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https://github.com/ZDoom/qzdoom-gpl.git
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- The options menu no longer scales up so quickly, so it can fit wider text
onscreen. In addition, it now uses the whole height available to it. Also, at lower resolutions, items on the compatibility options menu now cut off the beginning of the option label rather than the option setting, making this menu useable where previously it was not. SVN r2044 (trunk)
This commit is contained in:
parent
9eb5fdd276
commit
b3986a0235
8 changed files with 166 additions and 86 deletions
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@ -1,4 +1,9 @@
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December 24, 2009
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- The options menu no longer scales up so quickly, so it can fit wider text
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onscreen. In addition, it now uses the whole height available to it. Also,
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at lower resolutions, items on the compatibility options menu now cut off
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the beginning of the option label rather than the option setting, making
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this menu useable where previously it was not.
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- Added a channel parameter to the sector overload of SN_StopSequence() so
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it can be properly paired with calls to SN_StartSequence().
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- Fixed: P_CheckPlayerSprites() ignored the MF4_NOSKIN flag. It now also sets
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@ -2120,6 +2120,26 @@ static void M_PlayerSetupTicker (void)
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}
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}
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static void M_DrawPlayerSlider (int x, int y, int cur)
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{
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const int range = 255;
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x = (x - 160) * CleanXfac + screen->GetWidth() / 2;
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y = (y - 100) * CleanYfac + screen->GetHeight() / 2;
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screen->DrawText (ConFont, CR_WHITE, x, y,
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"\x10\x11\x11\x11\x11\x11\x11\x11\x11\x11\x11\x12",
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac,
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TAG_DONE);
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screen->DrawText (ConFont, CR_ORANGE, x + (5 + (int)((cur * 78) / range)) * CleanXfac, y,
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"\x13",
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac,
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TAG_DONE);
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}
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static void M_PlayerSetupDrawer ()
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{
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int x, xo, yo;
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@ -2251,9 +2271,9 @@ static void M_PlayerSetupDrawer ()
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x = SmallFont->StringWidth ("Green") + 8 + PSetupDef.x;
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color = players[consoleplayer].userinfo.color;
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M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*2+yo, 0.0f, 255.0f, float(RPART(color)), -1);
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M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*3+yo, 0.0f, 255.0f, float(GPART(color)), -1);
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M_DrawSlider (x, PSetupDef.y + LINEHEIGHT*4+yo, 0.0f, 255.0f, float(BPART(color)), -1);
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M_DrawPlayerSlider (x, PSetupDef.y + LINEHEIGHT*2+yo, RPART(color));
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M_DrawPlayerSlider (x, PSetupDef.y + LINEHEIGHT*3+yo, GPART(color));
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M_DrawPlayerSlider (x, PSetupDef.y + LINEHEIGHT*4+yo, BPART(color));
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// [GRB] Draw class setting
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int pclass = players[consoleplayer].userinfo.PlayerClass;
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@ -3443,7 +3463,13 @@ void M_Drawer ()
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screen->DrawText(SmallFont, CR_UNTRANSLATED, 160, y + fontheight + 1, GStrings["TXT_NO"], DTA_Clean, true, TAG_DONE);
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if (skullAnimCounter < 6)
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{
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M_DrawConText(CR_RED, 150, y + (fontheight + 1) * messageSelection, "\xd");
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screen->DrawText(ConFont, CR_RED,
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(150 - 160) * CleanXfac + screen->GetWidth() / 2,
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(y + (fontheight + 1) * messageSelection - 100) * CleanYfac + screen->GetHeight() / 2,
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"\xd",
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac,
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TAG_DONE);
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}
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}
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}
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@ -84,9 +84,6 @@ void M_DeactivateMenuInput ();
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void M_NotifyNewSave (const char *file, const char *title, bool okForQuicksave);
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// Draw a slider. Set fracdigits negative to not display the current value numerically.
