mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-15 08:41:59 +00:00
- Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a
non-POD type when targeting several non-ix86 targets with GCC. Hopefully this works. SVN r80 (trunk)
This commit is contained in:
parent
e78385f807
commit
fd0c5a6db6
6 changed files with 40 additions and 14 deletions
|
@ -1,3 +1,13 @@
|
|||
May 5, 2006
|
||||
- Changed TAG_MORE to pass a va_list pointer instead of a va_list because it's a
|
||||
non-POD type when targeting several non-ix86 targets with GCC. Hopefully this works.
|
||||
|
||||
May 4, 2006
|
||||
- Rewrote FName to use only POD types for its static data so that it can be used
|
||||
without any explicit constructors being called.
|
||||
- Fixed: ZTwinedTorchUnlit, ZWallTorchUnlit, ZFireBullUnlit, and ZCauldronUnlit
|
||||
were missing game filters.
|
||||
|
||||
May 4, 2006 (Changes by Graf Zahl)
|
||||
- Converted A_Puzzleitems.cpp and parts of A_HexenSpecialdecs.cpp to DECORATE.
|
||||
- Converted A_Hexendecorations.cpp to DECORATE.
|
||||
|
|
|
@ -1746,7 +1746,10 @@ void FIMGZTexture::MakeTexture ()
|
|||
}
|
||||
}
|
||||
|
||||
if (Spans == NULL) Spans = CreateSpans (Pixels);
|
||||
if (Spans == NULL)
|
||||
{
|
||||
Spans = CreateSpans (Pixels);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -1976,7 +1979,10 @@ void FPNGTexture::MakeTexture ()
|
|||
delete[] oldpix;
|
||||
}
|
||||
}
|
||||
if (Spans == NULL) Spans = CreateSpans (Pixels);
|
||||
if (Spans == NULL)
|
||||
{
|
||||
Spans = CreateSpans (Pixels);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -2232,7 +2238,10 @@ void FMultiPatchTexture::MakeTexture ()
|
|||
Parts[i].OriginX, Parts[i].OriginY);
|
||||
}
|
||||
|
||||
if (Spans == NULL) Spans = CreateSpans (Pixels);
|
||||
if (Spans == NULL)
|
||||
{
|
||||
Spans = CreateSpans (Pixels);
|
||||
}
|
||||
}
|
||||
|
||||
void FMultiPatchTexture::CheckForHacks ()
|
||||
|
|
|
@ -103,7 +103,7 @@ void STACK_ARGS DCanvas::DrawTexture (FTexture *img, int x0, int y0, DWORD tags_
|
|||
|
||||
while (tag != TAG_DONE)
|
||||
{
|
||||
va_list more_p;
|
||||
va_list *more_p;
|
||||
DWORD data;
|
||||
|
||||
switch (tag)
|
||||
|
@ -114,9 +114,9 @@ void STACK_ARGS DCanvas::DrawTexture (FTexture *img, int x0, int y0, DWORD tags_
|
|||
break;
|
||||
|
||||
case TAG_MORE:
|
||||
more_p = va_arg (tags, va_list);
|
||||
more_p = va_arg (tags, va_list*);
|
||||
va_end (tags);
|
||||
tags = more_p;
|
||||
tags = *more_p;
|
||||
break;
|
||||
|
||||
case DTA_DestWidth:
|
||||
|
|
|
@ -1082,7 +1082,10 @@ void FFontChar2::MakeTexture ()
|
|||
I_FatalError ("The font %s is corrupt", name);
|
||||
}
|
||||
|
||||
Spans = CreateSpans (Pixels);
|
||||
if (Spans == NULL)
|
||||
{
|
||||
Spans = CreateSpans (Pixels);
|
||||
}
|
||||
}
|
||||
|
||||
//===========================================================================
|
||||
|
|
|
@ -73,7 +73,7 @@ void STACK_ARGS DCanvas::DrawChar (int normalcolor, int x, int y, byte character
|
|||
const BYTE *range = Font->GetColorTranslation ((EColorRange)normalcolor);
|
||||
va_list taglist;
|
||||
va_start (taglist, character);
|
||||
DrawTexture (pic, x, y, DTA_Translation, range, TAG_MORE, taglist);
|
||||
DrawTexture (pic, x, y, DTA_Translation, range, TAG_MORE, &taglist);
|
||||
va_end (taglist);
|
||||
}
|
||||
}
|
||||
|
@ -125,7 +125,7 @@ void STACK_ARGS DCanvas::DrawText (int normalcolor, int x, int y, const char *st
|
|||
|
||||
while (tag != TAG_DONE)
|
||||
{
|
||||
va_list more_p;
|
||||
va_list *more_p;
|
||||
DWORD data;
|
||||
void *ptrval;
|
||||
|
||||
|
@ -137,10 +137,10 @@ void STACK_ARGS DCanvas::DrawText (int normalcolor, int x, int y, const char *st
|
|||
break;
|
||||
|
||||
case TAG_MORE:
|
||||
more_p = va_arg (tags, va_list);
|
||||
more_p = va_arg (tags, va_list*);
|
||||
va_end (tags);
|
||||
tags = more_p;
|
||||
break;;
|
||||
tags = *more_p;
|
||||
break;
|
||||
|
||||
case DTA_DestWidth:
|
||||
case DTA_DestHeight:
|
||||
|
@ -228,7 +228,7 @@ void STACK_ARGS DCanvas::DrawText (int normalcolor, int x, int y, const char *st
|
|||
{
|
||||
va_list taglist;
|
||||
va_start (taglist, string);
|
||||
DrawTexture (pic, cx, cy, DTA_Translation, range, TAG_MORE, taglist);
|
||||
DrawTexture (pic, cx, cy, DTA_Translation, range, TAG_MORE, &taglist);
|
||||
va_end (taglist);
|
||||
}
|
||||
cx += (w + kerning) * scalex;
|
||||
|
|
|
@ -98,6 +98,7 @@ ACTOR ZTwinedTorch : SwitchableDecoration 116
|
|||
|
||||
ACTOR ZTwinedTorchUnlit : ZTwinedTorch 117
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -130,6 +131,7 @@ ACTOR ZWallTorch : SwitchableDecoration 54
|
|||
|
||||
ACTOR ZWallTorchUnlit : ZWallTorch 55
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -215,6 +217,7 @@ ACTOR ZFireBull : SwitchableDecoration 8042
|
|||
|
||||
ACTOR ZFireBullUnlit : ZFireBull 8043
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
@ -276,8 +279,9 @@ ACTOR ZCauldron : SwitchableDecoration 8069
|
|||
}
|
||||
}
|
||||
|
||||
ACTOR AZCauldronUnlit : ZCauldron
|
||||
ACTOR ZCauldronUnlit : ZCauldron
|
||||
{
|
||||
Game Hexen
|
||||
States
|
||||
{
|
||||
Spawn:
|
||||
|
|
Loading…
Reference in a new issue