mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-11-22 03:51:16 +00:00
- DYN_FLUIDSYNTH now defaults to ON.
- Added ZDOOM_OUTPUT_OLDSTYLE (could probably use a more descriptive name) which causes CMake to vary the executable name by build type and place the exes and pk3s into the directory specified in ZDOOM_OUTPUT_DIR. - ALL_BUILD will now launch ZDoom.
This commit is contained in:
parent
d76dbcaa9d
commit
b9a1528747
11 changed files with 496 additions and 16 deletions
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@ -1,6 +1,9 @@
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cmake_minimum_required( VERSION 2.4 )
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project(ZDoom)
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list( APPEND CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR} )
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include( CreateLaunchers )
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# Generator expression are available some time in CMake 2.8. Due to
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# cmake_minimum_required, we can assume a minor version of > 7 implies major >= 2
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if(${CMAKE_MAJOR_VERSION} GREATER 2 OR ${CMAKE_MINOR_VERSION} GREATER 7)
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@ -19,16 +22,16 @@ function( add_pk3 PK3_NAME PK3_DIR )
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set( PK3_TARGET "pk3" )
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endif( ${PK3_TARGET} STREQUAL "zdoom_pk3" )
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if( NOT NO_GENERATOR_EXPRESSIONS )
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if( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE )
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add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
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COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
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COMMAND ${CMAKE_COMMAND} -E copy_if_different ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} $<TARGET_FILE_DIR:zdoom>
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DEPENDS zipdir ${PK3_DIR} )
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else( NOT NO_GENERATOR_EXPRESSIONS )
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else( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE )
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add_custom_command( OUTPUT ${ZDOOM_OUTPUT_DIR}/${PK3_NAME}
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COMMAND ${ZIPDIR_EXE} -udf ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} ${PK3_DIR}
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DEPENDS zipdir ${PK3_DIR} )
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endif( NOT NO_GENERATOR_EXPRESSIONS )
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endif( NOT NO_GENERATOR_EXPRESSIONS AND NOT ZDOOM_OUTPUT_OLDSTYLE )
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add_custom_target( ${PK3_TARGET} ALL
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DEPENDS ${ZDOOM_OUTPUT_DIR}/${PK3_NAME} )
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@ -42,6 +45,13 @@ ENDIF( NOT CMAKE_BUILD_TYPE )
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set( ZDOOM_OUTPUT_DIR ${CMAKE_BINARY_DIR} CACHE PATH "Directory where zdoom.pk3 and the executable will be created." )
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set( ZDOOM_EXE_NAME "zdoom" CACHE FILEPATH "Name of the executable to create." )
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if( MSVC )
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# Allow the user to use ZDOOM_OUTPUT_DIR as a single release point.
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# Use zdoom, zdoomd, zdoom64, and zdoomd64 for the binary names
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option( ZDOOM_OUTPUT_OLDSTYLE "Don't use Release/Debug directories." OFF )
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else( MSVC )
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set( ZDOOM_OUTPUT_OLDSTYLE OFF )
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endif( MSVC )
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if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
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set( PROFILE 0 CACHE BOOL "Enable profiling with gprof for Debug and RelWithDebInfo build types." )
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48
CleanDirectoryList.cmake
Normal file
48
CleanDirectoryList.cmake
Normal file
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@ -0,0 +1,48 @@
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# - Removes duplicate entries and non-directories from a provided list
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#
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# clean_directory_list(<listvar> [<additional list items>...])
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#
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# Requires CMake 2.6 or newer (uses the 'function' command)
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#
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# Original Author:
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright Iowa State University 2009-2010.
