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- Added a new cvar: midi_timiditylike. This re-enables TiMidity handling of
GUS patch flags, envelopes, and volume levels, while trying to be closer to TiMidity++ than original TiMidity. - Renamed timidity_config and timidity_voices to midi_config and midi_voices respectively. SVN r959 (trunk)
This commit is contained in:
parent
e64586d86f
commit
d4563767ee
7 changed files with 156 additions and 64 deletions
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@ -1,3 +1,10 @@
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May 9, 2008
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- Added a new cvar: midi_timiditylike. This re-enables TiMidity handling of
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GUS patch flags, envelopes, and volume levels, while trying to be closer
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to TiMidity++ than original TiMidity.
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- Renamed timidity_config and timidity_voices to midi_config and midi_voices
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respectively.
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May 8, 2008
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- Reduced volume, expression, and panning controllers back to 7 bits.
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- Added very basic Soundfont support to the internal TiMidity. Things missing:
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@ -362,53 +362,58 @@ fail:
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if (header.Description[j] != 0)
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break;
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}
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if (j == DESC_SIZE)
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/* Strip any loops and envelopes we're permitted to */
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/* [RH] (But PATCH_BACKWARD isn't a loop flag at all!) */
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if ((strip_loop == 1) &&
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(sp->modes & (PATCH_SUSTAIN | PATCH_LOOPEN | PATCH_BIDIR | PATCH_BACKWARD)))
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{
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/* Strip any loops and envelopes we're permitted to */
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/* [RH] (But PATCH_BACKWARD isn't a loop flag at all!) */
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if ((strip_loop == 1) &&
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(sp->modes & (PATCH_SUSTAIN | PATCH_LOOPEN | PATCH_BIDIR | PATCH_BACKWARD)))
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cmsg(CMSG_INFO, VERB_DEBUG, " - Removing loop and/or sustain\n");
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if (j == DESC_SIZE)
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{
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cmsg(CMSG_INFO, VERB_DEBUG, " - Removing loop and/or sustain\n");
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sp->modes &= ~(PATCH_SUSTAIN | PATCH_LOOPEN | PATCH_BIDIR | PATCH_BACKWARD);
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}
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sp->modes |= PATCH_T_NO_LOOP;
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}
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if (strip_envelope == 1)
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if (strip_envelope == 1)
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{
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cmsg(CMSG_INFO, VERB_DEBUG, " - Removing envelope\n");
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/* [RH] The envelope isn't really removed, but this is the way the standard
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* Gravis patches get that effect: All rates at maximum, and all offsets at
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* a constant level.
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*/
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if (j == DESC_SIZE)
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{
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cmsg(CMSG_INFO, VERB_DEBUG, " - Removing envelope\n");
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/* [RH] The envelope isn't really removed, but this is the way the standard
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* Gravis patches get that effect: All rates at maximum, and all offsets at
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* a constant level.
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*/
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for (j = 1; j < ENVELOPES; ++j)
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int k;
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for (k = 1; k < ENVELOPES; ++k)
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{ /* Find highest offset. */
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if (patch_data.EnvelopeOffset[j] > patch_data.EnvelopeOffset[0])
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if (patch_data.EnvelopeOffset[k] > patch_data.EnvelopeOffset[0])
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{
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patch_data.EnvelopeOffset[0] = patch_data.EnvelopeOffset[j];
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patch_data.EnvelopeOffset[0] = patch_data.EnvelopeOffset[k];
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}
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}
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for (j = 0; j < ENVELOPES; ++j)
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for (k = 0; k < ENVELOPES; ++k)
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{
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patch_data.EnvelopeRate[j] = 63;
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patch_data.EnvelopeOffset[j] = patch_data.EnvelopeOffset[0];
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patch_data.EnvelopeRate[k] = 63;
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patch_data.EnvelopeOffset[k] = patch_data.EnvelopeOffset[0];
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}
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}
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sp->modes |= PATCH_T_NO_ENVELOPE;
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}
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#if 0
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else if (strip_envelope != 0)
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{
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/* Have to make a guess. */
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if (!(sp->modes & (PATCH_LOOPEN | PATCH_BIDIR | PATCH_BACKWARD)))
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{
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/* No loop? Then what's there to sustain? No envelope needed either... */
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sp->modes &= ~(PATCH_SUSTAIN | PATCH_NO_SRELEASE);
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sp->modes |= PATCH_T_NO_ENVELOPE;
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cmsg(CMSG_INFO, VERB_DEBUG, " - No loop, removing sustain and envelope\n");
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}
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else if (memcmp(patch_data.EnvelopeRate, "??????", 6) == 0 || patch_data.EnvelopeOffset[RELEASEC] >= 100)
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else if (memcmp(patch_data.EnvelopeRate, "??????", 6) == 0 || patch_data.EnvelopeOffset[GF1_RELEASEC] >= 100)
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{
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/* Envelope rates all maxed out? Envelope end at a high "offset"?
