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- Added Karate Chris's patch for 0-tid == activator in action specials
Thing_SetSpecial and Thing_SetTranslation. - -moved BUGS_FORUM_URL to version.h SVN r745 (trunk)
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4 changed files with 24 additions and 5 deletions
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@ -1,3 +1,8 @@
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February 14, 2008 (Changes by Graf Zahl)
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- Added Karate Chris's patch for 0-tid == activator in action specials
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Thing_SetSpecial and Thing_SetTranslation.
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- -moved BUG_FORUM_URL to version.h
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February 13, 2008
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- Removed most checks on vid_hw2d/test2d. This now gets checked only once per
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frame to avoid the remote possibility that it could change during the middle
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@ -901,7 +901,14 @@ FUNC(LS_Thing_SetSpecial) // [BC]
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// [RH] Use the SetThingSpecial ACS command instead.
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// It can set all args and not just the first three.
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{
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if (arg0 != 0)
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if (arg0 == 0)
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{
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it->special = arg1;
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it->args[0] = arg2;
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it->args[1] = arg3;
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it->args[2] = arg4;
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}
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else
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{
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AActor *actor;
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FActorIterator iterator (arg0);
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@ -1513,11 +1520,19 @@ FUNC(LS_Thing_SetTranslation)
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range = 0;
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}
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if (arg0 == 0)
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{
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ok = true;
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it->Translation = range==0? it->GetDefault()->Translation : range;
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}
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else
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{
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while ( (target = iterator.Next ()) )
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{
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ok = true;
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target->Translation = range==0? target->GetDefault()->Translation : range;
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}
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}
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return ok;
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}
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@ -93,6 +93,7 @@
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// More stuff that needs to be different for derivatives.
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#define GAMENAME "ZDoom"
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#define FORUM_URL "http://forum.zdoom.org"
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#define BUGS_FORUM_URL "http://forum.zdoom.org/index.php?c=3"
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#ifdef unix
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#define HOME_DIR "~/.zdoom"
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@ -65,8 +65,6 @@
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// MACROS ------------------------------------------------------------------
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#define BUGS_FORUM_URL "http://forum.zdoom.org/index.php?c=3"
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#define REMOTE_HOST "localhost"
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#define REMOTE_PORT "80"
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#define UPLOAD_URI "/test.php"
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