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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if(__clean_directory_list)
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return()
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endif()
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set(__clean_directory_list YES)
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function(clean_directory_list _var)
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# combine variable's current value with additional list items
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set(_in ${${_var}} ${ARGN})
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if(_in)
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# Initial list cleaning
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list(REMOVE_DUPLICATES _in)
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# Grab the absolute path of each actual directory
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set(_out)
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foreach(_dir ${_in})
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if(IS_DIRECTORY "${_dir}")
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get_filename_component(_dir "${_dir}" ABSOLUTE)
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file(TO_CMAKE_PATH "${_dir}" _dir)
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list(APPEND _out "${_dir}")
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endif()
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endforeach()
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if(_out)
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# Clean up the output list now
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list(REMOVE_DUPLICATES _out)
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endif()
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# return _out
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set(${_var} "${_out}" PARENT_SCOPE)
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endif()
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endfunction()
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336
CreateLaunchers.cmake
Normal file
336
CreateLaunchers.cmake
Normal file
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@ -0,0 +1,336 @@
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# - Create launchers to set working directory, env. vars, etc.
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#
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# include(CreateLaunchers) - to make these available
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# guess_runtime_library_dirs(<outputvarname> [<extralibrary> ...])
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# create_default_target_launcher(<targetname>
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# [ARGS <args...>]
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# [FORWARD_ARGS]
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# [RUNTIME_LIBRARY_DIRS <dir...>]
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# [WORKING_DIRECTORY <dir>]
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# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
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#
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# create_target_launcher(<targetname>
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# [ARGS <args...>]
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# [FORWARD_ARGS]
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# [RUNTIME_LIBRARY_DIRS <dir...>]
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# [WORKING_DIRECTORY <dir>]
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# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
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#
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# create_generic_launcher(<launchername>
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# [RUNTIME_LIBRARY_DIRS <dir...>]
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# [WORKING_DIRECTORY <dir>]
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# [ENVIRONMENT <VAR=value> [<VAR=value>...]])
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# - sets GENERIC_LAUNCHER_COMMAND and GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
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#
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# Requires these CMake modules:
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# ListFilter
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# ProgramFilesGlob
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# CleanDirectoryList
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#
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# Requires CMake 2.6 or newer (uses the 'function' command)
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#
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# Original Author:
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright Iowa State University 2009-2010.
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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if(__create_launchers)
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return()
