mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-28 06:32:29 +00:00
Merge branch 'master' of https://github.com/rheit/zdoom
This commit is contained in:
commit
ba2faee125
16 changed files with 80 additions and 47 deletions
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@ -960,8 +960,8 @@ CCMD(nextmap)
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{
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if (netgame)
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{
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Printf ("Use "TEXTCOLOR_BOLD"changemap"TEXTCOLOR_NORMAL" instead. "TEXTCOLOR_BOLD"Nextmap"
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TEXTCOLOR_NORMAL" is for single-player only.\n");
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Printf ("Use " TEXTCOLOR_BOLD "changemap" TEXTCOLOR_NORMAL " instead. " TEXTCOLOR_BOLD "Nextmap"
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TEXTCOLOR_NORMAL " is for single-player only.\n");
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return;
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}
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char *next = NULL;
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@ -988,8 +988,8 @@ CCMD(nextsecret)
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{
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if (netgame)
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{
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Printf ("Use "TEXTCOLOR_BOLD"changemap"TEXTCOLOR_NORMAL" instead. "TEXTCOLOR_BOLD"Nextsecret"
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TEXTCOLOR_NORMAL" is for single-player only.\n");
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Printf ("Use " TEXTCOLOR_BOLD "changemap" TEXTCOLOR_NORMAL " instead. " TEXTCOLOR_BOLD "Nextsecret"
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TEXTCOLOR_NORMAL " is for single-player only.\n");
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return;
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}
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char *next = NULL;
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@ -1138,4 +1138,4 @@ CCMD(secret)
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else inlevel = false;
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}
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}
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}
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}
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@ -140,6 +140,7 @@ public:
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int SpawnMask;
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FNameNoInit MorphWeapon;
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fixed_t AttackZOffset; // attack height, relative to player center
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fixed_t UseRange; // [NS] Distance at which player can +use
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const PClass *FlechetteType;
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// [CW] Fades for when you are being damaged.
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@ -164,8 +164,8 @@ CCMD (map)
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{
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if (netgame)
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{
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Printf ("Use "TEXTCOLOR_BOLD"changemap"TEXTCOLOR_NORMAL" instead. "TEXTCOLOR_BOLD"Map"
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TEXTCOLOR_NORMAL" is for single-player only.\n");
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Printf ("Use " TEXTCOLOR_BOLD "changemap" TEXTCOLOR_NORMAL " instead. " TEXTCOLOR_BOLD "Map"
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TEXTCOLOR_NORMAL " is for single-player only.\n");
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return;
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}
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if (argv.argc() > 1)
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@ -112,6 +112,9 @@ FRandom pr_acs ("ACS");
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#define NOT_FLOOR 8
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#define NOT_CEILING 16
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// LineAtack flags
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#define FHF_NORANDOMPUFFZ 1
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// SpawnDecal flags
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#define SDF_ABSANGLE 1
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#define SDF_PERMANENT 2
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@ -4966,10 +4969,13 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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FName pufftype = argCount > 4 && args[4]? FName(FBehavior::StaticLookupString(args[4])) : NAME_BulletPuff;
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FName damagetype = argCount > 5 && args[5]? FName(FBehavior::StaticLookupString(args[5])) : NAME_None;
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fixed_t range = argCount > 6 && args[6]? args[6] : MISSILERANGE;
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int flags = argCount > 7 && args[7]? args[7] : 0;
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int fhflags = (flags & FHF_NORANDOMPUFFZ)? LAF_NORANDOMPUFFZ : 0;
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if (args[0] == 0)
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{
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P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype);
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P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
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}
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else
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{
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@ -4978,7 +4984,7 @@ int DLevelScript::CallFunction(int argCount, int funcIndex, SDWORD *args, const
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while ((source = it.Next()) != NULL)
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{
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P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype);
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P_LineAttack(activator, angle, range, pitch, damage, damagetype, pufftype, fhflags);
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}
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}
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}
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@ -5556,7 +5562,8 @@ int DLevelScript::RunScript ()
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case PCD_PUSHFUNCTION:
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{
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int funcnum = NEXTBYTE;
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PushToStack(funcnum | activeBehavior->GetLibraryID());
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// Not technically a string, but since we use the same tagging mechanism
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PushToStack(TAGSTR(funcnum));
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break;
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}
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case PCD_CALL:
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@ -5572,7 +5579,7 @@ int DLevelScript::RunScript ()
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if(pcd == PCD_CALLSTACK)
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{
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funcnum = STACK(1);
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module = FBehavior::StaticGetModule(funcnum>>16);
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module = FBehavior::StaticGetModule(funcnum>>LIBRARYID_SHIFT);
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--sp;
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funcnum &= 0xFFFF; // Clear out tag
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@ -8449,7 +8456,8 @@ scriptwait:
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case PCD_SAVESTRING:
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// Saves the string
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{
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PushToStack(GlobalACSStrings.AddString(work, Stack, sp));
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const int str = GlobalACSStrings.AddString(work, Stack, sp);
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PushToStack(str);
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STRINGBUILDER_FINISH(work);
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}
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break;
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@ -252,7 +252,7 @@ static bool LoadGLVertexes(FileReader * lump)
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// GLNodes V1 and V4 are unsupported.
