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Merge pull request #4 from milasudril/master
Fixed #2. Use vid_renderer as initial value for currentrenderer
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commit
b91d7e0663
1 changed files with 2 additions and 2 deletions
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@ -111,7 +111,7 @@ void I_InitGraphics ()
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val.Bool = !!Args->CheckParm ("-devparm");
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ticker.SetGenericRepDefault (val, CVAR_Bool);
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//currentrenderer = vid_renderer;
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currentrenderer = vid_renderer;
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if (currentrenderer==1) Video = new SDLGLVideo(0);
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else Video = new SDLVideo (0);
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@ -130,7 +130,7 @@ static void I_DeleteRenderer()
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void I_CreateRenderer()
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{
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//currentrenderer = vid_renderer;
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currentrenderer = vid_renderer;
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if (Renderer == NULL)
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{
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Renderer = gl_CreateInterface();
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