mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2025-04-22 08:28:53 +00:00
Merge branch 'maint' of https://github.com/rheit/zdoom into maint
This commit is contained in:
commit
ccd3d42037
12 changed files with 46 additions and 38 deletions
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@ -216,13 +216,12 @@ endif( WIN32 )
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if( NOT NO_OPENAL )
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find_package( OpenAL )
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mark_as_advanced(CLEAR OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
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if( OPENAL_FOUND )
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mark_as_advanced(CLEAR OPENAL_INCLUDE_DIR)
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if( OPENAL_INCLUDE_DIR )
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include_directories( ${OPENAL_INCLUDE_DIR} )
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set( ZDOOM_LIBS ${OPENAL_LIBRARY} ${ZDOOM_LIBS} )
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else( OPENAL_FOUND )
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set( NO_OPENAL ON )
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endif( OPENAL_FOUND )
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else( OPENAL_INCLUDE_DIR )
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set( NO_OPENAL ON )
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endif( OPENAL_INCLUDE_DIR )
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endif( NOT NO_OPENAL )
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if( NOT NO_FMOD )
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@ -95,11 +95,11 @@ void DMover::Serialize (FArchive &arc)
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arc << interpolation;
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}
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void DMover::StopInterpolation()
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void DMover::StopInterpolation(bool force)
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{
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if (interpolation != NULL)
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{
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interpolation->DelRef();
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interpolation->DelRef(force);
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interpolation = NULL;
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}
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}
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@ -36,7 +36,7 @@ protected:
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DMover ();
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void Serialize (FArchive &arc);
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void Destroy();
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void StopInterpolation();
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void StopInterpolation(bool force = false);
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inline EResult MoveFloor (fixed_t speed, fixed_t dest, int crush, int direction, bool hexencrush)
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{
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return MovePlane (speed, dest, crush, 0, direction, hexencrush);
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@ -1571,7 +1571,7 @@ public:
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bool res = DMover::crushed != MoveFloor(speed, dest, crush, direction, false);
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Destroy();
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m_Sector->floordata=NULL;
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StopInterpolation();
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StopInterpolation(true);
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m_Sector=NULL;
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return res;
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}
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@ -1656,6 +1656,14 @@ public:
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m_Speed=movespeed;
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m_Direction = _m_Direction;
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m_FloorDestDist = moveheight;
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// Do not interpolate instant movement floors.
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fixed_t movedist = abs(-sec->floorplane.d - moveheight);
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if (m_Speed >= movedist)
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{
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StopInterpolation(true);
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}
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StartFloorSound();
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}
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};
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@ -1713,7 +1721,7 @@ public:
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bool res = DMover::crushed != MoveCeiling(speed, dest, crush, direction, false);
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Destroy();
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m_Sector->ceilingdata=NULL;
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StopInterpolation ();
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StopInterpolation (true);
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m_Sector=NULL;
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return res;
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}
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@ -1806,7 +1814,7 @@ public:
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fixed_t movedist = abs(sec->ceilingplane.d - m_BottomHeight);
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if (m_Speed >= movedist)
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{
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StopInterpolation ();
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StopInterpolation (true);
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m_Silent=2;
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}
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PlayCeilingSound();
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@ -626,7 +626,7 @@ DEFINE_ACTION_FUNCTION(AActor, A_DeathBallImpact)
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}
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else
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{ // Seek
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self->angle = self->AngleTo(target);
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angle = self->AngleTo(target);
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newAngle = true;
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}
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}
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@ -412,7 +412,7 @@ DCeiling *DCeiling::Create(sector_t *sec, DCeiling::ECeiling type, line_t *line,
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}
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if (ceiling->m_Speed >= movedist)
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{
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ceiling->StopInterpolation();
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ceiling->StopInterpolation(true);
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}
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// set texture/type change properties
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@ -478,7 +478,7 @@ bool EV_DoFloor (DFloor::EFloor floortype, line_t *line, int tag,
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(floor->m_Direction<0 && floor->m_FloorDestDist<sec->floorplane.d) || // moving down but going up