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That's a weird envelope. Take it out. */
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sp->modes &= ~PATCH_NO_SRELEASE;
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sp->modes |= PATCH_T_NO_ENVELOPE;
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cmsg(CMSG_INFO, VERB_DEBUG, " - Weirdness, removing envelope\n");
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}
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else if (!(sp->modes & PATCH_SUSTAIN))
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@ -417,11 +422,14 @@ fail:
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justified, but patches without sustain usually don't need the
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envelope either... at least the Gravis ones. They're mostly
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drums. I think. */
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sp->modes &= ~PATCH_NO_SRELEASE;
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sp->modes |= PATCH_T_NO_ENVELOPE;
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cmsg(CMSG_INFO, VERB_DEBUG, " - No sustain, removing envelope\n");
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}
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}
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#endif
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if (!(sp->modes & PATCH_NO_SRELEASE))
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{ // TiMidity thinks that this is an envelope enable flag.
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sp->modes |= PATCH_T_NO_ENVELOPE;
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}
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for (j = 0; j < 6; j++)
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{
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@ -468,10 +476,10 @@ fail:
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}
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else
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{
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#if defined(ADJUST_SAMPLE_VOLUMES)
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/* Try to determine a volume scaling factor for the sample.
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This is a very crude adjustment, but things sound more
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balanced with it. Still, this should be a runtime option. */
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This is a very crude adjustment, but things sound more
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balanced with it. Still, this should be a runtime option.
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(This is ignored unless midi_timiditylike is turned on.) */
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int i;
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sample_t maxamp = 0, a;
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sample_t *tmp;
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}
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sp->volume = 1 / maxamp;
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cmsg(CMSG_INFO, VERB_DEBUG, " * volume comp: %f\n", sp->volume);
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#else
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sp->volume = 1;
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#endif
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}
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/* Then fractional samples */
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@ -27,6 +27,9 @@
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#include "timidity.h"
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#include "templates.h"
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#include "c_cvars.h"
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EXTERN_CVAR(Bool, midi_timiditylike)
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namespace Timidity
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{
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@ -75,7 +78,16 @@ void GF1Envelope::Init(Renderer *song, Voice *v)
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void GF1Envelope::Release(Voice *v)
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{
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if (!(v->sample->modes & PATCH_NO_SRELEASE) || (v->sample->modes & PATCH_FAST_REL))
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if (midi_timiditylike)
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{
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if (!(v->sample->modes & PATCH_T_NO_ENVELOPE))
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{
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stage = GF1_RELEASE;
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Recompute(v);
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}
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// else ... loop was already turned off by the caller
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}
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else if (!(v->sample->modes & PATCH_NO_SRELEASE) || (v->sample->modes & PATCH_FAST_REL))
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{
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/* ramp out to minimum volume with rate from final release stage */
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stage = GF1_RELEASEC+1;
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/* Returns 1 if envelope runs out */
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bool GF1Envelope::Recompute(Voice *v)
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{
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int oldstage;
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int newstage;
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oldstage = stage;
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newstage = stage;
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if (oldstage > GF1_RELEASEC)
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if (newstage > GF1_RELEASEC)
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{
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/* Envelope ran out. */
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/* play sampled release */
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v->status &= ~(VOICE_SUSTAINING | VOICE_LPE);
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v->status |= VOICE_RELEASING;
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increment = 0;
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bUpdating = false;
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v->status &= ~(VOICE_SUSTAINING | VOICE_LPE);
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v->status |= VOICE_RELEASING;
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if (midi_timiditylike)
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{ /* kill the voice */
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v->status |= VOICE_STOPPING;
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return 1;
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}
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else
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{ /* play sampled release */
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}
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return 0;
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}
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if (oldstage == GF1_RELEASE && !(v->status & VOICE_RELEASING) && (v->sample->modes & PATCH_SUSTAIN))
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if (newstage == GF1_RELEASE && !(v->status & VOICE_RELEASING) &&
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((!midi_timiditylike && (v->sample->modes & PATCH_SUSTAIN)) ||
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(midi_timiditylike && !(v->sample->modes & PATCH_T_NO_ENVELOPE))))
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{
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v->status |= VOICE_SUSTAINING;
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/* Freeze envelope until note turns off. Trumpets want this. */
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}
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else
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{
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stage = oldstage + 1;
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stage = newstage + 1;
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if (volume == offset[oldstage])
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if (volume == offset[newstage])
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{
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return Recompute(v);
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}
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target = offset[oldstage];
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increment = rate[oldstage];
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target = offset[newstage];
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increment = rate[newstage];
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if (target < volume)
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increment = -increment;
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}
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bool GF1Envelope::Update(Voice *v)
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{
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if (midi_timiditylike && (v->sample->modes & PATCH_T_NO_ENVELOPE))
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{
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return 0;
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}
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volume += increment;
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if (((increment < 0) && (volume <= target)) || ((increment > 0) && (volume >= target)))
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{
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void GF1Envelope::ApplyToAmp(Voice *v)
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{
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double env_vol = v->attenuation;
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double final_amp = v->sample->volume * FINAL_MIX_SCALE;
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if (v->tremolo_phase_increment != 0)
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{ // [RH] FIXME: This is wrong. Tremolo should offset the
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// envelope volume, not scale it.
