diff --git a/src/p_map.cpp b/src/p_map.cpp index ce20c8430..5feff237e 100644 --- a/src/p_map.cpp +++ b/src/p_map.cpp @@ -52,6 +52,7 @@ #include "p_conversation.h" #include "r_data/r_translate.h" #include "g_level.h" +#include "r_sky.h" CVAR(Bool, cl_bloodsplats, true, CVAR_ARCHIVE) CVAR(Int, sv_smartaim, 0, CVAR_ARCHIVE | CVAR_SERVERINFO) @@ -4293,6 +4294,8 @@ void P_RailAttack(AActor *source, int damage, int offset_xy, fixed_t offset_z, i if (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF) { puff = P_SpawnPuff(source, puffclass, trace.X, trace.Y, trace.Z, (source->angle + angleoffset) - ANG90, 1, 0); + if (puff && (trace.Line != NULL) && (trace.Line->special == Line_Horizon) && !(puff->flags3 & MF3_SKYEXPLODE)) + puff->Destroy(); } if (puff != NULL && puffDefaults->flags7 & MF7_FORCEDECAL && puff->DecalGenerator) SpawnShootDecal(puff, trace); @@ -4306,6 +4309,12 @@ void P_RailAttack(AActor *source, int damage, int offset_xy, fixed_t offset_z, i if (puffclass != NULL && puffDefaults->flags3 & MF3_ALWAYSPUFF) { puff = P_SpawnPuff(source, puffclass, trace.X, trace.Y, trace.Z, (source->angle + angleoffset) - ANG90, 1, 0); + if (puff && !(puff->flags3 & MF3_SKYEXPLODE) && + (((trace.HitType == TRACE_HitFloor) && (puff->floorpic == skyflatnum)) || + ((trace.HitType == TRACE_HitCeiling) && (puff->ceilingpic == skyflatnum)))) + { + puff->Destroy(); + } } } if (thepuff != NULL)