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void M_DrawSlider (int x, int y, double min, double max, double cur, int fracdigits=1);
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//
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// MENU TYPEDEFS
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//
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@ -1494,11 +1494,9 @@ void M_DrawConText (int color, int x, int y, const char *str)
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{
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int len = (int)strlen(str);
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x = (x - 160) * CleanXfac + screen->GetWidth() / 2;
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y = (y - 100) * CleanYfac + screen->GetHeight() / 2;
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screen->DrawText (ConFont, color, x, y, str,
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DTA_CellX, 8 * CleanXfac,
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DTA_CellY, 8 * CleanYfac,
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DTA_CellX, 8 * CleanXfac_1,
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DTA_CellY, 8 * CleanYfac_1,
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TAG_DONE);
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}
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@ -1558,7 +1556,8 @@ bool M_StartOptionsMenu (void)
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return true;
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}
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void M_DrawSlider (int x, int y, double min, double max, double cur,int fracdigits)
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// Draw a slider. Set fracdigits negative to not display the current value numerically.
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static void M_DrawSlider (int x, int y, double min, double max, double cur,int fracdigits)
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{
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double range;
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@ -1572,7 +1571,7 @@ void M_DrawSlider (int x, int y, double min, double max, double cur,int fracdigi
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{
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char textbuf[16];
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mysnprintf(textbuf, countof(textbuf), "%.*f", fracdigits, cur);
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screen->DrawText(SmallFont, CR_DARKGRAY, x + 12*8 + 4, y, textbuf, DTA_Clean, true, TAG_DONE);
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screen->DrawText(SmallFont, CR_DARKGRAY, x + (12*8 + 4) * CleanXfac_1, y, textbuf, DTA_CleanNoMove_1, true, TAG_DONE);
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}
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}
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@ -1643,6 +1642,7 @@ void M_OptDrawer ()
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DWORD overlay;
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int labelofs;
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int indent;
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int cursorspace;
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if (!CurrentMenu->DontDim)
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{
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@ -1663,9 +1663,9 @@ void M_OptDrawer ()
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if (BigFont && CurrentMenu->texttitle)
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{
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screen->DrawText (BigFont, gameinfo.gametype & GAME_DoomChex ? CR_RED : CR_UNTRANSLATED,
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160-BigFont->StringWidth (CurrentMenu->texttitle)/2, 10,
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CurrentMenu->texttitle, DTA_Clean, true, TAG_DONE);
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y = 15 + BigFont->GetHeight ();
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(screen->GetWidth() - BigFont->StringWidth(CurrentMenu->texttitle) * CleanXfac_1) / 2, 10*CleanYfac_1,
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CurrentMenu->texttitle, DTA_CleanNoMove_1, true, TAG_DONE);
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y = 15 + BigFont->GetHeight();
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}
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else
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{
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@ -1674,7 +1674,7 @@ void M_OptDrawer ()
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}
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if (gameinfo.gametype & GAME_Raven)
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{
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labelofs = 2;
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labelofs = 2 * CleanXfac_1;
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y -= 2;
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fontheight = 9;
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}
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labelofs = 0;
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fontheight = 8;
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}
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ytop = y + CurrentMenu->scrolltop * 8;
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cursorspace = 14 * CleanXfac_1;
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y *= CleanYfac_1;
