mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-02 00:11:59 +00:00
Add poly renderer to the menus
This commit is contained in:
parent
5e9c9c825d
commit
fabac78ea8
4 changed files with 10 additions and 8 deletions
|
@ -63,7 +63,7 @@
|
||||||
#include "p_setup.h"
|
#include "p_setup.h"
|
||||||
#include "version.h"
|
#include "version.h"
|
||||||
|
|
||||||
CUSTOM_CVAR(Bool, r_newrenderer, 0, CVAR_NOINITCALL)
|
CUSTOM_CVAR(Bool, r_polyrenderer, 0, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
|
||||||
{
|
{
|
||||||
if (self == 1 && !hasglnodes)
|
if (self == 1 && !hasglnodes)
|
||||||
{
|
{
|
||||||
|
@ -915,7 +915,7 @@ void R_RenderActorView (AActor *actor, bool dontmaplines)
|
||||||
// Link the polyobjects right before drawing the scene to reduce the amounts of calls to this function
|
// Link the polyobjects right before drawing the scene to reduce the amounts of calls to this function
|
||||||
PO_LinkToSubsectors();
|
PO_LinkToSubsectors();
|
||||||
InSubsector = NULL;
|
InSubsector = NULL;
|
||||||
if (!r_newrenderer)
|
if (!r_polyrenderer)
|
||||||
{
|
{
|
||||||
R_RenderBSPNode(nodes + numnodes - 1); // The head node is the last node output.
|
R_RenderBSPNode(nodes + numnodes - 1); // The head node is the last node output.
|
||||||
}
|
}
|
||||||
|
@ -932,7 +932,7 @@ void R_RenderActorView (AActor *actor, bool dontmaplines)
|
||||||
if (viewactive)
|
if (viewactive)
|
||||||
{
|
{
|
||||||
PlaneCycles.Clock();
|
PlaneCycles.Clock();
|
||||||
if (!r_newrenderer)
|
if (!r_polyrenderer)
|
||||||
{
|
{
|
||||||
R_DrawPlanes();
|
R_DrawPlanes();
|
||||||
R_DrawPortals();
|
R_DrawPortals();
|
||||||
|
@ -953,7 +953,7 @@ void R_RenderActorView (AActor *actor, bool dontmaplines)
|
||||||
NetUpdate ();
|
NetUpdate ();
|
||||||
|
|
||||||
MaskedCycles.Clock();
|
MaskedCycles.Clock();
|
||||||
if (!r_newrenderer)
|
if (!r_polyrenderer)
|
||||||
R_DrawMasked ();
|
R_DrawMasked ();
|
||||||
MaskedCycles.Unclock();
|
MaskedCycles.Unclock();
|
||||||
|
|
||||||
|
|
|
@ -47,7 +47,7 @@
|
||||||
#include "r_poly.h"
|
#include "r_poly.h"
|
||||||
|
|
||||||
EXTERN_CVAR(Bool, r_shadercolormaps)
|
EXTERN_CVAR(Bool, r_shadercolormaps)
|
||||||
EXTERN_CVAR(Bool, r_newrenderer) // [SP] dpJudas's new renderer
|
EXTERN_CVAR(Bool, r_polyrenderer) // [SP] dpJudas's new renderer
|
||||||
EXTERN_CVAR(Float, maxviewpitch) // [SP] CVAR from GZDoom
|
EXTERN_CVAR(Float, maxviewpitch) // [SP] CVAR from GZDoom
|
||||||
|
|
||||||
void R_SWRSetWindow(int windowSize, int fullWidth, int fullHeight, int stHeight, float trueratio);
|
void R_SWRSetWindow(int windowSize, int fullWidth, int fullHeight, int stHeight, float trueratio);
|
||||||
|
@ -242,7 +242,7 @@ void FSoftwareRenderer::WriteSavePic (player_t *player, FileWriter *file, int wi
|
||||||
|
|
||||||
void FSoftwareRenderer::DrawRemainingPlayerSprites()
|
void FSoftwareRenderer::DrawRemainingPlayerSprites()
|
||||||
{
|
{
|
||||||
if (!r_newrenderer)
|
if (!r_polyrenderer)
|
||||||
{
|
{
|
||||||
R_DrawRemainingPlayerSprites();
|
R_DrawRemainingPlayerSprites();
|
||||||
}
|
}
|
||||||
|
@ -262,12 +262,12 @@ void FSoftwareRenderer::DrawRemainingPlayerSprites()
|
||||||
|
|
||||||
int FSoftwareRenderer::GetMaxViewPitch(bool down)
|
int FSoftwareRenderer::GetMaxViewPitch(bool down)
|
||||||
{
|
{
|
||||||
return (r_newrenderer) ? int(maxviewpitch) : (down ? MAX_DN_ANGLE : MAX_UP_ANGLE);
|
return (r_polyrenderer) ? int(maxviewpitch) : (down ? MAX_DN_ANGLE : MAX_UP_ANGLE);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool FSoftwareRenderer::RequireGLNodes()
|
bool FSoftwareRenderer::RequireGLNodes()
|
||||||
{
|
{
|
||||||
return r_newrenderer;
|
return r_polyrenderer;
|
||||||
}
|
}
|
||||||
|
|
||||||
//==========================================================================
|
//==========================================================================
|
||||||
|
|
|
@ -2152,6 +2152,7 @@ MODMNU_CHIPOMATIC = "Chip-o-matic";
|
||||||
RNDMNU_TITLE = "CHANGE RENDERER";
|
RNDMNU_TITLE = "CHANGE RENDERER";
|
||||||
RNDMNU_RENDERER = "Hardware Acceleration";
|
RNDMNU_RENDERER = "Hardware Acceleration";
|
||||||
RNDMNU_TRUECOLOR = "Software Truecolor Mode";
|
RNDMNU_TRUECOLOR = "Software Truecolor Mode";
|
||||||
|
RNDMNU_POLY = "Poly Renderer (experimental)";
|
||||||
RNDMNU_CANVAS = "Software Canvas";
|
RNDMNU_CANVAS = "Software Canvas";
|
||||||
|
|
||||||
// Video Options
|
// Video Options
|
||||||
|
|
|
@ -1773,6 +1773,7 @@ OptionMenu RendererMenu
|
||||||
Title "$RNDMNU_TITLE"
|
Title "$RNDMNU_TITLE"
|
||||||
Option "$RNDMNU_RENDERER", "vid_renderer", "PolyDoom"
|
Option "$RNDMNU_RENDERER", "vid_renderer", "PolyDoom"
|
||||||
Option "$RNDMNU_TRUECOLOR", "swtruecolor", "OnOff"
|
Option "$RNDMNU_TRUECOLOR", "swtruecolor", "OnOff"
|
||||||
|
Option "$RNDMNU_POLY", "r_polyrenderer", "OnOff"
|
||||||
IfOption(Windows)
|
IfOption(Windows)
|
||||||
{
|
{
|
||||||
Option "$RNDMNU_CANVAS", "vid_used3d", "D3DGL"
|
Option "$RNDMNU_CANVAS", "vid_used3d", "D3DGL"
|
||||||
|
|
Loading…
Reference in a new issue