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env_vol *= v->tremolo_volume;
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double final_amp;
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if (midi_timiditylike)
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{
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final_amp = v->sample->volume * FINAL_MIX_TIMIDITY_SCALE;
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if (v->tremolo_phase_increment != 0)
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{
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env_vol *= v->tremolo_volume;
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}
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if (!(v->sample->modes & PATCH_T_NO_ENVELOPE))
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{
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if (stage > GF1_ATTACK)
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{
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env_vol *= pow(2.0, volume * (6.0 / (1 << 30)) - 6.0);
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}
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else
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{
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env_vol *= volume / float(1 << 30);
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}
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}
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}
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env_vol *= volume / float(1 << 30);
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env_vol = calc_gf1_amp(env_vol) * final_amp;
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else
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{
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final_amp = FINAL_MIX_SCALE;
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if (v->tremolo_phase_increment != 0)
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{ // [RH] FIXME: This is wrong. Tremolo should offset the
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// envelope volume, not scale it.
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env_vol *= v->tremolo_volume;
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}
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env_vol *= volume / float(1 << 30);
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env_vol = calc_gf1_amp(env_vol);
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}
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env_vol *= final_amp;
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v->left_mix = float(env_vol * v->left_offset);
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v->right_mix = float(env_vol * v->right_offset);
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}
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#include <math.h>
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#include "timidity.h"
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#include "c_cvars.h"
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EXTERN_CVAR(Bool, midi_timiditylike)
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namespace Timidity
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{
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if (v->sample->type == INST_GUS)
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{
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v->attenuation = (vol_table[(chanvol * chanexpr) / 127] * vol_table[v->velocity]) * ((127 + 64) / 12419775.f);
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if (midi_timiditylike)
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{
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v->attenuation = float(timidityxx_perceived_vol(v->velocity / 127.0) *
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timidityxx_perceived_vol(chanvol / 127.0) *
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timidityxx_perceived_vol(chanexpr / 127.0));
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}
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else
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{
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v->attenuation = (vol_table[(chanvol * chanexpr) / 127] * vol_table[v->velocity]) * ((127 + 64) / 12419775.f);
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}
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}
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else
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{
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@ -190,7 +202,7 @@ void Renderer::compute_pan(double pan, int type, float &left_offset, float &righ
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}
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else
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{
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if (type == INST_GUS)
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if (type == INST_GUS && !midi_timiditylike)
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{
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/* Original amp equation looks like this:
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* calc_gf1_amp(atten + offset)
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@ -209,8 +221,12 @@ void Renderer::compute_pan(double pan, int type, float &left_offset, float &righ
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}
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else
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{
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left_offset = (float)db_to_amp(-20 * log10(sqrt(1 - pan)));
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right_offset = (float)db_to_amp(-20 * log10(sqrt(pan)));
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/* I have no idea what equation, if any, will reproduce the sc_pan_table
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* that TiMidity++ uses, so midi_timiditylike gets the same Equal Power
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* Panning as SF2/DLS.