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endif()
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set(__create_launchers YES)
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include(CleanDirectoryList)
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# We must run the following at "include" time, not at function call time,
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# to find the path to this module rather than the path to a calling list file
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get_filename_component(_launchermoddir
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${CMAKE_CURRENT_LIST_FILE}
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PATH)
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set(_launchermoddir "${_launchermoddir}/launcher-templates")
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macro(_launcher_system_settings)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(BITS 64)
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else()
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set(BITS 32)
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endif()
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if(WIN32)
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# Find user and system name
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set(SYSTEM_NAME $ENV{USERDOMAIN})
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set(USER_NAME $ENV{USERNAME})
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set(VCPROJ_TYPE vcproj)
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set(USERFILE_EXTENSION ${SYSTEM_NAME}.${USER_NAME}.user)
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set(LAUNCHER_LINESEP "
")
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if(MSVC90)
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set(USERFILE_VC_VERSION 9.00)
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elseif(MSVC80)
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set(USERFILE_VC_VERSION 8.00)
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elseif(MSVC71)
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set(USERFILE_VC_VERSION 7.10)
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elseif(MSVC10 OR (MSVC AND MSVC_VERSION GREATER 1600)) # 2010 or newer
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set(LAUNCHER_LINESEP "\n")
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set(USERFILE_VC_VERSION 10.00)
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set(USERFILE_EXTENSION user)
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set(VCPROJ_TYPE vcxproj)
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endif()
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if(BITS EQUAL 64)
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set(USERFILE_PLATFORM x64)
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else()
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set(USERFILE_PLATFORM Win${BITS})
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endif()
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set(_pathdelim ";")
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set(_suffix "cmd")
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else()
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set(_pathdelim ":")
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set(USERFILE_PLATFORM ${CMAKE_SYSTEM_NAME}${BITS})
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set(_suffix "sh")
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find_package(GDB QUIET)
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if(GDB_FOUND)
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set(LAUNCHERS_GOT_GDB YES)
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if(GDB_HAS_RETURN_CHILD_RESULT)
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set(LAUNCHERS_GDB_ARG --return-child-result)
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endif()
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else()
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set(LAUNCHERS_GOT_GDB)
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endif()
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endif()
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if(WIN32 AND NOT USERFILE_REMOTE_MACHINE)
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site_name(USERFILE_REMOTE_MACHINE)
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mark_as_advanced(USERFILE_REMOTE_MACHINE)
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endif()
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endmacro()
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macro(_launcher_process_args)
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set(_nowhere)
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set(_curdest _nowhere)
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set(_val_args
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ARGS
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RUNTIME_LIBRARY_DIRS
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WORKING_DIRECTORY
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ENVIRONMENT)
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set(_bool_args FORWARD_ARGS)
