From dca03ac76a92b396f54bb38ada016f9d74f91b19 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Wed, 15 Sep 2010 14:47:44 +0000 Subject: [PATCH] - changed ACS's print n: cast to use an actor's tag for non-players instead of the class name. SVN r2784 (trunk) --- src/p_acs.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_acs.cpp b/src/p_acs.cpp index 556592991..807827b95 100644 --- a/src/p_acs.cpp +++ b/src/p_acs.cpp @@ -5040,7 +5040,7 @@ int DLevelScript::RunScript () } else if (activator) { - work += RUNTIME_TYPE(activator)->TypeName.GetChars(); + work += activator->GetTag(); } else {