From d9dbf26f6361d1a8ab6c0b7005371eeec7f78d52 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Thu, 22 Sep 2016 17:39:09 +0200 Subject: [PATCH] - do not list savegames for different IWADs. --- src/menu/loadsavemenu.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/menu/loadsavemenu.cpp b/src/menu/loadsavemenu.cpp index 91492e88d..c33de3725 100644 --- a/src/menu/loadsavemenu.cpp +++ b/src/menu/loadsavemenu.cpp @@ -271,6 +271,12 @@ void DLoadSaveMenu::ReadSaveStrings () { missing = !G_CheckSaveGameWads(arc, false); } + else + { + // different game. Skip this. + delete savegame; + continue; + } FSaveGameNode *node = new FSaveGameNode; node->Filename = filepath;