From 8532b52ffb38f99f8f1374fab0d99ff85e4a1cec Mon Sep 17 00:00:00 2001 From: ChillyDoom Date: Sat, 8 Nov 2014 17:38:56 +0000 Subject: [PATCH] - Bots are no longer removed when the net arbitrator disconnects. --- src/d_net.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/d_net.cpp b/src/d_net.cpp index c3e656c45..4fcd66bd4 100644 --- a/src/d_net.cpp +++ b/src/d_net.cpp @@ -691,9 +691,6 @@ void PlayerIsGone (int netnode, int netconsole) if (netconsole == Net_Arbitrator) { - bglobal.RemoveAllBots(true); - Printf("Removed all bots\n"); - // Pick a new network arbitrator for (int i = 0; i < MAXPLAYERS; i++) {