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https://github.com/ZDoom/qzdoom-gpl.git
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- Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a
non-POD type when targeting several non-ix86 targets with GCC. Hopefully this works. SVN r80 (trunk)
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parent
e78385f807
commit
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6 changed files with 40 additions and 14 deletions
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@ -1,3 +1,13 @@
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May 5, 2006
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- Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a
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non-POD type when targeting several non-ix86 targets with GCC. Hopefully this works.
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May 4, 2006
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- Rewrote FName to use only POD types for its static data so that it can be used
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without any explicit constructors being called.
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- Fixed: ZTwinedTorchUnlit, ZWallTorchUnlit, ZFireBullUnlit, and ZCauldronUnlit
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were missing game filters.
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May 4, 2006 (Changes by Graf Zahl)
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- Converted A_Puzzleitems.cpp and parts of A_HexenSpecialdecs.cpp to DECORATE.
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- Converted A_Hexendecorations.cpp to DECORATE.
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@ -1746,7 +1746,10 @@ void FIMGZTexture::MakeTexture ()
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}
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}
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if (Spans == NULL) Spans = CreateSpans (Pixels);
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if (Spans == NULL)
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{
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Spans = CreateSpans (Pixels);
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}
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}
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@ -1976,7 +1979,10 @@ void FPNGTexture::MakeTexture ()
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delete[] oldpix;
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}
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}
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if (Spans == NULL) Spans = CreateSpans (Pixels);
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if (Spans == NULL)
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{
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Spans = CreateSpans (Pixels);
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}
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}
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@ -2232,7 +2238,10 @@ void FMultiPatchTexture::MakeTexture ()
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Parts[i].OriginX, Parts[i].OriginY);
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}
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if (Spans == NULL) Spans = CreateSpans (Pixels);
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if (Spans == NULL)
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{
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Spans = CreateSpans (Pixels);
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}
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}
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void FMultiPatchTexture::CheckForHacks ()
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@ -103,7 +103,7 @@ void STACK_ARGS DCanvas::DrawTexture (FTexture *img, int x0, int y0, DWORD tags_
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while (tag != TAG_DONE)
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{
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va_list more_p;
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va_list *more_p;
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DWORD data;
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switch (tag)
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@ -114,9 +114,9 @@ void STACK_ARGS DCanvas::DrawTexture (FTexture *img, int x0, int y0, DWORD tags_
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break;
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case TAG_MORE:
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more_p = va_arg (tags, va_list);
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more_p = va_arg (tags, va_list*);
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va_end (tags);
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tags = more_p;
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tags = *more_p;
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break;
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case DTA_DestWidth:
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@ -1082,8 +1082,11 @@ void FFontChar2::MakeTexture ()
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I_FatalError ("The font %s is corrupt", name);
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}
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if (Spans == NULL)
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{
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Spans = CreateSpans (Pixels);
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}
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}
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//===========================================================================
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//
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@ -73,7 +73,7 @@ void STACK_ARGS DCanvas::DrawChar (int normalcolor, int x, int y, byte character
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const BYTE *range = Font->GetColorTranslation ((EColorRange)normalcolor);
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va_list taglist;
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va_start (taglist, character);
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DrawTexture (pic, x, y, DTA_Translation, range, TAG_MORE, taglist);
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DrawTexture (pic, x, y, DTA_Translation, range, TAG_MORE, &taglist);
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va_end (taglist);
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}
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}
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@ -125,7 +125,7 @@ void STACK_ARGS DCanvas::DrawText (int normalcolor, int x, int y, const char *st
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while (tag != TAG_DONE)
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{
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va_list more_p;
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va_list *more_p;
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DWORD data;
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void *ptrval;
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@ -137,10 +137,10 @@ void STACK_ARGS DCanvas::DrawText (int normalcolor, int x, int y, const char *st
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break;
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case TAG_MORE:
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more_p = va_arg (tags, va_list);
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more_p = va_arg (tags, va_list*);
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va_end (tags);
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tags = more_p;
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break;;
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tags = *more_p;
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break;
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case DTA_DestWidth:
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case DTA_DestHeight:
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@ -228,7 +228,7 @@ void STACK_ARGS DCanvas::DrawText (int normalcolor, int x, int y, const char *st
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{
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va_list taglist;
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va_start (taglist, string);
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DrawTexture (pic, cx, cy, DTA_Translation, range, TAG_MORE, taglist);
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DrawTexture (pic, cx, cy, DTA_Translation, range, TAG_MORE, &taglist);
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va_end (taglist);
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}
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cx += (w + kerning) * scalex;
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@ -98,6 +98,7 @@ ACTOR ZTwinedTorch : SwitchableDecoration 116
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ACTOR ZTwinedTorchUnlit : ZTwinedTorch 117
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{
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Game Hexen
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States
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{
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Spawn:
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@ -130,6 +131,7 @@ ACTOR ZWallTorch : SwitchableDecoration 54
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ACTOR ZWallTorchUnlit : ZWallTorch 55
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{
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Game Hexen
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States
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{
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Spawn:
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@ -215,6 +217,7 @@ ACTOR ZFireBull : SwitchableDecoration 8042
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ACTOR ZFireBullUnlit : ZFireBull 8043
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{
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Game Hexen
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States
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{
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Spawn:
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@ -276,8 +279,9 @@ ACTOR ZCauldron : SwitchableDecoration 8069
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}
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}
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ACTOR AZCauldronUnlit : ZCauldron
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ACTOR ZCauldronUnlit : ZCauldron
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{
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Game Hexen
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States
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{
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Spawn:
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