From b1e564d9070ae87b367859107c98fd2bb7a6daf5 Mon Sep 17 00:00:00 2001 From: Randy Heit <rheit@zdoom.fake> Date: Thu, 31 Aug 2006 00:19:51 +0000 Subject: [PATCH] - Added the FNameNoInit class that is exactly like FName except it does not initialize its index, so it can be used from inside Actors without overwriting the runtime default value. - V_BreakLines() now returns an array of FStrings instead of char *'s. - Added support for custom text colors in messages like this: print (s:"\c[Chartreuce]This text is in the color 'Bleargh'"); This also obsoletes some of the functionality of the r: print specifier before it even saw a release version, because you can do this with the standard colors too: print (s:"\c[Green]Some text"); - Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel" [, bLooping]) and A_StopSoundEx("channel"), where "channel" is "Auto", "Weapon", "Voice", "Item", "Body", "SoundSlot5", "SoundSlot6", or "SoundSlot7". - Added a third parameter to S_IsActorPlayingSomething() to allow it to check if the actor is playing a specific sound. SVN r315 (trunk) --- docs/rh-log.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/rh-log.txt b/docs/rh-log.txt index 33ed749cb..2c9c5355d 100644 --- a/docs/rh-log.txt +++ b/docs/rh-log.txt @@ -6,7 +6,7 @@ August 30, 2006 - Added support for custom text colors in messages like this: print (s:"\c[Chartreuce]This text is in the color 'Bleargh'"); This also obsoletes some of the functionality of the r: print specifier - before it was even saw a release version, because you can do this with the + before it even saw a release version, because you can do this with the standard colors too: print (s:"\c[Green]Some text"); - Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"