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// V1 because the precision is insufficient and
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// V4 due to the missing partner segs
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Printf("GL nodes v%d found. This format is not supported by "GAMENAME"\n",
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Printf("GL nodes v%d found. This format is not supported by " GAMENAME "\n",
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(*(int *)gldata == gNd4)? 4:1);
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delete [] gldata;
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@ -4359,14 +4359,17 @@ bool P_NoWayTraverse (AActor *usething, fixed_t endx, fixed_t endy)
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void P_UseLines (player_t *player)
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{
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angle_t angle;
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fixed_t x1, y1;
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fixed_t x1, y1, usedist;
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bool foundline;
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foundline = false;
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angle = player->mo->angle >> ANGLETOFINESHIFT;
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x1 = player->mo->x + (USERANGE>>FRACBITS)*finecosine[angle];
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y1 = player->mo->y + (USERANGE>>FRACBITS)*finesine[angle];
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usedist = player->mo->UseRange;
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// [NS] Now queries the Player's UseRange.
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x1 = player->mo->x + FixedMul(usedist, finecosine[angle]);
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y1 = player->mo->y + FixedMul(usedist, finesine[angle]);
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// old code:
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//
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@ -4398,13 +4401,20 @@ void P_UseLines (player_t *player)
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bool P_UsePuzzleItem (AActor *PuzzleItemUser, int PuzzleItemType)
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{
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int angle;
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fixed_t x1, y1, x2, y2;
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fixed_t x1, y1, x2, y2, usedist;
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angle = PuzzleItemUser->angle>>ANGLETOFINESHIFT;
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x1 = PuzzleItemUser->x;
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y1 = PuzzleItemUser->y;
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x2 = x1+(USERANGE>>FRACBITS)*finecosine[angle];
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y2 = y1+(USERANGE>>FRACBITS)*finesine[angle];
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// [NS] If it's a Player, get their UseRange.
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if (PuzzleItemUser->player)
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usedist = PuzzleItemUser->player->mo->UseRange;
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else
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usedist = USERANGE;
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x2 = x1 + FixedMul(usedist, finecosine[angle]);
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y2 = y1 + FixedMul(usedist, finesine[angle]);
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FPathTraverse it(x1, y1, x2, y2, PT_ADDLINES|PT_ADDTHINGS);
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intercept_t *in;
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@ -473,6 +473,10 @@ void APlayerPawn::Serialize (FArchive &arc)
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{
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arc << GruntSpeed << FallingScreamMinSpeed << FallingScreamMaxSpeed;
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}
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if (SaveVersion >= 4502)
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{
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arc << UseRange;
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}
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}
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//===========================================================================
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@ -243,7 +243,7 @@ bool F7ZFile::Open(bool quiet)
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Archive = NULL;
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if (!quiet)
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{
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Printf("\n"TEXTCOLOR_RED"%s: ", Filename);
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Printf("\n" TEXTCOLOR_RED "%s: ", Filename);
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if (res == SZ_ERROR_UNSUPPORTED)
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{
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Printf("Decoder does not support this archive\n");
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@ -63,7 +63,7 @@ bool FPlayList::ChangeList (const char *path)
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if ( (file = fopen (path, "rb")) == NULL)
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{
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Printf ("Could not open "TEXTCOLOR_BOLD"%s"TEXTCOLOR_NORMAL": %s\n", path, strerror(errno));
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Printf ("Could not open " TEXTCOLOR_BOLD "%s" TEXTCOLOR_NORMAL ": %s\n", path, strerror(errno));
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return false;
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}
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@ -922,7 +922,7 @@ void STACK_ARGS FScanner::ScriptMessage (const char *message, ...)
