- Fixed: The StrifePlayer defined the wrong color range for its translations.

SVN r606 (trunk)
This commit is contained in:
Christoph Oelckers 2007-12-20 08:44:45 +00:00
parent 111853e623
commit a7bc9262d9
2 changed files with 4 additions and 1 deletions

View file

@ -1,3 +1,6 @@
December 20, 2007 (Changes by Graf Zahl)
- Fixed: The StrifePlayer defined the wrong color range for its translations.
December 19, 2007
- Added a framework for drawing the 2D screen elements with Direct3D textures.
They are not actually drawn with it yet, nor is it complete, but it's

View file

@ -9,7 +9,7 @@ ACTOR StrifePlayer : PlayerPawn
PainChance 255
Speed 1
MaxStepHeight 16
Player.ColorRange 96, 111
Player.ColorRange 128, 143
Player.DisplayName "Rebel"
Player.StartItem "PunchDagger"