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fontheight *= CleanYfac_1;
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ytop = y + CurrentMenu->scrolltop * 8 * CleanYfac_1;
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int lastrow = screen->GetHeight() - SmallFont->GetHeight() * CleanYfac_1;
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for (i = 0; i < CurrentMenu->numitems && y <= 200 - SmallFont->GetHeight(); i++, y += fontheight)
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for (i = 0; i < CurrentMenu->numitems && y <= lastrow; i++, y += fontheight)
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{
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if (i == CurrentMenu->scrolltop)
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{
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@ -1696,15 +1700,30 @@ void M_OptDrawer ()
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overlay = 0;
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if (item->type == discrete && item->c.discretecenter == 1)
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{
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indent = 160;
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indent = screen->GetWidth() / 2;
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}
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else if (item->type == joymore)
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{
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indent = 4;
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indent = 4 * CleanXfac_1;
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}
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else
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{
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indent = CurrentMenu->indent;
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if (indent > 280)
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{ // kludge for the compatibility options with their extremely long labels
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if (indent + 40 <= CleanWidth_1)
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{
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indent = (screen->GetWidth() - ((indent + 40) * CleanXfac_1)) / 2 + indent * CleanXfac_1;
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}
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else
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{
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indent = screen->GetWidth() - 40 * CleanXfac_1;
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}
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}
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else
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{
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indent = (indent - 160) * CleanXfac_1 + screen->GetWidth() / 2;
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}
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}
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if (item->type != screenres)
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@ -1727,7 +1746,7 @@ void M_OptDrawer ()
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label = somestring;
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}
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}
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width = SmallFont->StringWidth(label);
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width = SmallFont->StringWidth(label) * CleanXfac_1;
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switch (item->type)
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{
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case more:
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@ -1737,34 +1756,34 @@ void M_OptDrawer ()
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break;
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case joymore:
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x = 20;
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x = 20 * CleanXfac_1;
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color = MoreColor;
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break;
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case numberedmore:
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case rsafemore:
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case rightmore:
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x = indent + 14;
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x = indent + cursorspace;
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color = item->type != rightmore ? CR_GREEN : MoreColor;
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break;
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case redtext:
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x = 160 - width / 2;
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x = screen->GetWidth() / 2 - width / 2;
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color = LabelColor;
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break;
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case whitetext:
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x = 160 - width / 2;
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x = screen->GetWidth() / 2 - width / 2;
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color = CR_GOLD;//ValueColor;
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break;
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case listelement:
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x = indent + 14;
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x = indent + cursorspace;
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color = LabelColor;
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break;
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case colorpicker:
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x = indent + 14;
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x = indent + cursorspace;
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color = MoreColor;
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break;
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@ -1781,7 +1800,7 @@ void M_OptDrawer ()
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? CR_YELLOW : LabelColor;
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break;
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}
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screen->DrawText (SmallFont, color, x, y, label, DTA_Clean, true, DTA_ColorOverlay, overlay, TAG_DONE);
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screen->DrawText (SmallFont, color, x, y, label, DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE);
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switch (item->type)
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{
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@ -1791,8 +1810,8 @@ void M_OptDrawer ()
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char tbuf[16];
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mysnprintf (tbuf, countof(tbuf), "%d.", item->b.position);
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x = indent - SmallFont->StringWidth (tbuf);
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screen->DrawText (SmallFont, CR_GREY, x, y, tbuf, DTA_Clean, true, TAG_DONE);
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x = indent - SmallFont->StringWidth (tbuf) * CleanXfac_1;
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screen->DrawText (SmallFont, CR_GREY, x, y, tbuf, DTA_CleanNoMove_1, true, TAG_DONE);
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}
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break;
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@ -1808,14 +1827,14 @@ void M_OptDrawer ()
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if (v == vals)
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{
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screen->DrawText (SmallFont, ValueColor, indent + 14, y, "Unknown",
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DTA_Clean, true, TAG_DONE);
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screen->DrawText (SmallFont, ValueColor, indent + cursorspace, y, "Unknown",
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DTA_CleanNoMove_1, true, TAG_DONE);
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}
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else
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{
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screen->DrawText (SmallFont, item->type == cdiscrete ? v : ValueColor,
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indent + 14, y, item->e.values[v].name,
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DTA_Clean, true, TAG_DONE);
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indent + cursorspace, y, item->e.values[v].name,
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DTA_CleanNoMove_1, true, TAG_DONE);
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}
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}
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@ -1865,15 +1884,15 @@ void M_OptDrawer ()
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if (v == vals)
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{
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screen->DrawText (SmallFont, ValueColor, indent + 14, y, "Unknown",
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DTA_Clean, true, DTA_ColorOverlay, overlay, TAG_DONE);
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screen->DrawText (SmallFont, ValueColor, indent + cursorspace, y, "Unknown",
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DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE);
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}
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else
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{
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screen->DrawText (SmallFont, item->type == cdiscrete ? v : ValueColor,
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indent + 14, y,
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indent + cursorspace, y,
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item->type != discretes ? item->e.values[v].name : item->e.valuestrings[v].name.GetChars(),
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DTA_Clean, true, DTA_ColorOverlay, overlay, TAG_DONE);
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DTA_CleanNoMove_1, true, DTA_ColorOverlay, overlay, TAG_DONE);
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}
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}
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@ -1885,18 +1904,18 @@ void M_OptDrawer ()
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value = item->a.cvar->GetGenericRep (CVAR_String);
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v = M_FindCurVal(value.String, item->e.enumvalues, (int)item->b.numvalues);
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screen->DrawText(SmallFont, ValueColor, indent + 14, y, v, DTA_Clean, true, TAG_DONE);