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va_end (arglist);
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}
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Printf (TEXTCOLOR_RED"Script error, \"%s\" line %d:\n"TEXTCOLOR_RED"%s\n", ScriptName.GetChars(),
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Printf (TEXTCOLOR_RED "Script error, \"%s\" line %d:\n" TEXTCOLOR_RED "%s\n", ScriptName.GetChars(),
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AlreadyGot? AlreadyGotLine : Line, composed.GetChars());
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}
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@ -616,7 +616,7 @@ int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
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const char *str;
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if((str=getenv("KDE_FULL_SESSION")) && strcmp(str, "true") == 0)
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{
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FString cmd("kdialog --title \""GAMESIG" ");
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FString cmd("kdialog --title \"" GAMESIG " ");
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cmd << GetVersionString() << ": Select an IWAD to use\""
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" --menu \"ZDoom found more than one IWAD\n"
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"Select from the list below to determine which one to use:\"";
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@ -732,8 +732,8 @@ bool FMODSoundRenderer::Init()
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}
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if (wrongver != NULL)
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{
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Printf (" "TEXTCOLOR_ORANGE"Error! You are using %s version of FMOD (%x.%02x.%02x).\n"
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" "TEXTCOLOR_ORANGE"This program was built for version %x.%02x.%02x\n",
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Printf (" " TEXTCOLOR_ORANGE "Error! You are using %s version of FMOD (%x.%02x.%02x).\n"
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" " TEXTCOLOR_ORANGE "This program was built for version %x.%02x.%02x\n",
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wrongver,
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version >> 16, (version >> 8) & 255, version & 255,
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FMOD_VERSION >> 16, (FMOD_VERSION >> 8) & 255, FMOD_VERSION & 255);
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@ -1261,15 +1261,15 @@ void FMODSoundRenderer::PrintStatus()
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unsigned int bufferlength;
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int numbuffers;
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Printf ("Loaded FMOD version: "TEXTCOLOR_GREEN"%x.%02x.%02x\n", ActiveFMODVersion >> 16,
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Printf ("Loaded FMOD version: " TEXTCOLOR_GREEN "%x.%02x.%02x\n", ActiveFMODVersion >> 16,
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(ActiveFMODVersion >> 8) & 255, ActiveFMODVersion & 255);
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if (FMOD_OK == Sys->getOutput(&output))
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{
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Printf ("Output type: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(OutputNames, output));
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Printf ("Output type: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(OutputNames, output));
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}
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if (FMOD_OK == Sys->getSpeakerMode(&speakermode))
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{
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Printf ("Speaker mode: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(SpeakerModeNames, speakermode));
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Printf ("Speaker mode: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(SpeakerModeNames, speakermode));
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}
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if (FMOD_OK == Sys->getDriver(&driver))
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{
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@ -1278,19 +1278,19 @@ void FMODSoundRenderer::PrintStatus()
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{
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strcpy(name, "Unknown");
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}
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Printf ("Driver: "TEXTCOLOR_GREEN"%d"TEXTCOLOR_NORMAL" ("TEXTCOLOR_ORANGE"%s"TEXTCOLOR_NORMAL")\n", driver, name);
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Printf ("Driver: " TEXTCOLOR_GREEN "%d" TEXTCOLOR_NORMAL " (" TEXTCOLOR_ORANGE "%s" TEXTCOLOR_NORMAL ")\n", driver, name);
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DumpDriverCaps(Driver_Caps, Driver_MinFrequency, Driver_MaxFrequency);
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}
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if (FMOD_OK == Sys->getSoftwareFormat(&samplerate, &format, &numoutputchannels, NULL, &resampler, NULL))
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{
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer sample rate: "TEXTCOLOR_GREEN"%d\n", samplerate);
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer format: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(SoundFormatNames, format));
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer channels: "TEXTCOLOR_GREEN"%d\n", numoutputchannels);
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer resampler: "TEXTCOLOR_GREEN"%s\n", Enum_NameForNum(ResamplerNames, resampler));
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer sample rate: " TEXTCOLOR_GREEN "%d\n", samplerate);
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer format: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(SoundFormatNames, format));
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer channels: " TEXTCOLOR_GREEN "%d\n", numoutputchannels);
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Printf (TEXTCOLOR_LIGHTBLUE "Software mixer resampler: " TEXTCOLOR_GREEN "%s\n", Enum_NameForNum(ResamplerNames, resampler));
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}
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if (FMOD_OK == Sys->getDSPBufferSize(&bufferlength, &numbuffers))
