diff --git a/src/gl/scene/gl_flats.cpp b/src/gl/scene/gl_flats.cpp index 850a93615..cbc5d3451 100644 --- a/src/gl/scene/gl_flats.cpp +++ b/src/gl/scene/gl_flats.cpp @@ -448,6 +448,12 @@ void GLFlat::Draw(int pass, bool trans) // trans only has meaning for GLPASS_LIG case GLPASS_LIGHTTEX_ADDITIVE: DrawLightsCompat(pass); break; + + case GLPASS_TEXONLY: + gl_RenderState.SetMaterial(gltexture, CLAMP_NONE, 0, -1, false); + gl_SetPlaneTextureRotation(&plane, gltexture); + DrawSubsectors(pass, false, false); + break; } } diff --git a/src/gl/scene/gl_walls_draw.cpp b/src/gl/scene/gl_walls_draw.cpp index 4fd586388..a7cd23d42 100644 --- a/src/gl/scene/gl_walls_draw.cpp +++ b/src/gl/scene/gl_walls_draw.cpp @@ -442,10 +442,16 @@ void GLWall::Draw(int pass) RenderTranslucentWall(); break; } + break; case GLPASS_LIGHTTEX: case GLPASS_LIGHTTEX_ADDITIVE: RenderLightsCompat(pass); break; + + case GLPASS_TEXONLY: + gl_RenderState.SetMaterial(gltexture, flags & 3, 0, -1, false); + RenderWall(RWF_TEXTURED); + break; } }