diff --git a/src/s_sound.cpp b/src/s_sound.cpp index d888c9ec2..1a9210c2a 100644 --- a/src/s_sound.cpp +++ b/src/s_sound.cpp @@ -1396,8 +1396,6 @@ static void S_LoadSound3D(sfxinfo_t *sfx) if(sfx->data3d.isValid()) return; - unsigned int i; - DPrintf("Loading monoized sound \"%s\" (%td)\n", sfx->name.GetChars(), sfx - &S_sfx[0]); int size = Wads.LumpLength(sfx->lumpnum);