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Reset sound position only when there is no listener
https://mantis.zdoom.org/view.php?id=206 https://mantis.zdoom.org/view.php?id=248
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1 changed files with 1 additions and 1 deletions
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@ -692,6 +692,7 @@ static void CalcPosVel(int type, const AActor *actor, const sector_t *sector,
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else
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{
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listenpos.Zero();
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pos->Zero();
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pgroup = 0;
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}
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@ -711,7 +712,6 @@ static void CalcPosVel(int type, const AActor *actor, const sector_t *sector,
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{
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case SOURCE_None:
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default:
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pos->Zero();
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break;
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case SOURCE_Actor:
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