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foreach(_arg ${_val_args} ${_bool_args})
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set(${_arg})
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endforeach()
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foreach(_element ${ARGN})
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list(FIND _val_args "${_element}" _val_arg_find)
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list(FIND _bool_args "${_element}" _bool_arg_find)
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if("${_val_arg_find}" GREATER "-1")
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set(_curdest "${_element}")
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elseif("${_bool_arg_find}" GREATER "-1")
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set("${_element}" ON)
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set(_curdest _nowhere)
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else()
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||||
list(APPEND ${_curdest} "${_element}")
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||||
endif()
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||||
endforeach()
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||||
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||||
if(_nowhere)
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||||
message(FATAL_ERROR
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||||
"Syntax error in use of a function in CreateLaunchers!")
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||||
endif()
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||||
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||||
# Turn into a list of native paths
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||||
set(_runtime_lib_dirs)
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||||
foreach(_dlldir ${RUNTIME_LIBRARY_DIRS})
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file(TO_NATIVE_PATH "${_dlldir}" _path)
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set(_runtime_lib_dirs "${_runtime_lib_dirs}${_path}${_pathdelim}")
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||||
endforeach()
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||||
|
||||
if(NOT WORKING_DIRECTORY)
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set(WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}")
|
||||
endif()
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||||
|
||||
if(FORWARD_ARGS)
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||||
if(WIN32)
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||||
set(FWD_ARGS %*)
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||||
else()
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||||
set(FWD_ARGS $*)
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||||
endif()
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||||
else()
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||||
set(FWD_ARGS)
|
||||
endif()
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||||
|
||||
set(USERFILE_WORKING_DIRECTORY "${WORKING_DIRECTORY}")
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||||
set(USERFILE_COMMAND_ARGUMENTS "${ARGS}")
|
||||
set(LAUNCHERSCRIPT_COMMAND_ARGUMENTS "${ARGS} ${FWD_ARGS}")
|
||||
|
||||
if(WIN32)
|
||||
set(RUNTIME_LIBRARIES_ENVIRONMENT "PATH=${_runtime_lib_dirs};%PATH%")
|
||||
file(READ
|
||||
"${_launchermoddir}/launcher.env.cmd.in"
|
||||
_cmdenv)
|
||||
else()
|
||||
if(APPLE)
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||||
set(RUNTIME_LIBRARIES_ENVIRONMENT
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||||
"DYLD_LIBRARY_PATH=${_runtime_lib_dirs}:$DYLD_LIBRARY_PATH")
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||||
else()
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||||
set(RUNTIME_LIBRARIES_ENVIRONMENT
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||||
"LD_LIBRARY_PATH=${_runtime_lib_dirs}:$LD_LIBRARY_PATH")
|
||||
endif()
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||||
file(READ
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||||
"${_launchermoddir}/launcher.env.sh.in"
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||||
_cmdenv)
|
||||
endif()
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||||
set(USERFILE_ENVIRONMENT "${RUNTIME_LIBRARIES_ENVIRONMENT}")
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||||
|
||||
set(USERFILE_ENV_COMMANDS)
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||||
foreach(_arg "${RUNTIME_LIBRARIES_ENVIRONMENT}" ${ENVIRONMENT})
|
||||
string(CONFIGURE
|
||||
"@USERFILE_ENVIRONMENT@@LAUNCHER_LINESEP@@_arg@"
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||||
USERFILE_ENVIRONMENT
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||||
@ONLY)
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||||
string(CONFIGURE
|
||||
"@USERFILE_ENV_COMMANDS@${_cmdenv}"
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||||
USERFILE_ENV_COMMANDS
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||||
@ONLY)
|
||||
endforeach()
|
||||
endmacro()
|
||||
|
||||
macro(_launcher_produce_vcproj_user)
|
||||
if(MSVC)
|
||||
file(READ
|
||||
"${_launchermoddir}/perconfig.${VCPROJ_TYPE}.user.in"
|
||||
_perconfig)
|
||||
set(USERFILE_CONFIGSECTIONS)
