 10.12 (64-bit only)
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2017-03-12 16:27:02 +02:00 |
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nashmuhandes
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59103868ce
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-03-12 12:42:55 +08:00 |
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Magnus Norddahl
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2b9a970402
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Fix default palette for voxel BGRA slab data and support translated 8-bit slab data in true color mode
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2017-03-12 12:42:44 +08:00 |
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Christoph Oelckers
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447e0b0c0d
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- Added a check to allow shader storage buffers on GL 4.3 Intel drivers. It doesn't work if GLSL version is set to 4.0 and the feature activated via extension.
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2017-03-12 12:42:37 +08:00 |
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Rachael Alexanderson
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fafd2712e0
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Merge ../qzdoom
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2017-03-11 18:08:09 -05:00 |
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Rachael Alexanderson
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ece0862e5f
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Merge https://github.com/coelckers/gzdoom
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2017-03-11 17:50:34 -05:00 |
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Rachael Alexanderson
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bfc8c614a0
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- Forbade return scripts from triggering on save load.
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2017-03-11 17:39:57 -05:00 |
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Rachael Alexanderson
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df5b685950
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- Forbade return scripts from triggering on save load.
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2017-03-11 17:34:05 -05:00 |
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Magnus Norddahl
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ca75777a70
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Fix default palette for voxel BGRA slab data and support translated 8-bit slab data in true color mode
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2017-03-11 14:51:32 -05:00 |
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Christoph Oelckers
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14e9c37a6f
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- Added a check to allow shader storage buffers on GL 4.3 Intel drivers. It doesn't work if GLSL version is set to 4.0 and the feature activated via extension.
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2017-03-11 14:20:14 -05:00 |
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Rachael Alexanderson
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e4ff812424
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Merge https://github.com/coelckers/gzdoom
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2017-03-11 14:19:50 -05:00 |
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Rachael Alexanderson
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684fbb2233
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Revert "- fixed: enable shadow maps on Intel cards if it is otherwise supported."
This reverts commit 70e80c152b .
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2017-03-11 14:19:32 -05:00 |
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Magnus Norddahl
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38ad6ce6b7
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Fix ssao being applied to skybox portals
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2017-03-11 17:20:06 +01:00 |
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Christoph Oelckers
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355bbf4829
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- removed debug output from recent translation additions.
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2017-03-11 14:58:59 +02:00 |
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alexey.lysiuk
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b8ba2d20e5
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Do not draw crosshair on automap with alternative HUD enabled
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2017-03-11 14:58:33 +02:00 |
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Rachael Alexanderson
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70e80c152b
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- fixed: enable shadow maps on Intel cards if it is otherwise supported.
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2017-03-11 01:05:56 -05:00 |
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Magnus Norddahl
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818fcfea10
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Merge remote-tracking branch 'qzdoom/shadowmaps' into qzdoom
# Conflicts:
# wadsrc/static/language.enu
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2017-03-10 22:31:17 +01:00 |
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Magnus Norddahl
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b407ea2164
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Change gl_light_shadowmap to default to being off
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2017-03-10 22:12:13 +01:00 |
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Magnus Norddahl
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59ec97d2d5
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Fix shadow map acne and the attenuate flag
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2017-03-10 22:08:55 +01:00 |
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Magnus Norddahl
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b660493051
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Add menu option for disabling shadow maps and detecting if storage buffers are available or not
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2017-03-10 19:10:40 +01:00 |
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nashmuhandes
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cea6091c88
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Merge branch 'master' of https://github.com/raa-eruanna/qzdoom-gpl
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2017-03-11 01:32:44 +08:00 |
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Rachael Alexanderson
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65d67b704c
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Merge ../qzdoom
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2017-03-10 12:07:55 -05:00 |
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Rachael Alexanderson
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a4ba32342b
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Merge https://github.com/coelckers/gzdoom
# Conflicts:
# src/r_plane.cpp
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2017-03-10 11:57:41 -05:00 |
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nashmuhandes
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c0fc53b54a
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Merge branch 'master' of https://github.com/coelckers/gzdoom
# Conflicts:
# src/r_plane.cpp
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2017-03-11 00:39:29 +08:00 |
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Magnus Norddahl
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d637ee5624
|
Fix span dynamic light rendering glitch
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2017-03-10 16:23:16 +01:00 |
|
Magnus Norddahl
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1996c1bc0b
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Fix crash HOM effect when vid_hw2d is off
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2017-03-10 15:40:33 +01:00 |
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Magnus Norddahl
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2f2dcaf5fe
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Fix crash when vid_hw2d is off
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2017-03-10 15:40:15 +01:00 |
|
Christoph Oelckers
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f1630cebf3
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- backported Line_Align... fix.
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2017-03-10 12:09:15 +01:00 |
|
Christoph Oelckers
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5b9fece062
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- fixed bad definition of FBlockThingsIterator.Next(). When implementing the BlockLinesIterator apparently some incorrect code got modified.
- fixed an uninitialized variable in P_CheckSight.
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2017-03-10 10:38:30 +01:00 |
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nashmuhandes
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f87f149f91
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Merge branch 'master' of https://github.com/nashmuhandes/GZDoom-GPL
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2017-03-10 17:25:54 +08:00 |
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nashmuhandes
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8abb4a861a
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Updated voxel drawer licensing info.
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2017-03-10 17:21:40 +08:00 |
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nashmuhandes
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2b82758c8f
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Revert "Removed irrelevant voxel code notice in the README (the software renderer doesn't even exist in the current iteration)"
This reverts commit 361feaaadc .
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2017-03-10 17:18:54 +08:00 |
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Nash Muhandes
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37640b0882
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Update Readme.md
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2017-03-10 17:17:16 +08:00 |
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nashmuhandes
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fd7bf42ba6
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Merge branch 'master' of https://github.com/coelckers/gzdoom
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2017-03-10 16:55:34 +08:00 |
|
Rachael Alexanderson
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cb9f2e2eb0
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- fixed: P_AlignFlat's y-offset data was ignored when calculating plane offsets for the final render
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2017-03-10 00:18:20 -05:00 |
|
Rachael Alexanderson
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84460d2f84
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Merge ../qzdoom
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2017-03-09 19:37:29 -05:00 |
|
Rachael Alexanderson
|
62bd4a360b
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- Fixing r_voxel's license.
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2017-03-09 19:34:33 -05:00 |
|
Rachael Alexanderson
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0d5cb0536e
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- enable multiprocessor compilation with MSVC++ using /MP for MSBuild
- Target NEON processors for ARM.
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2017-03-10 00:44:25 +01:00 |
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Rachael Alexanderson
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df8d59cbc5
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Merge ../qzdoom
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2017-03-09 18:19:46 -05:00 |
|
Rachael Alexanderson
|
022d9b3949
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- enable multiprocessor compilation with MSVC++ using /MP for MSBuild
- Target NEON processors for ARM.
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2017-03-09 18:08:09 -05:00 |
|
Rachael Alexanderson
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b1c7913400
|
- fix compiling issue. It compiles. It runs. Beyond that - not 100% sure. (Used GZDoom's 3.0_work branch version of win32gliface.cpp)
|
2017-03-09 17:48:13 -05:00 |
|
Rachael Alexanderson
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dfb4e1c3a6
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Merge https://github.com/coelckers/gzdoom
# Conflicts:
# src/win32/win32gliface.h
# src/win32/win32iface.h
|
2017-03-09 17:11:03 -05:00 |
|
Christoph Oelckers
|
609e4c78b4
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- fixed: NOINFIGHTSPECIES checked the wrong target actor.
|
2017-03-09 18:44:32 +01:00 |
|