- added dumpstates CCMD for debugging.

SVN r1256 (trunk)
This commit is contained in:
Christoph Oelckers 2008-10-05 20:57:48 +00:00
parent 0b120116ab
commit 7b82745665

View file

@ -38,6 +38,7 @@
#include "templates.h"
#include "cmdlib.h"
#include "i_system.h"
#include "c_dispatch.h"
#include "thingdef/thingdef.h"
// Each state is owned by an actor. Actors can own any number of
@ -816,3 +817,38 @@ int FStateDefinitions::FinishStates (FActorInfo *actor, AActor *defaults, TArray
return count;
}
void DumpStateHelper(FStateLabels *StateList, const FString &prefix)
{
for (int i = 0; i < StateList->NumLabels; i++)
{
if (StateList->Labels[i].State != NULL)
{
const PClass *owner = FState::StaticFindStateOwner(StateList->Labels[i].State);
if (owner == NULL)
{
Printf(PRINT_LOG, "%s%s: invalid\n", prefix.GetChars(), StateList->Labels[i].Label.GetChars());
}
else
{
Printf(PRINT_LOG, "%s%s: %s.%d\n", prefix.GetChars(), StateList->Labels[i].Label.GetChars(),
owner->TypeName.GetChars(), StateList->Labels[i].State - owner->ActorInfo->OwnedStates);
}
}
if (StateList->Labels[i].Children != NULL)
{
DumpStateHelper(StateList->Labels[i].Children, prefix + '.' + StateList->Labels[i].Label.GetChars());
}
}
}
CCMD(dumpstates)
{
for (unsigned int i = 0; i < PClass::m_RuntimeActors.Size(); ++i)
{
FActorInfo *info = PClass::m_RuntimeActors[i]->ActorInfo;
Printf(PRINT_LOG, "State labels for %s\n", info->Class->TypeName.GetChars());
DumpStateHelper(info->StateList, "");
Printf(PRINT_LOG, "----------------------------\n");
}
}