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https://github.com/ZDoom/qzdoom-gpl.git
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- ported GZDoom's new 'skyoffset' ANIMDEFS option for compatibility purposes.
SVN r1977 (trunk)
This commit is contained in:
parent
363dfcffbd
commit
e0734b3c2d
4 changed files with 23 additions and 3 deletions
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@ -87,11 +87,13 @@
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#ifndef STAT
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#ifndef STAT
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#define STAT_NEW(map)
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#define STAT_NEW(map)
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#define STAT_END(newl)
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#define STAT_END(newl)
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#define STAT_SAVE(arc, hub)
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#define STAT_READ(png)
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#define STAT_WRITE(f)
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#else
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#else
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void STAT_NEW(const char *lev);
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void STAT_NEW(const char *lev);
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void STAT_END(const char *newl);
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void STAT_END(const char *newl);
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void STAT_SAVE(FArchive &arc, bool hubload);
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void STAT_READ(PNGHandle *png);
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void STAT_WRITE(FILE *f);
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#endif
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#endif
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EXTERN_CVAR (Float, sv_gravity)
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EXTERN_CVAR (Float, sv_gravity)
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@ -1524,7 +1526,6 @@ void G_SerializeLevel (FArchive &arc, bool hubLoad)
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}
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}
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}
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}
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screen->EndSerialize(arc);
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screen->EndSerialize(arc);
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STAT_SAVE(arc, hubLoad);
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}
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}
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//==========================================================================
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//==========================================================================
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@ -1645,6 +1646,7 @@ void G_WriteSnapshots (FILE *file)
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{
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{
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unsigned int i;
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unsigned int i;
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STAT_WRITE(file);
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for (i = 0; i < wadlevelinfos.Size(); i++)
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for (i = 0; i < wadlevelinfos.Size(); i++)
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{
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{
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if (wadlevelinfos[i].snapshot)
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if (wadlevelinfos[i].snapshot)
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@ -1795,6 +1797,7 @@ void G_ReadSnapshots (PNGHandle *png)
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arc << pnum;
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arc << pnum;
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}
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}
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}
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}
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STAT_READ(png);
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png->File->ResetFilePtr();
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png->File->ResetFilePtr();
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}
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}
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@ -405,6 +405,17 @@ static void R_InitAnimDefs ()
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{
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{
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P_ParseAnimatedDoor (sc);
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P_ParseAnimatedDoor (sc);
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}
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}
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else if (sc.Compare("skyoffset"))
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{
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sc.MustGetString ();
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FTextureID picnum = TexMan.CheckForTexture (sc.String, FTexture::TEX_Wall, texflags);
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sc.MustGetNumber();
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if (picnum.Exists())
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{
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FTexture *tex = TexMan[picnum];
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tex->SkyOffset = sc.Number;
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}
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}
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else
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else
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{
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{
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sc.ScriptError (NULL);
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sc.ScriptError (NULL);
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@ -606,6 +606,11 @@ struct sector_t
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return lightlevel;
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return lightlevel;
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}
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}
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secplane_t &GetSecPlane(int pos)
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{
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return pos == floor? floorplane:ceilingplane;
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}
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bool PlaneMoving(int pos);
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bool PlaneMoving(int pos);
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@ -121,6 +121,7 @@ public:
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// doing it per patch.
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// doing it per patch.
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WORD Rotations;
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WORD Rotations;
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SWORD SkyOffset;
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enum // UseTypes
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enum // UseTypes
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{
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{
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