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- fix compiling issue. It compiles. It runs. Beyond that - not 100% sure. (Used GZDoom's 3.0_work branch version of win32gliface.cpp)
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1 changed files with 19 additions and 14 deletions
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@ -61,6 +61,12 @@ EXTERN_CVAR(Int, vid_refreshrate)
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//
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//==========================================================================
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class Win32GLVideo : public IVideo
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{
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public:
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Win32GLVideo(int parm);
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virtual ~Win32GLVideo();
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EDisplayType GetDisplayType() { return DISPLAY_Both; }
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void SetWindowedScale(float scale);
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void StartModeIterator(int bits, bool fs);
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@ -119,7 +125,6 @@ public:
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};
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//==========================================================================
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//
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//
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