|
||||
foreach(USERFILE_CONFIGNAME ${CMAKE_CONFIGURATION_TYPES})
|
||||
get_target_property(USERFILE_${USERFILE_CONFIGNAME}_COMMAND
|
||||
${_targetname}
|
||||
LOCATION_${USERFILE_CONFIGNAME})
|
||||
file(TO_NATIVE_PATH
|
||||
"${USERFILE_${USERFILE_CONFIGNAME}_COMMAND}"
|
||||
USERFILE_${USERFILE_CONFIGNAME}_COMMAND)
|
||||
string(CONFIGURE "${_perconfig}" _temp @ONLY ESCAPE_QUOTES)
|
||||
string(CONFIGURE
|
||||
"${USERFILE_CONFIGSECTIONS}${_temp}"
|
||||
USERFILE_CONFIGSECTIONS
|
||||
ESCAPE_QUOTES)
|
||||
endforeach()
|
||||
|
||||
|
||||
configure_file("${_launchermoddir}/${VCPROJ_TYPE}.user.in"
|
||||
${VCPROJNAME}.${VCPROJ_TYPE}.${USERFILE_EXTENSION}
|
||||
@ONLY)
|
||||
endif()
|
||||
|
||||
endmacro()
|
||||
|
||||
macro(_launcher_configure_executable _src _tmp _target)
|
||||
# get_filename_component(_targetname "${_target}" NAME)
|
||||
get_filename_component(_targetpath "${_target}" PATH)
|
||||
configure_file("${_src}"
|
||||
"${_tmp}"
|
||||
@ONLY)
|
||||
file(COPY "${_tmp}"
|
||||
DESTINATION "${_targetpath}"
|
||||
FILE_PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE GROUP_READ GROUP_WRITE GROUP_EXECUTE WORLD_READ WORLD_EXECUTE)
|
||||
endmacro()
|
||||
|
||||
macro(_launcher_create_target_launcher)
|
||||
if(CMAKE_CONFIGURATION_TYPES)
|
||||
# Multi-config generator - multiple launchers
|
||||
foreach(_config ${CMAKE_CONFIGURATION_TYPES})
|
||||
get_target_property(USERFILE_${_config}_COMMAND
|
||||
${_targetname}
|
||||
LOCATION_${_config})
|
||||
file(TO_NATIVE_PATH
|
||||
"${USERFILE_${_config}_COMMAND}"
|
||||
USERFILE_COMMAND)
|
||||
set(_fn "launch-${_targetname}-${_config}.${_suffix}")
|
||||
_launcher_configure_executable("${_launchermoddir}/targetlauncher.${_suffix}.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${_fn}"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/${_fn}")
|
||||
endforeach()
|
||||
else()
|
||||
# Single-config generator - single launcher
|
||||
get_target_property(USERFILE_COMMAND
|
||||
${_targetname}
|
||||
LOCATION)
|
||||
file(TO_NATIVE_PATH
|
||||
"${USERFILE_COMMAND}"
|
||||
USERFILE_COMMAND)
|
||||
_launcher_configure_executable("${_launchermoddir}/targetlauncher.${_suffix}.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/launch-${_targetname}.${_suffix}"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/launch-${_targetname}.${_suffix}"
|
||||
@ONLY)
|
||||
endif()
|
||||
endmacro()
|
||||
|
||||
function(create_default_target_launcher _targetname)
|
||||
_launcher_system_settings()
|
||||
_launcher_process_args(${ARGN})
|
||||
|
||||
set(VCPROJNAME "${CMAKE_BINARY_DIR}/ALL_BUILD")
|
||||
_launcher_produce_vcproj_user()
|
||||
|
||||
_launcher_create_target_launcher()
|
||||
endfunction()
|
||||
|
||||
function(create_target_launcher _targetname)
|
||||
_launcher_system_settings()
|
||||
_launcher_process_args(${ARGN})
|
||||
|
||||
set(VCPROJNAME "${CMAKE_CURRENT_BINARY_DIR}/${_targetname}")
|
||||
_launcher_produce_vcproj_user()
|
||||
|
||||
_launcher_create_target_launcher()
|
||||
endfunction()
|
||||
|
||||
function(create_generic_launcher _launchername)
|
||||
_launcher_system_settings()
|
||||
_launcher_process_args(${ARGN})
|
||||
|
||||
if(NOT IS_ABSOLUTE _launchername)
|
||||
set(_launchername
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/${_launchername}.${_suffix}")
|
||||
else()
|
||||
set(_launchername "${_launchername}.${_suffix}")
|
||||
endif()
|
||||
if(WIN32)
|
||||
set(GENERIC_LAUNCHER_COMMAND "${_launchername}" PARENT_SCOPE)
|
||||
set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION)
|
||||
else()
|
||||
set(GENERIC_LAUNCHER_COMMAND sh "${_launchername}" PARENT_SCOPE)
|
||||
set(GENERIC_LAUNCHER_FAIL_REGULAR_EXPRESSION
|
||||
"Program terminated with signal")
|
||||
endif()
|
||||
|
||||
_launcher_configure_executable("${_launchermoddir}/genericlauncher.${_suffix}.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/genericlauncher.${_suffix}.in"
|
||||
"${_launchername}")
|
||||
endfunction()
|
||||
|
||||
function(guess_runtime_library_dirs _var)
|
||||
# Start off with the link directories of the calling listfile's directory
|
||||
get_directory_property(_libdirs LINK_DIRECTORIES)
|
||||
|
||||
# Add additional libraries passed to the function
|
||||
foreach(_lib ${ARGN})
|
||||
get_filename_component(_libdir "${_lib}" PATH)
|
||||
list(APPEND _libdirs "${_libdir}")
|
||||
endforeach()
|
||||
|
||||
# Now, build a list of potential dll directories
|
||||
set(_dlldirs)
|
||||
foreach(_libdir ${_libdirs})
|
||||
# Add the libdir itself
|
||||
list(APPEND _dlldirs "${_libdir}")
|
||||
|
||||
# Look also in libdir/../bin since the dll might not be with the lib
|
||||
get_filename_component(_libdir "${_libdir}/../bin" ABSOLUTE)
|
||||
list(APPEND _dlldirs "${_libdir}")
|
||||
endforeach()
|
||||
|
||||
# Only keep the valid, unique directories
|
||||
clean_directory_list(_dlldirs)
|
||||
|
||||
# Return _dlldirs
|
||||
set(${_var} "${_dlldirs}" PARENT_SCOPE)
|
||||
endfunction()
|
14
launcher-templates/genericlauncher.cmd.in
Normal file
14
launcher-templates/genericlauncher.cmd.in
Normal file
|
@ -0,0 +1,14 @@
|
|||
cd @USERFILE_WORKING_DIRECTORY@
|
||||
@USERFILE_ENV_COMMANDS@
|
||||
|
||||
IF NOT [x%1]==[x--debugger] GOTO SkipDebuggingMess
|
||||
|
||||
ECHO Need to ditch the debugger!