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(floor->m_Speed >= abs(sec->floorplane.d - floor->m_FloorDestDist))) // moving in one step
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{
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floor->StopInterpolation();
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floor->StopInterpolation(true);
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// [Graf Zahl]
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// Don't make sounds for instant movement hacks but make an exception for
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@ -344,9 +344,10 @@ int DInterpolation::AddRef()
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//
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//==========================================================================
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int DInterpolation::DelRef()
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int DInterpolation::DelRef(bool force)
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{
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if (refcount > 0) --refcount;
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if (force && refcount == 0) Destroy();
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return refcount;
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}
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@ -943,20 +944,6 @@ DInterpolation *sector_t::SetInterpolation(int position, bool attach)
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//
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//==========================================================================
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void sector_t::StopInterpolation(int position)
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{
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if (interpolations[position] != NULL)
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{
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interpolations[position]->DelRef();
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}
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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DInterpolation *FPolyObj::SetInterpolation()
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{
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if (interpolation != NULL)
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@ -25,7 +25,7 @@ protected:
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public:
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int AddRef();
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int DelRef();
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int DelRef(bool force = false);
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virtual void Destroy();
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virtual void UpdateInterpolation() = 0;
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@ -497,7 +497,6 @@ struct sector_t
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sector_t *GetHeightSec() const;
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DInterpolation *SetInterpolation(int position, bool attach);
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void StopInterpolation(int position);
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ASkyViewpoint *GetSkyBox(int which);
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@ -1,7 +1,11 @@
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#ifndef OALDEF_H
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#define OALDEF_H
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#if defined _WIN32 && !defined NO_OPENAL
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#ifndef NO_OPENAL
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#ifndef _WIN32
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typedef void* FARPROC;
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#endif
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#define DEFINE_ENTRY(type, name) static type p_##name;
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#include "oaldef.h"
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@ -36,6 +36,8 @@
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#define USE_WINDOWS_DWORD
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#else
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#include <dlfcn.h>
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#endif
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#include "except.h"
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@ -61,14 +63,23 @@ CVAR (Bool, snd_efx, true, CVAR_ARCHIVE|CVAR_GLOBALCONFIG)
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#ifdef _WIN32
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static HMODULE hmodOpenAL;
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#define OPENALLIB "openal32.dll"
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#else
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static void* hmodOpenAL;
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#ifdef __APPLE__
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#define OPENALLIB "OpenAL.framework/OpenAL"
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#else
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#define OPENALLIB "libopenal.so"
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#endif
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#define LoadLibrary(x) dlopen((x), RTLD_LAZY)
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#define GetProcAddress(a,b) dlsym((a),(b))
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#define FreeLibrary(x) dlclose((x))
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#endif
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bool IsOpenALPresent()
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{
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#ifdef NO_OPENAL
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return false;
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#elif !defined _WIN32
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return true;
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#else
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static bool cached_result = false;
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static bool done = false;
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done = true;
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if (hmodOpenAL == NULL)
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{
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hmodOpenAL = LoadLibrary(NicePath("$PROGDIR/openal32.dll"));
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hmodOpenAL = LoadLibrary(NicePath("$PROGDIR/" OPENALLIB));
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if (hmodOpenAL == NULL)
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{
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hmodOpenAL = LoadLibrary("openal32.dll");
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hmodOpenAL = LoadLibrary(OPENALLIB);
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if (hmodOpenAL == NULL)
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{
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return false;
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@ -90,7 +101,7 @@ bool IsOpenALPresent()
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for(int i = 0; oalfuncs[i].name != NULL; i++)
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{
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*oalfuncs[i].funcaddr = GetProcAddress(hmodOpenAL, oalfuncs[i].name);
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if (oalfuncs[i].funcaddr == NULL)
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if (*oalfuncs[i].funcaddr == NULL)
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{
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FreeLibrary(hmodOpenAL);
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hmodOpenAL = NULL;
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