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*/
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left_offset = (float)sqrt(1 - pan);
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right_offset = (float)sqrt(pan);
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}
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}
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}
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@ -548,7 +564,7 @@ void Renderer::finish_note(int i)
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v->status &= ~VOICE_SUSTAINING;
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v->status |= VOICE_RELEASING;
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if (!(v->sample->modes & PATCH_NO_SRELEASE))
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if (!(v->sample->modes & PATCH_NO_SRELEASE) || midi_timiditylike)
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{
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v->status &= ~VOICE_LPE; /* sampled release */
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}
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@ -26,6 +26,9 @@
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#include <malloc.h>
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#include "timidity.h"
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#include "c_cvars.h"
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EXTERN_CVAR(Bool, midi_timiditylike)
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namespace Timidity
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{
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@ -484,7 +487,7 @@ static sample_t *rs_vib_bidir(sample_t *resample_buffer, float rate, Voice *vp,
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sample_t *resample_voice(Renderer *song, Voice *vp, int *countptr)
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{
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int ofs;
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BYTE modes;
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WORD modes;
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if (vp->sample->sample_rate == 0)
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{
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@ -519,7 +522,7 @@ sample_t *resample_voice(Renderer *song, Voice *vp, int *countptr)
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if (vp->vibrato_control_ratio)
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{
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if (vp->status & VOICE_LPE)
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if (vp->status & VOICE_LPE && !(midi_timiditylike && vp->sample->modes & PATCH_T_NO_LOOP))
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{
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if (modes & PATCH_BIDIR)
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return rs_vib_bidir(song->resample_buffer, song->rate, vp, *countptr);
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@ -533,7 +536,7 @@ sample_t *resample_voice(Renderer *song, Voice *vp, int *countptr)
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}
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else
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{
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if (vp->status & VOICE_LPE)
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if (vp->status & VOICE_LPE && !(midi_timiditylike && vp->sample->modes & PATCH_T_NO_LOOP))
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{
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if (modes & PATCH_BIDIR)
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return rs_bidir(song->resample_buffer, vp, *countptr);
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@ -32,8 +32,9 @@
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#include "i_system.h"
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#include "files.h"
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CVAR(String, timidity_config, CONFIG_FILE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, timidity_voices, 32, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(String, midi_config, CONFIG_FILE, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Int, midi_voices, 32, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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CVAR(Bool, midi_timiditylike, false, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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namespace Timidity
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{
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@ -551,7 +552,7 @@ int LoadConfig(const char *filename)
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int LoadConfig()
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{
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return LoadConfig(timidity_config);
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return LoadConfig(midi_config);
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}
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Renderer::Renderer(float sample_rate)
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@ -573,7 +574,7 @@ Renderer::Renderer(float sample_rate)
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if (def_instr_name.IsNotEmpty())
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set_default_instrument(def_instr_name);
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voices = clamp<int>(timidity_voices, 16, 256);
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voices = clamp<int>(midi_voices, 16, 256);
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voice = new Voice[voices];
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drumchannels = DEFAULT_DRUMCHANNELS;
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}
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|
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@ -53,7 +53,11 @@ config.h
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/* A scalar applied to the final mix to try and approximate the
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volume level of FMOD's built-in MIDI player. */
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#define FINAL_MIX_SCALE 0.5f
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#define FINAL_MIX_SCALE 0.5
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/* This value is used instead when midi_timiditylike is turned on,
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because TiMidity++ is louder than a GUS. */
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#define FINAL_MIX_TIMIDITY_SCALE 0.3
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/* How many bits to use for the fractional part of sample positions.
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This affects tonal accuracy. The entire position counter must fit
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|
@ -214,7 +218,10 @@ enum
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PATCH_BACKWARD = (1<<4),
|
||||
PATCH_SUSTAIN = (1<<5),
|
||||
PATCH_NO_SRELEASE = (1<<6),
|
||||
PATCH_FAST_REL = (1<<7)
|
||||
PATCH_FAST_REL = (1<<7),
|
||||
|
||||
PATCH_T_NO_ENVELOPE = (1<<8),
|
||||
PATCH_T_NO_LOOP = (1<<9)
|
||||
};
|
||||
|
||||
struct Sample
|
||||
|
@ -249,7 +256,9 @@ struct Sample
|
|||
BYTE
|
||||
tremolo_depth, vibrato_depth,
|
||||
low_vel, high_vel,
|
||||
modes, type;
|
||||
type;
|
||||
WORD
|
||||
modes;
|
||||
SWORD
|
||||
panning;
|
||||
WORD
|
||||
|
@ -608,6 +617,7 @@ const double log_of_2 = 0.69314718055994529;
|
|||
#define calc_gf1_amp(x) (pow(2.0,((x)*16.0 - 16.0))) // Actual GUS equation
|
||||
#define cb_to_amp(x) (pow(10.0, (x) * (1 / -200.0))) // centibels to amp
|
||||
#define db_to_amp(x) (pow(10.0, (x) * (1 / -20.0))) // decibels to map
|
||||
#define timidityxx_perceived_vol(x) (pow((x), 1.66096404744))
|
||||
|
||||
/*
|
||||
timidity.h
|
||||
|
|
Loading…
Reference in a new issue