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screen->DrawText(SmallFont, ValueColor, indent + cursorspace, y, v, DTA_CleanNoMove_1, true, TAG_DONE);
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}
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break;
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case nochoice:
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screen->DrawText (SmallFont, CR_GOLD, indent + 14, y,
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(item->e.values[(int)item->b.min]).name, DTA_Clean, true, TAG_DONE);
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screen->DrawText (SmallFont, CR_GOLD, indent + cursorspace, y,
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(item->e.values[(int)item->b.min]).name, DTA_CleanNoMove_1, true, TAG_DONE);
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break;
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case joy_sens:
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value.Float = SELECTED_JOYSTICK->GetSensitivity();
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M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, value.Float, 1);
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M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, value.Float, 1);
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break;
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case joy_slider:
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@ -1909,29 +1928,29 @@ void M_OptDrawer ()
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assert(item->e.joyslidernum == 1);
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value.Float = SELECTED_JOYSTICK->GetAxisDeadZone(item->a.joyselection);
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}
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M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 3);
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M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 3);
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break;
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case joy_inverter:
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assert(item->e.joyslidernum == 0);
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value.Float = SELECTED_JOYSTICK->GetAxisScale(item->a.joyselection);
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screen->DrawText(SmallFont, ValueColor, indent + 14, y,
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screen->DrawText(SmallFont, ValueColor, indent + cursorspace, y,
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(value.Float < 0) ? "Yes" : "No",
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DTA_Clean, true, TAG_DONE);
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DTA_CleanNoMove_1, true, TAG_DONE);
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break;
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case slider:
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value = item->a.cvar->GetGenericRep (CVAR_Float);
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M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, value.Float, 1);
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M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, value.Float, 1);
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break;
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case absslider:
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value = item->a.cvar->GetGenericRep (CVAR_Float);
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M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 1);
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M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, fabs(value.Float), 1);
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break;
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case intslider:
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M_DrawSlider (indent + 14, y + labelofs, item->b.min, item->c.max, item->a.fval, 0);
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M_DrawSlider (indent + cursorspace, y + labelofs, item->b.min, item->c.max, item->a.fval, 0);
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break;
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case control:
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@ -1941,12 +1960,12 @@ void M_OptDrawer ()
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C_NameKeys (description, item->b.key1, item->c.key2);
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if (description[0])
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{
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M_DrawConText(CR_WHITE, indent + 14, y-1+labelofs, description);
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M_DrawConText(CR_WHITE, indent + cursorspace, y-1+labelofs, description);
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}
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else
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{
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screen->DrawText(SmallFont, CR_BLACK, indent + 14, y + labelofs, "---",
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DTA_Clean, true, TAG_DONE);
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screen->DrawText(SmallFont, CR_BLACK, indent + cursorspace, y + labelofs, "---",
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DTA_CleanNoMove_1, true, TAG_DONE);
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}
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}
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break;
