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- Added virtual status and audibility to the noise debug display.
SVN r1961 (trunk)
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parent
f1738b0e03
commit
fb74d9b1ec
8 changed files with 71 additions and 8 deletions
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@ -1,4 +1,5 @@
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November 3, 2009
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- Added virtual status and audibility to the noise debug display.
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- Added a command line option -warpwipe to perform the screen wipe if you
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start with -warp or +map.
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@ -164,6 +164,7 @@ void S_NoiseDebug (void)
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screen->DrawText (SmallFont, CR_GOLD, 300, y, "chan", TAG_DONE);
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screen->DrawText (SmallFont, CR_GOLD, 340, y, "pri", TAG_DONE);
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screen->DrawText (SmallFont, CR_GOLD, 380, y, "flags", TAG_DONE);
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screen->DrawText (SmallFont, CR_GOLD, 460, y, "aud", TAG_DONE);
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y += 8;
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if (Channels == NULL)
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@ -236,7 +237,7 @@ void S_NoiseDebug (void)
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screen->DrawText(SmallFont, color, 340, y, temp, TAG_DONE);
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// Flags
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mysnprintf(temp, countof(temp), "%s3%sZ%sU%sM%sN%sA%sL%sE",
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mysnprintf(temp, countof(temp), "%s3%sZ%sU%sM%sN%sA%sL%sE%sV",
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(chan->ChanFlags & CHAN_IS3D) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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(chan->ChanFlags & CHAN_LISTENERZ) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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(chan->ChanFlags & CHAN_UI) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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@ -244,9 +245,14 @@ void S_NoiseDebug (void)
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(chan->ChanFlags & CHAN_NOPAUSE) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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(chan->ChanFlags & CHAN_AREA) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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(chan->ChanFlags & CHAN_LOOP) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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(chan->ChanFlags & CHAN_EVICTED) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK);
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(chan->ChanFlags & CHAN_EVICTED) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK,
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(chan->ChanFlags & CHAN_VIRTUAL) ? TEXTCOLOR_GREEN : TEXTCOLOR_BLACK);
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screen->DrawText(SmallFont, color, 380, y, temp, TAG_DONE);
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// Audibility
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mysnprintf(temp, countof(temp), "%.2g", GSnd->GetAudibility(chan));
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screen->DrawText(SmallFont, color, 460, y, temp, TAG_DONE);
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y += 8;
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if (chan->PrevChan == &Channels)
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{
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@ -2003,6 +2009,25 @@ void S_ChannelEnded(FISoundChannel *ichan)
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}
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}
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//==========================================================================
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//
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// S_ChannelVirtualChanged (callback for sound interface code)
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//
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//==========================================================================
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void S_ChannelVirtualChanged(FISoundChannel *ichan, bool is_virtual)
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{
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FSoundChan *schan = static_cast<FSoundChan*>(ichan);
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if (is_virtual)
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{
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schan->ChanFlags |= CHAN_VIRTUAL;
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}
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else
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{
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schan->ChanFlags &= ~CHAN_VIRTUAL;
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}
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}
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//==========================================================================
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//
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// S_StopChannel
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@ -262,6 +262,7 @@ void S_Sound (fixed_t x, fixed_t y, fixed_t z, int channel, FSoundID sfxid, floa
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#define CHAN_FORGETTABLE 4 // internal: Forget channel data when sound stops.
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#define CHAN_JUSTSTARTED 512 // internal: Sound has not been updated yet.
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#define CHAN_ABSTIME 1024// internal: Start time is absolute and does not depend on current time.
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#define CHAN_VIRTUAL 2048// internal: Channel is currently virtual
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// sound attenuation values
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#define ATTN_NONE 0.f // full volume the entire level
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@ -1846,6 +1846,27 @@ unsigned int FMODSoundRenderer::GetPosition(FISoundChannel *chan)
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return pos;
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}
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//==========================================================================
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//
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// FMODSoundRenderer :: GetAudibility
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//
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// Returns the audible volume of the channel, after rollof and any other
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// factors are applied.
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//
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//==========================================================================
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float FMODSoundRenderer::GetAudibility(FISoundChannel *chan)
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{
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float aud;
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if (chan == NULL || chan->SysChannel == NULL)
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{
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return 0;
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}
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((FMOD::Channel *)chan->SysChannel)->getAudibility(&aud);
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return aud;
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}
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//==========================================================================
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//
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// FMODSoundRenderer :: SetSfxPaused
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@ -2284,16 +2305,19 @@ unsigned int FMODSoundRenderer::GetSampleLength(SoundHandle sfx)
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FMOD_RESULT F_CALLBACK FMODSoundRenderer::ChannelCallback
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(FMOD_CHANNEL *channel, FMOD_CHANNEL_CALLBACKTYPE type, void *data1, void *data2)
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{
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if (type != FMOD_CHANNEL_CALLBACKTYPE_END)
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{
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return FMOD_OK;
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}
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FMOD::Channel *chan = (FMOD::Channel *)channel;
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FISoundChannel *schan;
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if (chan->getUserData((void **)&schan) == FMOD_OK && schan != NULL)
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{
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S_ChannelEnded(schan);
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if (type == FMOD_CHANNEL_CALLBACKTYPE_END)
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{
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S_ChannelEnded(schan);
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}
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else if (type == FMOD_CHANNEL_CALLBACKTYPE_VIRTUALVOICE)
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{
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S_ChannelVirtualChanged(schan, data1 != 0);
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}
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}
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return FMOD_OK;
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}
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@ -36,6 +36,9 @@ public:
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// Returns position of sound on this channel, in samples.
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unsigned int GetPosition(FISoundChannel *chan);
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// Gets a channel's audibility (real volume).
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float GetAudibility(FISoundChannel *chan);
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// Synchronizes following sound startups.
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void Sync (bool sync);
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@ -175,6 +175,12 @@ public:
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return 0;
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}
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// Gets a channel's audibility (real volume).
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float GetAudibility(FISoundChannel *chan)
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{
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return 0;
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}
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// Synchronizes following sound startups.
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void Sync (bool sync)
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{
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@ -112,6 +112,9 @@ public:
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// Returns position of sound on this channel, in samples.
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virtual unsigned int GetPosition(FISoundChannel *chan) = 0;
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// Gets a channel's audibility (real volume).
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virtual float GetAudibility(FISoundChannel *chan) = 0;
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// Synchronizes following sound startups.
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virtual void Sync (bool sync) = 0;
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@ -142,6 +145,7 @@ void I_InitSound ();
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void I_ShutdownSound ();
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void S_ChannelEnded(FISoundChannel *schan);
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void S_ChannelVirtualChanged(FISoundChannel *schan, bool is_virtual);
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float S_GetRolloff(FRolloffInfo *rolloff, float distance, bool logarithmic);
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FISoundChannel *S_GetChannel(void *syschan);
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@ -96,7 +96,6 @@ struct FISoundChannel
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// callback that can't be passed a sound channel pointer
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FRolloffInfo Rolloff;
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float DistanceScale;
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};
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