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{
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Printf (TEXTCOLOR_LIGHTBLUE "DSP buffers: "TEXTCOLOR_GREEN"%u samples x %d\n", bufferlength, numbuffers);
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Printf (TEXTCOLOR_LIGHTBLUE "DSP buffers: " TEXTCOLOR_GREEN "%u samples x %d\n", bufferlength, numbuffers);
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}
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}
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@ -1302,8 +1302,8 @@ void FMODSoundRenderer::PrintStatus()
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void FMODSoundRenderer::DumpDriverCaps(FMOD_CAPS caps, int minfrequency, int maxfrequency)
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{
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Printf (TEXTCOLOR_OLIVE " Min. frequency: "TEXTCOLOR_GREEN"%d\n", minfrequency);
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Printf (TEXTCOLOR_OLIVE " Max. frequency: "TEXTCOLOR_GREEN"%d\n", maxfrequency);
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Printf (TEXTCOLOR_OLIVE " Min. frequency: " TEXTCOLOR_GREEN "%d\n", minfrequency);
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Printf (TEXTCOLOR_OLIVE " Max. frequency: " TEXTCOLOR_GREEN "%d\n", maxfrequency);
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Printf (" Features:\n");
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if (caps == 0) Printf(TEXTCOLOR_OLIVE " None\n");
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if (caps & FMOD_CAPS_HARDWARE) Printf(TEXTCOLOR_OLIVE " Hardware mixing\n");
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@ -1318,7 +1318,7 @@ void FMODSoundRenderer::DumpDriverCaps(FMOD_CAPS caps, int minfrequency, int max
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{
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Printf("\n");
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}
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if (caps & FMOD_CAPS_REVERB_LIMITED) Printf("TEXTCOLOR_OLIVE Limited reverb\n");
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if (caps & FMOD_CAPS_REVERB_LIMITED) Printf(TEXTCOLOR_OLIVE " Limited reverb\n");
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}
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//==========================================================================
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@ -1386,11 +1386,11 @@ FString FMODSoundRenderer::GatherStats()
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}
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#endif
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out.Format ("%d channels,"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% CPU "
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"(DSP:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% "
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"Stream:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% "
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"Geometry:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%% "
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"Update:"TEXTCOLOR_YELLOW"%5.2f"TEXTCOLOR_NORMAL"%%)",
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out.Format ("%d channels," TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% CPU "
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"(DSP:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% "
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"Stream:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% "
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"Geometry:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%% "
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"Update:" TEXTCOLOR_YELLOW "%5.2f" TEXTCOLOR_NORMAL "%%)",
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channels, total, dsp, stream, geometry, update);
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return out;
|
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}
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|
|
|
@ -620,10 +620,10 @@ FString FluidSynthMIDIDevice::GetStats()
|
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fluid_settings_getint(FluidSettings, "synth.polyphony", &maxpoly);
|
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CritSec.Leave();
|
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out.Format("Voices: "TEXTCOLOR_YELLOW"%3d"TEXTCOLOR_NORMAL"/"TEXTCOLOR_ORANGE"%3d"TEXTCOLOR_NORMAL"("TEXTCOLOR_RED"%3d"TEXTCOLOR_NORMAL")"
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||||
TEXTCOLOR_YELLOW"%6.2f"TEXTCOLOR_NORMAL"%% CPU "
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"Reverb: "TEXTCOLOR_YELLOW"%3s"TEXTCOLOR_NORMAL
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" Chorus: "TEXTCOLOR_YELLOW"%3s",
|
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out.Format("Voices: " TEXTCOLOR_YELLOW "%3d" TEXTCOLOR_NORMAL "/" TEXTCOLOR_ORANGE "%3d" TEXTCOLOR_NORMAL "(" TEXTCOLOR_RED "%3d" TEXTCOLOR_NORMAL ")"
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TEXTCOLOR_YELLOW "%6.2f" TEXTCOLOR_NORMAL "%% CPU "
|
||||
"Reverb: " TEXTCOLOR_YELLOW "%3s" TEXTCOLOR_NORMAL
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||||
" Chorus: " TEXTCOLOR_YELLOW "%3s",
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voices, polyphony, maxpoly, load, reverb, chorus);
|
||||
return out;
|
||||
}
|
||||
|
|
|
@ -2410,6 +2410,15 @@ DEFINE_CLASS_PROPERTY_PREFIX(player, viewheight, F, PlayerPawn)
|
|||
defaults->ViewHeight = z;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//==========================================================================
|
||||
DEFINE_CLASS_PROPERTY_PREFIX(player, userange, F, PlayerPawn)
|
||||
{
|
||||
PROP_FIXED_PARM(z, 0);
|
||||
defaults->UseRange = z;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//==========================================================================
|
||||
|
|
|
@ -76,7 +76,7 @@ const char *GetVersionString();
|
|||
|
||||
// Use 4500 as the base git save version, since it's higher than the
|
||||
// SVN revision ever got.
|
||||
#define SAVEVER 4501
|
||||
#define SAVEVER 4502
|
||||
|
||||
#define SAVEVERSTRINGIFY2(x) #x
|
||||
#define SAVEVERSTRINGIFY(x) SAVEVERSTRINGIFY2(x)
|
||||
|
|
|
@ -24,6 +24,7 @@ Actor PlayerPawn : Actor native
|
|||
Player.GruntSpeed 12
|
||||
Player.FallingScreamSpeed 35,40
|
||||
Player.ViewHeight 41
|
||||
Player.UseRange 64
|
||||
Player.ForwardMove 1,1
|
||||
Player.SideMove 1,1
|
||||
Player.ColorRange 0,0
|
||||
|
|
Loading…
Reference in a new issue