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@ -1954,9 +1973,9 @@ void M_OptDrawer ()
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case colorpicker:
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{
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int box_x, box_y;
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box_x = (indent - 35 - 160) * CleanXfac + screen->GetWidth()/2;
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box_y = (y - ((gameinfo.gametype & GAME_Raven) ? 99 : 100)) * CleanYfac + screen->GetHeight()/2;
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screen->Clear (box_x, box_y, box_x + 32*CleanXfac, box_y + (fontheight-1)*CleanYfac,
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box_x = indent - 35 * CleanXfac_1;
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box_y = (gameinfo.gametype & GAME_Raven) ? y - CleanYfac_1 : y;
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screen->Clear (box_x, box_y, box_x + 32*CleanXfac_1, box_y + fontheight-CleanYfac_1,
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item->a.colorcvar->GetIndex(), 0);
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}
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break;
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@ -1965,12 +1984,12 @@ void M_OptDrawer ()
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{
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int box_x, box_y;
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int x1, p;
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const int w = fontheight*CleanXfac;
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const int h = fontheight*CleanYfac;
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const int w = fontheight;
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const int h = fontheight;
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box_y = (y - 98) * CleanYfac + screen->GetHeight()/2;
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box_y = y - 2 * CleanYfac_1;
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||||
p = 0;
|
||||
box_x = (indent - 32 - 160) * CleanXfac + screen->GetWidth()/2;
|
||||
box_x = indent - 32 * CleanXfac_1;
|
||||
for (x1 = 0, p = int(item->b.min * 16); x1 < 16; ++p, ++x1)
|
||||
{
|
||||
screen->Clear (box_x, box_y, box_x + w, box_y + h, p, 0);
|
||||
|
@ -2025,7 +2044,7 @@ void M_OptDrawer ()
|
|||
}
|
||||
|
||||
screen->DrawText (SmallFont, ValueColor,
|
||||
indent + 14, y, str, DTA_Clean, true, TAG_DONE);
|
||||
indent + cursorspace, y, str, DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
}
|
||||
break;
|
||||
|
||||
|
@ -2037,12 +2056,13 @@ void M_OptDrawer ()
|
|||
i == CurrentItem &&
|
||||
(skullAnimCounter < 6 || menuactive == MENU_WaitKey))
|
||||
{
|
||||
M_DrawConText(CR_RED, indent + 3, y-1+labelofs, "\xd");
|
||||
M_DrawConText(CR_RED, indent + 3 * CleanXfac_1, y-CleanYfac_1+labelofs, "\xd");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
char *str = NULL;
|
||||
int colwidth = screen->GetWidth() / 3;
|
||||
|
||||
for (x = 0; x < 3; x++)
|
||||
{
|
||||
|
@ -2059,13 +2079,13 @@ void M_OptDrawer ()
|
|||
else
|
||||
color = CR_BRICK; //LabelColor;
|
||||
|
||||
screen->DrawText (SmallFont, color, 104 * x + 20, y, str, DTA_Clean, true, TAG_DONE);
|
||||
screen->DrawText (SmallFont, color, colwidth * x + 20 * CleanXfac_1, y, str, DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
}
|
||||
}
|
||||
|
||||
if (i == CurrentItem && ((item->a.selmode != -1 && (skullAnimCounter < 6 || menuactive == MENU_WaitKey)) || testingmode))
|
||||
{
|
||||
M_DrawConText(CR_RED, item->a.selmode * 104 + 8, y-1 + labelofs, "\xd");
|
||||
M_DrawConText(CR_RED, item->a.selmode * colwidth + 8 * CleanXfac_1, y - CleanYfac_1 + labelofs, "\xd");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -2076,11 +2096,11 @@ void M_OptDrawer ()
|
|||
|
||||
if (CanScrollUp)
|
||||
{
|
||||
M_DrawConText(CR_ORANGE, 3, ytop + labelofs, "\x1a");
|
||||
M_DrawConText(CR_ORANGE, 3 * CleanXfac_1, ytop + labelofs, "\x1a");
|
||||
}
|
||||
if (CanScrollDown)
|
||||
{
|
||||
M_DrawConText(CR_ORANGE, 3, y - 8 + labelofs, "\x1b");
|
||||
M_DrawConText(CR_ORANGE, 3 * CleanXfac_1, y - 8*CleanYfac_1 + labelofs, "\x1b");
|
||||
}
|
||||
|
||||
if (flagsvar)
|
||||
|
@ -2103,8 +2123,8 @@ void M_OptDrawer ()
|
|||
}
|
||||
}
|
||||
screen->DrawText (SmallFont, ValueColor,
|
||||
160 - (SmallFont->StringWidth (flagsblah) >> 1), 0, flagsblah,
|
||||
DTA_Clean, true, TAG_DONE);
|
||||
(screen->GetWidth() - SmallFont->StringWidth (flagsblah) * CleanXfac_1) / 2, 0, flagsblah,
|
||||
DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2257,31 +2277,33 @@ void M_OptButtonHandler(EMenuKey key, bool repeat)
|
|||
}
|
||||
if (CurrentItem < 0)
|
||||
{
|
||||
int maxitems, rowheight;
|
||||
int ytop, maxitems, rowheight;
|
||||
|
||||
// Figure out how many lines of text fit on the menu
|
||||
if (CurrentMenu->y != 0)
|
||||
{
|
||||
maxitems = CurrentMenu->y;
|
||||
ytop = CurrentMenu->y;
|
||||
}
|
||||
else if (BigFont && CurrentMenu->texttitle)
|
||||
{
|
||||
maxitems = 15 + BigFont->GetHeight ();
|
||||
ytop = 15 + BigFont->GetHeight ();
|
||||
}
|
||||
else
|
||||
{
|
||||
maxitems = 15;
|
||||
ytop = 15;
|
||||
}
|
||||
if (!(gameinfo.gametype & GAME_DoomChex))
|
||||
{
|
||||
maxitems -= 2;
|
||||
ytop -= 2;
|
||||
rowheight = 9;
|
||||
}
|
||||
else
|
||||
{
|
||||
rowheight = 8;
|
||||
}
|
||||
maxitems = (200 - SmallFont->GetHeight () - maxitems) / rowheight + 1;
|
||||
ytop *= CleanYfac_1;
|
||||
rowheight *= CleanYfac_1;
|
||||
maxitems = (screen->GetHeight() - SmallFont->GetHeight() - ytop) / rowheight + 1;
