From b1e564d9070ae87b367859107c98fd2bb7a6daf5 Mon Sep 17 00:00:00 2001
From: Randy Heit <rheit@zdoom.fake>
Date: Thu, 31 Aug 2006 00:19:51 +0000
Subject: [PATCH] - Added the FNameNoInit class that is exactly like FName
 except it does not   initialize its index, so it can be used from inside
 Actors without   overwriting the runtime default value. - V_BreakLines() now
 returns an array of FStrings instead of char *'s. - Added support for custom
 text colors in messages like this:     print (s:"\c[Chartreuce]This text is
 in the color 'Bleargh'");   This also obsoletes some of the functionality of
 the r: print specifier   before it even saw a release version, because you
 can do this with the   standard colors too:     print (s:"\c[Green]Some
 text"); - Added two new decorate functionns: A_PlaySoundEx("sound_name",
 "channel"   [, bLooping]) and A_StopSoundEx("channel"), where "channel" is
 "Auto",   "Weapon", "Voice", "Item", "Body", "SoundSlot5", "SoundSlot6", or  
 "SoundSlot7". - Added a third parameter to S_IsActorPlayingSomething() to
 allow it to check   if the actor is playing a specific sound.

SVN r315 (trunk)
---
 docs/rh-log.txt | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/rh-log.txt b/docs/rh-log.txt
index 33ed749cb..2c9c5355d 100644
--- a/docs/rh-log.txt
+++ b/docs/rh-log.txt
@@ -6,7 +6,7 @@ August 30, 2006
 - Added support for custom text colors in messages like this:
     print (s:"\c[Chartreuce]This text is in the color 'Bleargh'");
   This also obsoletes some of the functionality of the r: print specifier
-  before it was even saw a release version, because you can do this with the
+  before it even saw a release version, because you can do this with the
   standard colors too:
     print (s:"\c[Green]Some text");
 - Added two new decorate functionns: A_PlaySoundEx("sound_name", "channel"