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https://github.com/ZDoom/qzdoom-gpl.git
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Set head-relative for sources near the listener
This matches the behavior of the FMOD backend
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parent
9e847c252b
commit
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1 changed files with 33 additions and 5 deletions
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@ -1460,8 +1460,18 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
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}
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dir += listener->position;
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if(dist_sqr < (0.0004f*0.0004f))
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{
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// Head relative
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alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
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alSource3f(source, AL_POSITION, 0.f, 0.f, 0.f);
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}
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else
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{
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alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
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alSource3f(source, AL_POSITION, dir[0], dir[1], -dir[2]);
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}
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}
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else
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{
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FVector3 dir = pos;
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@ -1478,12 +1488,21 @@ FISoundChannel *OpenALSoundRenderer::StartSound3D(SoundHandle sfx, SoundListener
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dir += listener->position;
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}
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if(dist_sqr < (0.0004f*0.0004f))
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{
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// Head relative
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alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
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alSource3f(source, AL_POSITION, 0.f, 0.f, 0.f);
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}
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else
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{
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alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
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alSource3f(source, AL_POSITION, dir[0], dir[1], -dir[2]);
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}
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}
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alSource3f(source, AL_VELOCITY, vel[0], vel[1], -vel[2]);
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alSource3f(source, AL_DIRECTION, 0.f, 0.f, 0.f);
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alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
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alSourcei(source, AL_LOOPING, (chanflags&SNDF_LOOP) ? AL_TRUE : AL_FALSE);
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alSourcef(source, AL_MAX_GAIN, SfxVolume);
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@ -1724,9 +1743,18 @@ void OpenALSoundRenderer::UpdateSoundParams3D(SoundListener *listener, FISoundCh
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dir += listener->position;
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alDeferUpdatesSOFT();
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ALuint source = GET_PTRID(chan->SysChannel);
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if(chan->DistanceSqr < (0.0004f*0.0004f))
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{
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alSourcei(source, AL_SOURCE_RELATIVE, AL_TRUE);
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alSource3f(source, AL_POSITION, 0.f, 0.f, 0.f);
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}
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else
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{
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alSourcei(source, AL_SOURCE_RELATIVE, AL_FALSE);
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alSource3f(source, AL_POSITION, dir[0], dir[1], -dir[2]);
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}
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alSource3f(source, AL_VELOCITY, vel[0], vel[1], -vel[2]);
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getALError();
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}
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