|
||||
SHIFT /1
|
||||
%1 %2 %3 %4 %5 %6 %7 %8 %9
|
||||
GOTO EOF
|
||||
|
||||
:SkipDebuggingMess
|
||||
%*
|
||||
|
||||
:EOF
|
1
launcher-templates/launcher.env.cmd.in
Normal file
1
launcher-templates/launcher.env.cmd.in
Normal file
|
@ -0,0 +1 @@
|
|||
set @_arg@
|
28
launcher-templates/perconfig.vcproj.user.in
Normal file
28
launcher-templates/perconfig.vcproj.user.in
Normal file
|
@ -0,0 +1,28 @@
|
|||
<Configuration
|
||||
Name="@USERFILE_CONFIGNAME@|@USERFILE_PLATFORM@"
|
||||
>
|
||||
<DebugSettings
|
||||
Command="${USERFILE_@USERFILE_CONFIGNAME@_COMMAND}"
|
||||
WorkingDirectory="@USERFILE_WORKING_DIRECTORY@"
|
||||
CommandArguments="@USERFILE_COMMAND_ARGUMENTS@"
|
||||
Attach="false"
|
||||
DebuggerType="3"
|
||||
Remote="1"
|
||||
RemoteMachine="@USERFILE_REMOTE_MACHINE@"
|
||||
RemoteCommand=""
|
||||
HttpUrl=""
|
||||
PDBPath=""
|
||||
SQLDebugging=""
|
||||
Environment="@USERFILE_ENVIRONMENT@"
|
||||
EnvironmentMerge="true"
|
||||
DebuggerFlavor=""
|
||||
MPIRunCommand=""
|
||||
MPIRunArguments=""
|
||||
MPIRunWorkingDirectory=""
|
||||
ApplicationCommand=""
|
||||
ApplicationArguments=""
|
||||
ShimCommand=""
|
||||
MPIAcceptMode=""
|
||||
MPIAcceptFilter=""
|
||||
/>
|
||||
</Configuration>
|
7
launcher-templates/perconfig.vcxproj.user.in
Normal file
7
launcher-templates/perconfig.vcxproj.user.in
Normal file
|
@ -0,0 +1,7 @@
|
|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='@USERFILE_CONFIGNAME@|@USERFILE_PLATFORM@'">
|
||||
<LocalDebuggerEnvironment>@USERFILE_ENVIRONMENT@</LocalDebuggerEnvironment>
|
||||
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
|
||||
<LocalDebuggerCommand>${USERFILE_@USERFILE_CONFIGNAME@_COMMAND}</LocalDebuggerCommand>
|
||||
<LocalDebuggerCommandArguments>@USERFILE_COMMAND_ARGUMENTS@</LocalDebuggerCommandArguments>
|
||||
<LocalDebuggerWorkingDirectory>@USERFILE_WORKING_DIRECTORY@</LocalDebuggerWorkingDirectory>
|
||||
</PropertyGroup>
|
8
launcher-templates/targetlauncher.cmd.in
Normal file
8
launcher-templates/targetlauncher.cmd.in
Normal file
|
@ -0,0 +1,8 @@
|
|||
cd @USERFILE_WORKING_DIRECTORY@
|
||||
@USERFILE_ENV_COMMANDS@
|
||||
if [%1]==[--debugger] (
|
||||
SHIFT
|
||||
)
|
||||
|
||||
"@USERFILE_COMMAND@" @LAUNCHERSCRIPT_COMMAND_ARGUMENTS@
|
||||
pause
|
10
launcher-templates/vcproj.user.in
Normal file
10
launcher-templates/vcproj.user.in
Normal file
|
@ -0,0 +1,10 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioUserFile
|
||||
ProjectType="Visual C++"
|
||||
Version="@USERFILE_VC_VERSION@"
|
||||
ShowAllFiles="false"
|
||||
>
|
||||
<Configurations>
|
||||
@USERFILE_CONFIGSECTIONS@
|
||||
</Configurations>
|
||||
</VisualStudioUserFile>
|
4
launcher-templates/vcxproj.user.in
Normal file
4
launcher-templates/vcxproj.user.in
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
@USERFILE_CONFIGSECTIONS@
|
||||
</Project>
|
|
@ -24,7 +24,7 @@ if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STRE
|
|||
endif( APPLE )
|
||||
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
|
||||
|
||||
option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" )
|
||||
option( DYN_FLUIDSYNTH "Dynamically load fluidsynth" ON )
|
||||
|
||||
if( CMAKE_SIZEOF_VOID_P MATCHES "8" )
|
||||
set( X64 64 )
|
||||
|
@ -1087,10 +1087,32 @@ include_directories( .
