diff --git a/src/gl/renderer/gl_renderstate.cpp b/src/gl/renderer/gl_renderstate.cpp index 86ea497ed..7fda92428 100644 --- a/src/gl/renderer/gl_renderstate.cpp +++ b/src/gl/renderer/gl_renderstate.cpp @@ -101,7 +101,7 @@ void FRenderState::Reset() mLastDepthClamp = true; mInterpolationFactor = 0.0f; - mColor.Set(0.0f, 0.0f, 0.0f, 0.0f); + mColor.Set(1.0f, 1.0f, 1.0f, 1.0f); mCameraPos.Set(0.0f, 0.0f, 0.0f, 0.0f); mGlowTop.Set(0.0f, 0.0f, 0.0f, 0.0f); mGlowBottom.Set(0.0f, 0.0f, 0.0f, 0.0f);