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Added EventHandlers in Map section of MAPINFO
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parent
890166a732
commit
76b99da4b3
5 changed files with 85 additions and 6 deletions
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@ -1,6 +1,8 @@
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#include "events.h"
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#include "virtual.h"
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#include "r_utility.h"
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#include "g_levellocals.h"
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#include "v_text.h"
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DStaticEventHandler* E_FirstEventHandler = nullptr;
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@ -16,7 +18,7 @@ bool E_RegisterHandler(DStaticEventHandler* handler)
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if (handler->next)
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handler->next->prev = handler;
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E_FirstEventHandler = handler;
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if (handler->IsStatic()) handler->ObjectFlags |= OF_Fixed;
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if (handler->IsStatic() && handler->isMapScope) handler->ObjectFlags |= OF_Fixed;
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return true;
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}
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@ -33,7 +35,7 @@ bool E_UnregisterHandler(DStaticEventHandler* handler)
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handler->next->prev = handler->prev;
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if (handler == E_FirstEventHandler)
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E_FirstEventHandler = handler->next;
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if (handler->IsStatic())
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if (handler->IsStatic() && handler->isMapScope)
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{
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handler->ObjectFlags |= OF_YesReallyDelete;
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delete handler;
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@ -48,6 +50,64 @@ bool E_CheckHandler(DStaticEventHandler* handler)
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return false;
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}
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bool E_IsStaticType(PClass* type)
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{
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return (!type->IsDescendantOf(RUNTIME_CLASS(DEventHandler)) &&
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!type->IsDescendantOf(RUNTIME_CLASS(DRenderEventHandler)));
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}
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void E_InitStaticHandlers(bool map)
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{
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// remove existing
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for (DStaticEventHandler* handler = E_FirstEventHandler; handler; handler = handler->next)
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{
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if (handler->IsStatic() && handler->isMapScope == map)
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handler->Destroy();
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}
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// add new
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if (map)
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{
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for (unsigned int i = 0; i < level.info->EventHandlers.Size(); i++)
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{
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FString typestring = level.info->EventHandlers[i];
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PClass* type = PClass::FindClass(typestring);
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if (type == nullptr)
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{
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Printf("%cGWarning: unknown event handler class %s in MAPINFO!", TEXTCOLOR_ESCAPE, typestring.GetChars());
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continue;
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}
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if (!E_IsStaticType(type))
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{
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Printf("%cGWarning: invalid event handler class %s in MAPINFO!\nMAPINFO event handlers should inherit Static* directly!", TEXTCOLOR_ESCAPE, typestring.GetChars());
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continue;
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}
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// check if type already exists, don't add twice.
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bool typeExists = false;
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for (DStaticEventHandler* handler = E_FirstEventHandler; handler; handler = handler->next)
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{
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if (handler->IsA(type))
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{
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typeExists = true;
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break;
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}
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}
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if (typeExists) continue;
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DStaticEventHandler* handler = (DStaticEventHandler*)type->CreateNew();
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handler->isMapScope = true;
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E_RegisterHandler(handler);
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}
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}
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else
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{
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}
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}
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void E_MapLoaded()
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{
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for (DStaticEventHandler* handler = E_FirstEventHandler; handler; handler = handler->next)
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@ -104,8 +164,7 @@ DEFINE_ACTION_FUNCTION(DEventHandler, Create)
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PARAM_PROLOGUE;
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PARAM_CLASS(t, DStaticEventHandler);
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// check if type inherits dynamic handlers
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if (!t->IsDescendantOf(RUNTIME_CLASS(DEventHandler)) &&
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!t->IsDescendantOf(RUNTIME_CLASS(DRenderEventHandler)))
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if (E_IsStaticType(t))
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{
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// disallow static types creation with Create()
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ACTION_RETURN_OBJECT(nullptr);
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@ -119,8 +178,7 @@ DEFINE_ACTION_FUNCTION(DEventHandler, CreateOnce)
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PARAM_PROLOGUE;
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PARAM_CLASS(t, DStaticEventHandler);
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// check if type inherits dynamic handlers
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if (!t->IsDescendantOf(RUNTIME_CLASS(DEventHandler)) &&
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!t->IsDescendantOf(RUNTIME_CLASS(DRenderEventHandler)))
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if (E_IsStaticType(t))
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{
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// disallow static types creation with Create()
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ACTION_RETURN_OBJECT(nullptr);
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@ -11,6 +11,10 @@ bool E_RegisterHandler(DStaticEventHandler* handler);
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bool E_UnregisterHandler(DStaticEventHandler* handler);
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// find
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bool E_CheckHandler(DStaticEventHandler* handler);
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// check type
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bool E_IsStaticType(PClass* type);
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// init static handlers
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void E_InitStaticHandlers(bool map);
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// called right after the map has loaded (approximately same time as OPEN ACS scripts)
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void E_MapLoaded();
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@ -33,6 +37,7 @@ public:
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DStaticEventHandler* next;
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DStaticEventHandler* unregPrev;
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DStaticEventHandler* unregNext;
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bool isMapScope; // this is only used with IsStatic=true
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virtual bool IsStatic() { return true; }
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// destroy handler. this unlinks EventHandler from the list automatically.
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@ -1066,6 +1066,8 @@ void G_DoLoadLevel (int position, bool autosave)
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}
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}
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StatusBar->AttachToPlayer (&players[consoleplayer]);
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// [ZZ] init per-map static handlers
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E_InitStaticHandlers(true);
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P_DoDeferedScripts (); // [RH] Do script actions that were triggered on another map.
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if (demoplayback || oldgs == GS_STARTUP || oldgs == GS_TITLELEVEL)
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@ -339,6 +339,8 @@ struct level_info_t
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TArray<FString> PrecacheTextures;
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TArray<FName> PrecacheClasses;
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TArray<FString> EventHandlers;
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level_info_t()
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{
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Reset();
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@ -52,6 +52,7 @@
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#include "version.h"
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#include "v_text.h"
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#include "g_levellocals.h"
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#include "events.h"
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TArray<cluster_info_t> wadclusterinfos;
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TArray<level_info_t> wadlevelinfos;
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@ -1046,6 +1047,17 @@ DEFINE_MAP_OPTION(PrecacheSounds, true)
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} while (parse.sc.CheckString(","));
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}
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DEFINE_MAP_OPTION(EventHandlers, true)
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{
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parse.ParseAssign();
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do
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{
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parse.sc.MustGetString();
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info->EventHandlers.Push(parse.sc.String);
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} while (parse.sc.CheckString(","));
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}
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DEFINE_MAP_OPTION(PrecacheTextures, true)
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{
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parse.ParseAssign();
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