|
|||
|
||||
add_dependencies( zdoom revision_check )
|
||||
|
||||
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
|
||||
# Linux distributions are slow to adopt 2.6. :(
|
||||
set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
||||
set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
|
||||
if( MSVC )
|
||||
set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO")
|
||||
add_custom_command(TARGET zdoom POST_BUILD
|
||||
COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$(TargetDir)$(TargetFileName)\"\;\#2
|
||||
COMMENT "Adding manifest..."
|
||||
)
|
||||
|
||||
create_default_target_launcher( zdoom WORKING_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
||||
endif( MSVC )
|
||||
|
||||
if( ZDOOM_OUTPUT_OLDSTYLE AND NOT NO_GENERATOR_EXPRESSION )
|
||||
set_target_properties( zdoom PROPERTIES
|
||||
RUNTIME_OUTPUT_NAME ${ZDOOM_EXE_NAME}
|
||||
RUNTIME_OUTPUT_NAME_DEBUG ${ZDOOM_EXE_NAME}d
|
||||
RUNTIME_OUTPUT_NAME_MINSIZEREL ${ZDOOM_EXE_NAME}msr
|
||||
RUNTIME_OUTPUT_NAME_RELWITHDEBINFO ${ZDOOM_EXE_NAME}rd
|
||||
)
|
||||
add_custom_command(TARGET zdoom POST_BUILD
|
||||
COMMAND ${CMAKE_COMMAND} -E copy_if_different $<TARGET_FILE:zdoom> ${ZDOOM_OUTPUT_DIR}/$<TARGET_FILE_NAME:zdoom>
|
||||
COMMENT "Copying to output directory..." )
|
||||
else( ZDOOM_OUTPUT_OLDSTYLE AND NOT NO_GENERATOR_EXPRESSION )
|
||||
# RUNTIME_OUTPUT_DIRECTORY does not exist in CMake 2.4.
|
||||
# Linux distributions are slow to adopt 2.6. :(
|
||||
set_target_properties( zdoom PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${ZDOOM_OUTPUT_DIR} )
|
||||
set_target_properties( zdoom PROPERTIES OUTPUT_NAME ${ZDOOM_EXE_NAME} )
|
||||
endif( ZDOOM_OUTPUT_OLDSTYLE AND NOT NO_GENERATOR_EXPRESSION )
|
||||
|
||||
if( NOT WIN32 )
|
||||
FILE( WRITE ${CMAKE_CURRENT_BINARY_DIR}/link-make "if [ ! -e ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME} ]; then ln -sf ${CMAKE_CURRENT_BINARY_DIR}/${ZDOOM_EXE_NAME} ${ZDOOM_OUTPUT_DIR}/${ZDOOM_EXE_NAME}; fi" )
|
||||
|
@ -1108,14 +1130,6 @@ if( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STRE
|
|||
endif( SSE_MATTERS )
|
||||
endif( "${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU" OR "${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang" )
|
||||
|
||||
if( MSVC )
|
||||
set_target_properties(zdoom PROPERTIES LINK_FLAGS "/MANIFEST:NO")
|
||||
add_custom_command(TARGET zdoom POST_BUILD
|
||||
COMMAND "mt.exe" -manifest \"${CMAKE_CURRENT_SOURCE_DIR}\\win32\\zdoom.exe.manifest\" -outputresource:\"$(TargetDir)$(TargetFileName)\"\;\#2
|
||||
COMMENT "Adding manifest..."
|
||||
)
|
||||
endif( MSVC )
|
||||
|
||||
source_group("Assembly Files\\ia32" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_ia32/.+")
|
||||
source_group("Assembly Files\\x86_64" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/asm_x86_64/.+")
|
||||
source_group("Audio Files" REGULAR_EXPRESSION "^${CMAKE_CURRENT_SOURCE_DIR}/sound/.+")
|
||||
|
|
Loading…
Reference in a new issue