|
||||
|
||||
CurrentMenu->scrollpos = MAX (0,CurrentMenu->numitems - maxitems + CurrentMenu->scrolltop);
|
||||
CurrentItem = CurrentMenu->numitems - 1;
|
||||
|
@ -2989,16 +3011,16 @@ static void ColorPickerDrawer ()
|
|||
DWORD oldColor = DWORD(*ColorPickerItems[0].a.colorcvar) | 0xFF000000;
|
||||
|
||||
int x = screen->GetWidth()*2/3;
|
||||
int y = (15 + BigFont->GetHeight() + SmallFont->GetHeight()*5 - 90) * CleanYfac + screen->GetHeight()/2;
|
||||
int y = (15 + BigFont->GetHeight() + SmallFont->GetHeight()*5 - 10) * CleanYfac_1;
|
||||
|
||||
screen->Clear (x, y, x + 48*CleanXfac, y + 48*CleanYfac, -1, oldColor);
|
||||
screen->Clear (x + 48*CleanXfac, y, x + 48*2*CleanXfac, y + 48*CleanYfac, -1, newColor);
|
||||
screen->Clear (x, y, x + 48*CleanXfac_1, y + 48*CleanYfac_1, -1, oldColor);
|
||||
screen->Clear (x + 48*CleanXfac_1, y, x + 48*2*CleanXfac_1, y + 48*CleanYfac_1, -1, newColor);
|
||||
|
||||
y += 49*CleanYfac;
|
||||
screen->DrawText (SmallFont, CR_GRAY, x+(24-SmallFont->StringWidth("Old")/2)*CleanXfac, y,
|
||||
"Old", DTA_CleanNoMove, true, TAG_DONE);
|
||||
screen->DrawText (SmallFont, CR_WHITE, x+(48+24-SmallFont->StringWidth("New")/2)*CleanXfac, y,
|
||||
"New", DTA_CleanNoMove, true, TAG_DONE);
|
||||
y += 49*CleanYfac_1;
|
||||
screen->DrawText (SmallFont, CR_GRAY, x+(24-SmallFont->StringWidth("Old")/2)*CleanXfac_1, y,
|
||||
"Old", DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
screen->DrawText (SmallFont, CR_WHITE, x+(48+24-SmallFont->StringWidth("New")/2)*CleanXfac_1, y,
|
||||
"New", DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
}
|
||||
|
||||
static void SetColorPickerSliders ()
|
||||
|
@ -3099,11 +3121,12 @@ static void DrawJoystickConfigMenuHeader()
|
|||
{
|
||||
FString joyname = SELECTED_JOYSTICK->GetName();
|
||||
screen->DrawText(BigFont, gameinfo.gametype & GAME_DoomChex ? CR_RED : CR_UNTRANSLATED,
|
||||
160-BigFont->StringWidth(CurrentMenu->texttitle)/2, 5,
|
||||
CurrentMenu->texttitle, DTA_Clean, true, TAG_DONE);
|
||||
(screen->GetWidth() - BigFont->StringWidth(CurrentMenu->texttitle) * CleanXfac_1) / 2,
|
||||
5 * CleanYfac_1,
|
||||
CurrentMenu->texttitle, DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
screen->DrawText(SmallFont, gameinfo.gametype & GAME_DoomChex ? CR_RED : CR_UNTRANSLATED,
|
||||
160-SmallFont->StringWidth(joyname)/2, 8 + BigFont->GetHeight(),
|
||||
joyname, DTA_Clean, true, TAG_DONE);
|
||||
(screen->GetWidth() - SmallFont->StringWidth(joyname) * CleanXfac_1) / 2, (8 + BigFont->GetHeight()) * CleanYfac_1,
|
||||
joyname, DTA_CleanNoMove_1, true, TAG_DONE);
|
||||
}
|
||||
|
||||
static void UpdateJoystickConfigMenu(IJoystickConfig *joy)
|
||||
|
|
|
@ -59,6 +59,9 @@ int CleanXfac, CleanYfac;
|
|||
// [RH] Effective screen sizes that the above scale values give you
|
||||
int CleanWidth, CleanHeight;
|
||||
|
||||
// Above minus 1 (or 1, if they are already 1)
|
||||
int CleanXfac_1, CleanYfac_1, CleanWidth_1, CleanHeight_1;
|
||||
|
||||
CVAR (Bool, hud_scale, false, CVAR_ARCHIVE);
|
||||
|
||||
// For routines that take RGB colors, cache the previous lookup in case there
|
||||
|
@ -425,6 +428,15 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
|
|||
}
|
||||
break;
|
||||
|
||||
case DTA_CleanNoMove_1:
|
||||
boolval = va_arg(tags, INTBOOL);
|
||||
if (boolval)
|
||||
{
|
||||
parms->destwidth = parms->texwidth * CleanXfac_1;
|
||||
parms->destheight = parms->texheight * CleanYfac_1;
|
||||
}
|
||||
break;
|
||||
|
||||
case DTA_320x200:
|
||||
boolval = va_arg(tags, INTBOOL);
|
||||
if (boolval)
|
||||
|
|
|
@ -156,13 +156,23 @@ void STACK_ARGS DCanvas::DrawText (FFont *font, int normalcolor, int x, int y, c
|
|||
ptrval = va_arg (tags, void*);
|
||||
break;
|
||||
|
||||
case DTA_CleanNoMove_1:
|
||||
boolval = va_arg (tags, INTBOOL);
|
||||
if (boolval)
|
||||
{
|
||||
scalex = CleanXfac_1;
|
||||
scaley = CleanYfac_1;
|
||||
maxwidth = Width - (Width % scalex);
|
||||
}
|
||||
break;
|
||||
|
||||
case DTA_CleanNoMove:
|
||||
boolval = va_arg (tags, INTBOOL);
|
||||
if (boolval)
|
||||
{
|
||||
scalex = CleanXfac;
|
||||
scaley = CleanYfac;
|
||||
maxwidth = Width - (Width % CleanYfac);
|
||||
maxwidth = Width - (Width % scalex);
|
||||
}
|
||||
break;
|
||||
|
||||
|
|
|
@ -1398,6 +1398,11 @@ bool V_DoModeSetup (int width, int height, int bits)
|
|||
assert(CleanWidth >= 320);
|
||||
assert(CleanHeight >= 200);
|
||||
|
||||
CleanXfac_1 = MAX(CleanXfac - 1, 1);
|
||||
CleanYfac_1 = MAX(CleanYfac - 1, 1);
|
||||
CleanWidth_1 = width / CleanXfac_1;
|
||||
CleanHeight_1 = height / CleanYfac_1;
|
||||
|
||||
DisplayWidth = width;
|
||||
DisplayHeight = height;
|
||||
DisplayBits = bits;
|
||||
|
|
|
@ -42,6 +42,7 @@
|
|||
#include "c_cvars.h"
|
||||
|
||||
extern int CleanWidth, CleanHeight, CleanXfac, CleanYfac;
|
||||
extern int CleanWidth_1, CleanHeight_1, CleanXfac_1, CleanYfac_1;
|
||||
extern int DisplayWidth, DisplayHeight, DisplayBits;
|
||||
|
||||
bool V_DoModeSetup (int width, int height, int bits);
|
||||
|
@ -79,6 +80,7 @@ enum
|
|||
DTA_320x200, // bool: scale texture size and position to fit on a virtual 320x200 screen
|
||||
DTA_Bottom320x200, // bool: same as DTA_320x200 but centers virtual screen on bottom for 1280x1024 targets
|
||||
DTA_CleanNoMove, // bool: like DTA_Clean but does not reposition output position
|
||||
DTA_CleanNoMove_1, // bool: like DTA_CleanNoMove, but uses Clean[XY]fac_1 instead
|
||||
DTA_FlipX, // bool: flip image horizontally //FIXME: Does not work with DTA_Window(Left|Right)
|
||||
DTA_ShadowColor, // color of shadow
|
||||
DTA_ShadowAlpha, // alpha of shadow
|
||||
|
|
Loading…
Reference in a new issue