Move r_fogboundary to line folder

This commit is contained in:
Magnus Norddahl 2017-01-03 19:16:37 +01:00
parent 863f17ada9
commit e25645df46
4 changed files with 7 additions and 9 deletions

View file

@ -852,6 +852,7 @@ set( FASTMATH_PCH_SOURCES
swrenderer/line/r_line.cpp
swrenderer/line/r_walldraw.cpp
swrenderer/line/r_wallsetup.cpp
swrenderer/line/r_fogboundary.cpp
swrenderer/segments/r_clipsegment.cpp
swrenderer/segments/r_drawsegment.cpp
swrenderer/segments/r_portalsegment.cpp
@ -865,7 +866,6 @@ set( FASTMATH_PCH_SOURCES
swrenderer/plane/r_skyplane.cpp
swrenderer/plane/r_flatplane.cpp
swrenderer/plane/r_slopeplane.cpp
swrenderer/plane/r_fogboundary.cpp
polyrenderer/poly_renderer.cpp
polyrenderer/scene/poly_scene.cpp
polyrenderer/scene/poly_portal.cpp

View file

@ -28,16 +28,16 @@
#include "cmdlib.h"
#include "d_net.h"
#include "g_level.h"
#include "swrenderer/scene/r_bsp.h"
#include "swrenderer/plane/r_fogboundary.h"
#include "swrenderer/scene/r_3dfloors.h"
#include "v_palette.h"
#include "r_data/colormaps.h"
#include "swrenderer/drawers/r_draw_rgba.h"
#include "gl/dynlights/gl_dynlight.h"
#include "swrenderer/drawers/r_draw_rgba.h"
#include "swrenderer/scene/r_bsp.h"
#include "swrenderer/scene/r_3dfloors.h"
#include "swrenderer/scene/r_portal.h"
#include "swrenderer/segments/r_clipsegment.h"
#include "swrenderer/segments/r_drawsegment.h"
#include "swrenderer/scene/r_portal.h"
#include "swrenderer/line/r_fogboundary.h"
#include "swrenderer/r_memory.h"
#ifdef _MSC_VER

View file

@ -13,8 +13,6 @@
#pragma once
#include "r_visibleplane.h"
namespace swrenderer
{
void R_DrawFogBoundary(int x1, int x2, short *uclip, short *dclip, int wallshade, float lightleft, float lightstep);

View file

@ -36,7 +36,7 @@
#include "swrenderer/scene/r_bsp.h"
#include "swrenderer/line/r_wallsetup.h"
#include "swrenderer/line/r_walldraw.h"
#include "swrenderer/plane/r_fogboundary.h"
#include "swrenderer/line/r_fogboundary.h"
#include "swrenderer/segments/r_drawsegment.h"
namespace swrenderer