mirror of
https://github.com/ZDoom/qzdoom-gpl.git
synced 2024-12-02 16:32:12 +00:00
Precache, Unload and FillSimplePoly bug fix
This commit is contained in:
parent
3ce2d8365d
commit
8ba6a4f175
22 changed files with 33 additions and 52 deletions
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@ -35,7 +35,6 @@ public:
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const BYTE *GetColumn (unsigned int column, const Span **spans_out);
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const BYTE *GetPixels ();
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bool CheckModified ();
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void Unload ();
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void SetVial (int level);
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@ -90,10 +89,6 @@ bool FHealthBar::CheckModified ()
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return NeedRefresh;
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}
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void FHealthBar::Unload ()
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{
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}
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const BYTE *FHealthBar::GetColumn (unsigned int column, const Span **spans_out)
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{
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if (NeedRefresh)
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@ -78,7 +78,6 @@ public:
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const BYTE *GetColumn(unsigned int column, const Span **spans_out);
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const BYTE *GetPixels();
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void Unload();
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bool CheckModified();
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protected:
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@ -212,10 +211,6 @@ bool FBackdropTexture::CheckModified()
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return LastRenderTic != gametic;
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}
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void FBackdropTexture::Unload()
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{
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}
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//=============================================================================
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//
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//
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@ -87,9 +87,9 @@ void FSoftwareRenderer::PrecacheTexture(FTexture *tex, int cache)
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if (cache & FTextureManager::HIT_Columnmode)
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{
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const FTexture::Span *spanp;
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/*if (r_swtruecolor)
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if (r_swtruecolor)
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tex->GetColumnBgra(0, &spanp);
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else*/
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else
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tex->GetColumn(0, &spanp);
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}
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else if (cache != 0)
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@ -122,6 +122,7 @@ void FAutomapTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -56,7 +56,6 @@ public:
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const BYTE *GetColumn (unsigned int column, const Span **spans_out);
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const BYTE *GetPixels ();
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void Unload ();
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protected:
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const BYTE *Pixels;
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@ -103,17 +102,6 @@ FBuildTexture::~FBuildTexture ()
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//
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//==========================================================================
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void FBuildTexture::Unload ()
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{
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// Nothing to do, since the pixels are accessed from memory-mapped files directly
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}
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//==========================================================================
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//
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//
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//
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//==========================================================================
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const BYTE *FBuildTexture::GetPixels ()
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{
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return Pixels;
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@ -183,6 +183,8 @@ void FCanvasTexture::Unload ()
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CanvasBgra->Destroy();
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CanvasBgra = NULL;
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}
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FTexture::Unload();
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}
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bool FCanvasTexture::CheckModified ()
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@ -401,6 +401,7 @@ void FDDSTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -138,6 +138,7 @@ void FFlatTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -142,6 +142,7 @@ void FIMGZTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -196,7 +196,6 @@ public:
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protected:
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BYTE *Pixels;
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std::vector<uint32_t> PixelsBgra;
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Span DummySpans[2];
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void MakeTexture ();
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@ -300,7 +299,7 @@ void FJPEGTexture::Unload ()
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{
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delete[] Pixels;
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Pixels = NULL;
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PixelsBgra.clear();
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FTexture::Unload();
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}
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//==========================================================================
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@ -362,6 +362,7 @@ void FMultiPatchTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -184,6 +184,7 @@ void FPatchTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -191,6 +191,7 @@ void FPCXTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -67,7 +67,6 @@ protected:
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FString SourceFile;
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BYTE *Pixels;
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std::vector<uint32_t> PixelsBgra;
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Span **Spans;
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BYTE BitDepth;
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@ -382,7 +381,7 @@ void FPNGTexture::Unload ()
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{
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delete[] Pixels;
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Pixels = NULL;
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PixelsBgra.clear();
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FTexture::Unload();
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}
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//==========================================================================
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@ -206,6 +206,7 @@ void FRawPageTexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -176,6 +176,11 @@ FTexture::~FTexture ()
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KillNative();
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}
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void FTexture::Unload()
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{
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PixelsBgra = std::vector<uint32_t>();
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}
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const uint32_t *FTexture::GetColumnBgra(unsigned int column, const Span **spans_out)
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{
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const uint32_t *pixels = GetPixelsBgra();
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@ -189,16 +194,19 @@ const uint32_t *FTexture::GetColumnBgra(unsigned int column, const Span **spans_
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const uint32_t *FTexture::GetPixelsBgra()
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{
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if (BgraPixels.empty())
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if (PixelsBgra.empty())
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{
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GetColumn(0, nullptr);
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const BYTE *indices = GetPixels();
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BgraPixels.resize(Width * Height);
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if (indices == nullptr)
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return nullptr;
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PixelsBgra.resize(Width * Height);
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for (int i = 0; i < Width * Height; i++)
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{
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BgraPixels[i] = GPalette.BaseColors[indices[i]].d;
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PixelsBgra[i] = GPalette.BaseColors[indices[i]].d;
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}
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}
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return BgraPixels.data();
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return PixelsBgra.data();
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}
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bool FTexture::CheckModified ()
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@ -642,10 +650,6 @@ FDummyTexture::FDummyTexture ()
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UseType = TEX_Null;
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}
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void FDummyTexture::Unload ()
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{
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}
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void FDummyTexture::SetSize (int width, int height)
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{
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Width = width;
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@ -192,7 +192,7 @@ public:
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virtual FTexture *GetRedirect(bool wantwarped);
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virtual FTexture *GetRawTexture(); // for FMultiPatchTexture to override
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virtual void Unload () = 0;
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virtual void Unload ();
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// Returns the native pixel format for this image
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virtual FTextureFormat GetFormat();
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@ -269,8 +269,7 @@ protected:
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Rotations = other->Rotations;
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}
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private:
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std::vector<uint32_t> BgraPixels;
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std::vector<uint32_t> PixelsBgra;
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public:
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static void FlipSquareBlock (BYTE *block, int x, int y);
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@ -472,7 +471,6 @@ public:
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FDummyTexture ();
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const BYTE *GetColumn (unsigned int column, const Span **spans_out);
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const BYTE *GetPixels ();
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void Unload ();
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void SetSize (int width, int height);
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};
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@ -181,6 +181,7 @@ void FTGATexture::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -74,6 +74,7 @@ void FWarpTexture::Unload ()
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Spans = NULL;
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}
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SourcePic->Unload ();
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FTexture::Unload();
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}
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bool FWarpTexture::CheckModified ()
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@ -1403,7 +1403,7 @@ void DCanvas::FillSimplePoly(FTexture *tex, FVector2 *points, int npoints,
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R_SetSpanColormap(colormap, clamp(shade >> FRACBITS, 0, NUMCOLORMAPS - 1));
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else
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R_SetSpanColormap(&identitycolormap, 0);
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R_SetSpanSource(tex->GetPixels());
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R_SetSpanSource(r_swtruecolor ? (const BYTE*)tex->GetPixelsBgra() : tex->GetPixels());
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scalex = double(1u << (32 - ds_xbits)) / scalex;
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scaley = double(1u << (32 - ds_ybits)) / scaley;
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ds_xstep = xs_RoundToInt(cosrot * scalex);
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@ -1662,6 +1662,7 @@ void FFontChar1::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -1723,6 +1724,7 @@ void FFontChar2::Unload ()
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delete[] Pixels;
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Pixels = NULL;
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}
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FTexture::Unload();
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}
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//==========================================================================
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@ -117,7 +117,6 @@ public:
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const BYTE *GetColumn(unsigned int column, const Span **spans_out);
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const BYTE *GetPixels();
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void Unload();
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bool CheckModified();
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void SetTranslation(int num);
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@ -1076,16 +1075,6 @@ void FPaletteTester::SetTranslation(int num)
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}
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}
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//==========================================================================
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//
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// FPaletteTester :: Unload
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//
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//==========================================================================
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void FPaletteTester::Unload()
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{
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}
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//==========================================================================
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//
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// FPaletteTester :: GetColumn
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